Player Matchup

Hachiman
Hachiman
Diamond IV
Bigg Uzi Vert
Hachiman
Diamond IV
Level 136
God Stats
2W - 1L
1,548 SR
Queue Stats
95W - 64L
2,070 MMR
Party 1
Bacchus
Bacchus
Diamond V
MrSIaughterGang
Bacchus
Diamond V
Level 129
God Stats
7W - 2L
1,658 SR
Queue Stats
92W - 63L
2,038 MMR
Party 1
Mulan
Mulan
Diamond V
MrStickTaIk
Mulan
Diamond V
Level 108
God Stats
65W - 39L
1,688 SR
Queue Stats
95W - 64L
1,970 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,631 SR
2,026 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,500 SR
1,597 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
MyTeammatesSucks
Thor
Gold II
Level 127
God Stats
3W - 4L
1,555 SR
Queue Stats
209W - 289L
1,670 MMR
Solo
Janus
Janus
Gold II
magocasti10gol2
Janus
Gold II
Level 121
God Stats
29W - 50L
1,444 SR
Queue Stats
167W - 235L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bigg Uzi Vert
Hachiman
12
4 / 0 / 3
8,576
858
6,561
4,260
1,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 0 / 5
7,884
788
6,483
7,710
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 5
8,089
809
7,795
9,286
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixThothAchillesXbalanqueShiva

VS

Bans
Ne ZhaAthenaMorgan Le FayNikeVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 0
6,675
668
3,234
9,665
8,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
6,853
685
5,039
8,456
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
6,944
694
5,252
5,322
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Hachiman
Bigg Uzi Vert
Hachiman
4
0
3
5.5
W
1
0
5
3.5
W
2
0
5
4.5
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
13,525
21,256
Taken
23,443
20,047
Mitigated
14,881
9,494
Healing
958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,234
304
0
488
9,665
8,695
0
2,530
6,533
9,357
0
W
Hachiman
Bigg Uzi Vert
Hachiman
6,561
3,216
0
2,451
4,260
1,407
1,178
1,472
2,788
0
41,127
W
6,483
597
0
2,208
7,710
8,304
288
3,595
4,115
18,012
198
W
7,795
773
174
4,661
9,286
10,336
113
4,466
4,820
0
27,854
L
5,039
836
0
250
8,456
4,007
0
1,705
6,348
0
20,247
L
5,252
382
0
220
5,322
2,179
0
1,652
3,344
36,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
20,472
111
Minions Killed
106
0
Camps Cleared
0
569,263
Distance Traveled
547,184
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,675
668
16
2
0
197,978
2
W
Hachiman
8,576
858
67
7
0
177,579
0
W
Bacchus
7,884
788
18
2
0
198,203
0
W
Mulan
8,089
809
26
3
0
193,481
0
L
Thor
6,853
685
28
3
0
178,500
5
L
Janus
6,944
694
62
6
0
170,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role