Player Matchup

Gilgamesh
Gilgamesh
OTISM
Gilgamesh
Level 18
God Stats
2W - 1L
1,552 SR
Queue Stats
8W - 11L
1,391 Elo+
Party 1
Sol
Sol
Saberlager
Sol
Level 25
God Stats
2W - 0L
1,690 SR
Queue Stats
21W - 36L
1,357 Elo+
Party 1
Lancelot
Lancelot
TMsnow
Lancelot
Level 63
God Stats
1W - 1L
1,716 SR
Queue Stats
53W - 60L
1,469 Elo+
Party 1
Tyr
Tyr
TheOnlyNezzy
Tyr
Level 29
God Stats
1W - 1L
1,223 SR
Queue Stats
25W - 35L
1,366 Elo+
Party 1
Merlin
Merlin
ziibbyy
Merlin
Level 112
God Stats
4W - 1L
1,681 SR
Queue Stats
84W - 99L
1,459 Elo+
Party 1
Team Averages
Level 49
1,572 SR
1,408 Elo+

VS

Team Averages
Level 77
1,534 SR
1,545 Elo+
Kukulkan
Kukulkan
DanielH118446
Kukulkan
Level 47
God Stats
1W - 1L
1,835 SR
Queue Stats
43W - 36L
1,497 Elo+
Solo
Jing Wei
Jing Wei
DarkShadow4170
Jing Wei
Level 60
God Stats
1W - 2L
1,258 SR
Queue Stats
129W - 128L
1,534 Elo+
Solo
Guan Yu
Guan Yu
IloveCerberus
Guan Yu
Level 83
God Stats
8W - 6L
1,609 SR
Queue Stats
253W - 212L
1,540 Elo+
Party 2
Cerberus
Cerberus
LuisOSO95
Cerberus
Level 109
God Stats
1W - 2L
1,316 SR
Queue Stats
232W - 211L
1,542 Elo+
Party 2
Nemesis
Nemesis
Тanner
Nemesis
Level 87
God Stats
26W - 18L
1,651 SR
Queue Stats
116W - 99L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OTISM
Gilgamesh
13
0 / 1 / 1
7,559
540
6,857
12,219
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 3
7,101
507
7,546
8,541
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
TMsnow
Lancelot
14
5 / 0 / 2
7,962
569
7,821
8,757
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
7,087
506
4,607
10,594
7,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
ziibbyy
Merlin
13
0 / 2 / 4
7,529
538
5,254
7,225
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanielH118446
Kukulkan
13
2 / 2 / 1
8,075
577
7,217
4,873
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
12
1 / 2 / 3
6,821
487
5,429
9,456
3,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
13
1 / 1 / 0
7,421
530
5,507
12,268
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
LuisOSO95
Cerberus
11
3 / 1 / 2
7,372
527
9,246
13,452
14,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Тanner
Nemesis
13
0 / 2 / 3
6,956
497
4,336
10,562
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
7
7
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DanielH118446
Kukulkan
2
2
1
1.25
L
Jing Wei
1
2
3
1.25
L
Guan Yu
1
1
0
1
L
Cerberus
LuisOSO95
Cerberus
3
1
2
4
W
Gilgamesh
OTISM
Gilgamesh
0
1
1
0.5
W
2
2
3
1.75
W
Lancelot
TMsnow
Lancelot
5
0
2
6
W
1
2
3
1.25
W
Merlin
ziibbyy
Merlin
0
2
4
1
L
Nemesis
Тanner
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
31,735
47,336
Taken
50,611
27,680
Mitigated
38,678
11,777
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DanielH118446
Kukulkan
7,217
240
0
480
4,873
2,266
0
1,200
3,673
65,016
0
L
Jing Wei
5,429
3,785
0
4,547
9,456
3,851
357
2,949
6,507
0
46,354
L
Guan Yu
5,507
840
34
6,244
12,268
13,919
0
0
11,466
0
51,568
L
Cerberus
LuisOSO95
Cerberus
9,246
798
229
4,794
13,452
14,344
52
6,129
7,282
30,881
0
W
Gilgamesh
OTISM
Gilgamesh
6,857
2,434
0
1,844
12,219
11,641
0
970
10,133
0
48,730
W
7,546
4,229
0
3,556
8,541
2,501
282
3,561
4,980
43,663
1,396
W
Lancelot
TMsnow
Lancelot
7,821
2,252
0
1,317
8,757
3,811
0
3,524
5,233
0
61,999
W
4,607
302
1,127
2,375
10,594
7,138
142
4,685
5,909
0
23,057
W
Merlin
ziibbyy
Merlin
5,254
197
0
1,558
7,225
2,589
234
3,723
3,502
59,626
0
L
Nemesis
Тanner
Nemesis
4,336
1,858
0
1,430
10,562
4,298
0
2,458
8,104
0
72,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
36,645
403
Minions Killed
441
0
Camps Cleared
0
1,448,462
Distance Traveled
1,423,240
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,075
577
120
9
0
266,221
4
L
Jing Wei
6,821
487
91
7
0
276,261
2
L
Guan Yu
7,421
530
77
6
0
280,222
2
L
Cerberus
7,372
527
50
4
0
288,058
0
W
Gilgamesh
7,559
540
86
6
0
251,047
0
W
Sol
7,101
507
78
6
0
263,773
2
W
Lancelot
7,962
569
88
6
0
342,690
0
W
Tyr
7,087
506
39
3
0
305,771
2
W
Merlin
7,529
538
112
8
0
285,181
1
L
Nemesis
6,956
497
103
7
0
312,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role