Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
ApollosPlay
Charon
Level 47
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 3
Bastet
Bastet
Baformet
Bastet
Level 150
God Stats
5W - 7L
1,431 SR
Queue Stats
212W - 182L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
BruteThePenguin
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 3
Janus
Janus
SoulR3aperNinja
Janus
Level 155
God Stats
0W - 4L
1,164 SR
Queue Stats
149W - 143L
1,519 Elo+
Party 1
Team Averages
Level 118
1,453 SR
1,557 Elo+

VS

Team Averages
Level 146
1,619 SR
1,560 Elo+
Anhur
Anhur
Akerai
Anhur
Level 158
God Stats
32W - 37L
1,491 SR
Queue Stats
159W - 166L
1,490 Elo+
Solo
Hades
Hades
Bossiestfriend0
Hades
Level 156
God Stats
6W - 2L
1,919 SR
Queue Stats
27W - 10L
1,647 Elo+
Party 2
He Bo
He Bo
K00LH4NDLUK3
He Bo
Level 159
God Stats
3W - 5L
1,355 SR
Queue Stats
617W - 547L
1,479 Elo+
Solo
Awilix
Awilix
Produles
Awilix
Level 149
God Stats
13W - 14L
1,506 SR
Queue Stats
245W - 214L
1,513 Elo+
Solo
Cupid
Cupid
cadmamba
Cupid
Level 107
God Stats
3W - 2L
1,825 SR
Queue Stats
20W - 12L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 6 / 3
6,181
442
3,154
13,342
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
10
0 / 2 / 3
6,582
470
5,783
11,025
8,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Baformet
Bastet
10
4 / 6 / 0
6,832
488
8,594
15,702
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
BruteThePenguin
Sun Wukong
11
0 / 4 / 0
6,715
480
6,042
12,563
10,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 2 / 1
8,255
590
3,002
9,533
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akerai
Anhur
12
2 / 4 / 4
7,482
534
6,594
9,702
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 0 / 0
9,825
702
13,576
13,910
7,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 1
9,031
645
4,353
5,423
1,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Produles
Awilix
15
9 / 2 / 2
9,076
648
11,146
12,186
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
cadmamba
Cupid
14
2 / 0 / 4
8,122
580
6,988
7,979
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
20
20
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
3
0.25
W
Anhur
Akerai
Anhur
2
4
4
1
L
Charon
0
2
3
0.75
L
Bastet
Baformet
Bastet
4
6
0
0.67
W
6
0
0
6
L
Sun Wukong
BruteThePenguin
Sun Wukong
0
4
0
0
W
1
0
1
1.5
W
Awilix
Produles
Awilix
9
2
2
5
L
2
2
1
1.25
W
Cupid
cadmamba
Cupid
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
42,657
62,165
Taken
49,200
31,711
Mitigated
20,724
13,994
Healing
24,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,154
1,771
0
3,441
13,342
3,755
153
0
13,342
0
40,649
W
Anhur
Akerai
Anhur
6,594
2,726
0
1,284
9,702
3,267
385
3,530
6,070
0
43,532
L
Charon
5,783
1,650
1,475
2,247
11,025
8,818
156
2,504
8,521
18,452
0
L
Bastet
Baformet
Bastet
8,594
2,514
0
2,859
15,702
4,968
0
3,294
12,408
0
49,136
W
13,576
2,053
185
12,928
13,910
7,813
626
1,195
12,715
94,594
0
L
Sun Wukong
BruteThePenguin
Sun Wukong
6,042
1,285
0
2,489
12,563
10,673
0
8,789
3,774
0
56,147
W
4,353
164
0
3,223
5,423
1,940
436
1,234
4,109
76,992
0
W
Awilix
Produles
Awilix
11,146
4,961
0
1,881
12,186
4,722
0
604
11,550
0
66,662
L
3,002
317
0
1,483
9,533
3,497
0
3,342
6,191
68,110
0
W
Cupid
cadmamba
Cupid
6,988
4,135
109
4,585
7,979
2,982
2,119
2,008
5,971
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
43,536
384
Minions Killed
534
0
Camps Cleared
0
1,371,475
Distance Traveled
1,461,024
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,181
442
62
4
0
235,673
0
W
Anhur
7,482
534
60
4
0
262,567
6
L
Charon
6,582
470
17
1
0
261,202
2
L
Bastet
6,832
488
73
5
0
309,975
0
W
Hades
9,825
702
152
11
0
279,760
3
L
Sun Wukong
6,715
480
91
7
0
278,219
0
W
He Bo
9,031
645
147
11
0
290,224
0
W
Awilix
9,076
648
79
6
0
336,091
0
L
Janus
8,255
590
141
10
0
286,406
0
W
Cupid
8,122
580
96
7
0
292,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role