Player Matchup

Sol
Sol
Gold IV
GrenadianBacon
Sol
Gold IV
Level 156
God Stats
1W - 2L
1,305 SR
Queue Stats
24W - 24L
1,332 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,305 SR
1,332 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,640 SR
1,166 MMR
Ix Chel
Ix Chel
Bronze III
TheAzumor
Ix Chel
Bronze III
Level 120
God Stats
0W - 2L
1,640 SR
Queue Stats
8W - 11L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 0
12,156
1,105
11,024
18,305
12,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
CamazotzAh PuchRavanaZeusVulcan

VS

Bans
Ne ZhaKukulkanIzanamiHeimdallrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TheAzumor
Ix Chel
15
2 / 6 / 0
11,032
1,003
13,610
14,547
11,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
L
Ix Chel
TheAzumor
Ix Chel
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,024
Damage
13,610
18,305
Taken
14,547
12,335
Mitigated
11,905
10,278
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,024
4,426
0
10,278
18,305
12,335
2,206
13,928
4,377
74,159
0
L
Ix Chel
TheAzumor
Ix Chel
13,610
2,779
0
3,085
14,547
11,905
526
11,427
3,120
59,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,156
Gold Earned
11,032
126
Minions Killed
100
5
Camps Cleared
4
215,358
Distance Traveled
207,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,156
1,105
126
11
5
215,358
0
L
Ix Chel
11,032
1,003
100
9
4
207,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role