Player Matchup

Izanami
Izanami
AlligatorAnders
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Hyrelian
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 2
Loki
Loki
TheDisloyal
Loki
Level 62
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 13L
1,490 Elo+
Party 2
Team Averages
Level 32
1,570 SR
1,469 Elo+

VS

Team Averages
Level 59
1,793 SR
1,529 Elo+
Danzaburou
Danzaburou
BrCEmUA
Danzaburou
Level 23
God Stats
6W - 1L
1,764 SR
Queue Stats
12W - 10L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Edavz99
Baron Samedi
Level 65
God Stats
2W - 0L
1,830 SR
Queue Stats
17W - 15L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
XVChris
Amaterasu
Level 89
God Stats
3W - 0L
1,786 SR
Queue Stats
17W - 14L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
9,737
649
3,798
10,720
4,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Hyrelian
Cthulhu
12
0 / 5 / 2
9,650
643
8,633
14,771
14,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 1
9,921
661
11,556
12,901
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrCEmUA
Danzaburou
15
2 / 0 / 12
11,970
798
10,433
8,572
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Edavz99
Baron Samedi
15
3 / 1 / 8
11,799
787
11,472
7,719
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
XVChris
Amaterasu
16
9 / 1 / 5
12,771
851
10,638
18,931
16,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Danzaburou
BrCEmUA
Danzaburou
2
0
12
8
W
Baron Samedi
Edavz99
Baron Samedi
3
1
8
7
L
Cthulhu
Hyrelian
Cthulhu
0
5
2
0.2
L
1
2
1
0.75
W
Amaterasu
XVChris
Amaterasu
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
32,543
38,392
Taken
35,222
24,756
Mitigated
24,118
1,098
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,798
2,860
0
145
10,720
4,334
0
2,402
8,318
0
24,280
W
Danzaburou
BrCEmUA
Danzaburou
10,433
4,653
0
3,663
8,572
3,447
1,218
2,105
6,467
0
61,079
W
Baron Samedi
Edavz99
Baron Samedi
11,472
1,022
2,268
2,946
7,719
3,705
854
1,845
5,874
61,524
0
L
Cthulhu
Hyrelian
Cthulhu
8,633
763
0
80
14,771
14,964
0
4,342
10,429
23,868
0
L
11,556
1,620
0
873
12,901
5,458
0
5,213
7,688
0
52,972
W
Amaterasu
XVChris
Amaterasu
10,638
5,521
0
5,707
18,931
16,966
982
5,016
13,915
0
40,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
36,540
145
Minions Killed
211
0
Camps Cleared
0
748,770
Distance Traveled
874,764
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,737
649
44
3
0
197,498
0
W
Danzaburou
11,970
798
78
5
0
278,943
0
W
Baron Samedi
11,799
787
92
6
0
283,712
4
L
Cthulhu
9,650
643
33
2
0
255,793
0
L
Loki
9,921
661
68
5
0
295,479
0
W
Amaterasu
12,771
851
41
3
0
312,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role