Player Matchup

Vulcan
Vulcan
BadSlang
Vulcan
Level 107
God Stats
3W - 1L
1,800 SR
Queue Stats
150W - 155L
1,388 Elo+
Solo
Yemoja
Yemoja
Crazе
Yemoja
Level 121
God Stats
1W - 1L
1,745 SR
Queue Stats
32W - 36L
1,523 Elo+
Party 1
Bellona
Bellona
FrankieFarts
Bellona
Level 138
God Stats
6W - 4L
1,695 SR
Queue Stats
82W - 90L
1,533 Elo+
Party 1
Ra
Ra
JungledownMid
Ra
Level 25
God Stats
15W - 19L
1,456 SR
Queue Stats
21W - 33L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
WBYCEIYDBO35
Ne Zha
Level 127
God Stats
8W - 4L
1,601 SR
Queue Stats
63W - 53L
1,558 Elo+
Party 1
Team Averages
Level 104
1,659 SR
1,488 Elo+

VS

Team Averages
Level 102
1,539 SR
1,412 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BRYBRO
Gilgamesh
Level 128
God Stats
3W - 6L
1,578 SR
Queue Stats
112W - 140L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Gong00zler
Jormungandr
Level 144
God Stats
0W - 1L
1,481 SR
Queue Stats
52W - 70L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
SEV111
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Cernunnos
Cernunnos
joeº
Cernunnos
Level 129
God Stats
3W - 4L
1,637 SR
Queue Stats
57W - 80L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BadSlang
Vulcan
17
5 / 2 / 6
10,250
854
12,168
9,149
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Crazе
Yemoja
16
4 / 1 / 11
10,595
883
9,519
17,181
15,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
FrankieFarts
Bellona
17
2 / 0 / 3
9,895
825
6,352
12,915
15,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 7
9,689
807
6,198
6,566
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
8 / 4 / 5
11,312
943
18,671
16,667
9,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 0
7,805
650
1,111
863
225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BRYBRO
Gilgamesh
16
3 / 4 / 2
9,374
781
11,685
16,689
14,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Gong00zler
Jormungandr
16
1 / 3 / 1
9,096
758
11,645
16,080
14,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
SEV111
Kukulkan
15
1 / 7 / 3
9,091
758
6,432
13,194
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
joeº
Cernunnos
16
2 / 6 / 3
9,389
782
8,988
16,139
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
7
7
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Gilgamesh
BRYBRO
Gilgamesh
3
4
2
1
W
Vulcan
BadSlang
Vulcan
5
2
6
4
W
Yemoja
Crazе
Yemoja
4
1
11
9.5
W
Bellona
FrankieFarts
Bellona
2
0
3
3.5
L
Jormungandr
Gong00zler
Jormungandr
1
3
1
0.5
W
1
0
7
4.5
L
Kukulkan
SEV111
Kukulkan
1
7
3
0.36
W
Ne Zha
8
4
5
2.63
L
Cernunnos
joeº
Cernunnos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,908
Damage
39,861
62,478
Taken
62,965
48,829
Mitigated
40,733
23,711
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,111
31
72
532
863
225
0
214
534
9,406
0
L
Gilgamesh
BRYBRO
Gilgamesh
11,685
3,063
0
2,026
16,689
14,450
0
8,661
7,635
0
31,513
W
Vulcan
BadSlang
Vulcan
12,168
6,474
0
625
9,149
4,775
604
3,465
5,346
32,795
0
W
Yemoja
Crazе
Yemoja
9,519
3,010
5,185
5,371
17,181
15,147
336
5,664
10,909
17,853
0
W
Bellona
FrankieFarts
Bellona
6,352
1,419
0
2,135
12,915
15,410
192
2,599
9,875
0
38,257
L
Jormungandr
Gong00zler
Jormungandr
11,645
1,120
0
81
16,080
14,624
0
9,731
5,922
42,584
875
W
6,198
1,048
3,269
2,195
6,566
3,829
577
3,433
2,773
21,838
0
L
Kukulkan
SEV111
Kukulkan
6,432
1,389
0
252
13,194
5,258
0
5,489
7,530
16,801
0
W
Ne Zha
18,671
6,996
0
4,931
16,667
9,668
619
2,107
14,089
0
57,340
L
Cernunnos
joeº
Cernunnos
8,988
4,917
0
2,478
16,139
6,176
354
3,606
12,364
0
25,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,741
Gold Earned
44,755
261
Minions Killed
198
0
Camps Cleared
0
1,279,737
Distance Traveled
965,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,805
650
25
2
0
99,865
0
L
Gilgamesh
9,374
781
52
4
0
247,393
0
W
Vulcan
10,250
854
53
4
0
250,367
0
W
Yemoja
10,595
883
22
2
0
238,479
0
W
Bellona
9,895
825
56
5
0
258,041
0
L
Jormungandr
9,096
758
67
6
0
229,767
0
W
Ra
9,689
807
44
4
0
258,520
0
L
Kukulkan
9,091
758
28
2
0
196,146
0
W
Ne Zha
11,312
943
86
7
0
274,330
0
L
Cernunnos
9,389
782
26
2
0
192,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role