Player Matchup

Hun Batz
Hun Batz
ElectricEagle17
Hun Batz
Level 154
God Stats
10W - 8L
1,655 SR
Queue Stats
168W - 237L
1,544 Elo+
Party 4
Anhur
Anhur
KALISTHENICS
Anhur
Level 38
God Stats
1W - 0L
1,301 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 2
Hera
Hera
LaCarneAsada
Hera
Level 160
God Stats
4W - 1L
1,679 SR
Queue Stats
303W - 427L
1,557 Elo+
Party 4
Apollo
Apollo
Menino_Gzuis
Apollo
Level 129
God Stats
3W - 6L
1,340 SR
Queue Stats
217W - 293L
1,466 Elo+
Party 2
Janus
Janus
TecWillSilva
Janus
Level 195
God Stats
1W - 3L
1,070 SR
Queue Stats
34W - 54L
1,412 Elo+
Party 2
Team Averages
Level 135
1,409 SR
1,486 Elo+

VS

Team Averages
Level 143
1,516 SR
1,565 Elo+
Da Ji
Da Ji
AcexKitsune
Da Ji
Level 186
God Stats
18W - 20L
1,535 SR
Queue Stats
412W - 417L
1,522 Elo+
Party 1
Ishtar
Ishtar
MutantN64
Ishtar
Level 157
God Stats
0W - 5L
1,311 SR
Queue Stats
29W - 31L
1,575 Elo+
Party 3
Cerberus
Cerberus
Prehistoric-Rex
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThePhantomFang13
Morgan Le Fay
Level 148
God Stats
34W - 37L
1,577 SR
Queue Stats
253W - 237L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
niamaru
Sylvanus
Level 219
God Stats
3W - 2L
1,655 SR
Queue Stats
86W - 83L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
7 / 1 / 2
9,822
614
9,670
11,771
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 1 / 7
10,430
652
9,342
11,833
4,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 8
8,339
521
8,014
11,257
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
2 / 1 / 2
9,734
608
4,202
11,466
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 5
8,654
541
5,171
8,825
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
8,599
537
9,133
20,397
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
MutantN64
Ishtar
13
2 / 2 / 0
8,042
503
3,946
8,554
3,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
0 / 1 / 1
8,212
513
3,953
9,579
9,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
ThePhantomFang13
Morgan Le Fay
12
1 / 2 / 2
7,877
492
7,958
8,909
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
niamaru
Sylvanus
12
0 / 3 / 3
8,116
507
5,791
13,453
10,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
9
9
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Hun Batz
7
1
2
8
W
2
1
7
5.5
W
0
2
8
2
W
Apollo
2
1
2
3
L
Ishtar
MutantN64
Ishtar
2
2
0
1
L
Cerberus
0
1
1
0.5
W
2
4
5
1.13
L
Morgan Le Fay
ThePhantomFang13
Morgan Le Fay
1
2
2
1
L
Sylvanus
niamaru
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
30,781
55,152
Taken
60,892
24,191
Mitigated
36,015
18,117
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,133
2,123
0
4,222
20,397
8,142
41
3,958
16,295
0
55,966
W
Hun Batz
9,670
2,315
0
250
11,771
4,611
0
3,663
8,108
0
85,526
W
9,342
5,872
0
6,716
11,833
4,480
3,276
4,909
6,924
0
82,130
W
8,014
1,749
0
4,898
11,257
7,515
0
4,331
6,926
30,768
0
W
Apollo
4,202
2,553
0
5,593
11,466
4,251
962
2,953
8,513
0
77,674
L
Ishtar
MutantN64
Ishtar
3,946
2,389
0
3,989
8,554
3,437
366
1,388
7,166
0
64,071
L
Cerberus
3,953
0
0
2,930
9,579
9,625
0
0
9,579
51,781
0
W
5,171
0
0
660
8,825
3,334
0
3,339
5,486
62,337
0
L
Morgan Le Fay
ThePhantomFang13
Morgan Le Fay
7,958
588
0
409
8,909
3,897
0
3,078
5,773
60,541
0
L
Sylvanus
niamaru
Sylvanus
5,791
2,214
2,012
4,631
13,453
10,914
150
4,529
8,786
34,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
40,846
502
Minions Killed
457
0
Camps Cleared
0
1,685,478
Distance Traveled
1,561,516
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,599
537
73
5
0
330,808
8
W
Hun Batz
9,822
614
100
6
0
368,517
6
W
Anhur
10,430
652
122
8
0
314,044
0
W
Hera
8,339
521
32
2
0
322,493
0
W
Apollo
9,734
608
142
9
0
333,949
0
L
Ishtar
8,042
503
111
7
0
323,635
0
L
Cerberus
8,212
513
105
7
0
306,237
3
W
Janus
8,654
541
106
7
0
346,475
0
L
Morgan Le Fay
7,877
492
119
7
0
307,445
7
L
Sylvanus
8,116
507
49
3
0
293,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role