Player Matchup

Neith
Neith
Fr0stedMailman
Neith
Level 115
God Stats
0W - 1L
1,331 SR
Queue Stats
4W - 13L
1,233 Elo+
Party 1
King Arthur
King Arthur
JSL333ZY
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,219 Elo+
Party 1
Achilles
Achilles
Malekay
Achilles
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,470 Elo+
Solo
Hades
Hades
TAEROC21
Hades
Level 25
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 15L
1,207 Elo+
Party 1
Xing Tian
Xing Tian
fatbuddy66
Xing Tian
Level 126
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 1
Team Averages
Level 110
1,468 SR
1,291 Elo+

VS

Team Averages
Level 137
1,632 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Saber14
Bellona
Level 122
God Stats
1W - 0L
1,843 SR
Queue Stats
15W - 5L
1,652 Elo+
Party 3
Tiamat
Tiamat
SilvaDrgn
Tiamat
Level 151
God Stats
20W - 18L
1,533 SR
Queue Stats
86W - 107L
1,430 Elo+
Party 2
Maui
Maui
dandaka
Maui
Level 129
God Stats
7W - 1L
1,782 SR
Queue Stats
24W - 16L
1,495 Elo+
Party 3
Izanami
Izanami
talonstephens55
Izanami
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 65L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,735
794
7,808
8,224
3,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
JSL333ZY
King Arthur
15
1 / 2 / 1
8,537
776
7,218
13,182
14,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Malekay
Achilles
16
3 / 4 / 5
9,300
845
10,578
15,215
13,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
TAEROC21
Hades
14
0 / 5 / 4
8,164
742
4,025
12,712
9,312
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
fatbuddy66
Xing Tian
14
1 / 4 / 2
8,786
799
4,694
14,975
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 2 / 5
10,306
937
12,602
5,490
2,434
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Saber14
Bellona
15
2 / 2 / 6
9,520
865
6,883
13,382
16,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
SilvaDrgn
Tiamat
16
1 / 0 / 14
9,657
878
15,034
5,678
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
dandaka
Maui
15
4 / 2 / 10
10,028
912
5,789
12,075
13,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 9
9,571
870
12,150
8,748
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
8
Kills
17
17
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
5
4.25
L
3
2
2
2
L
King Arthur
JSL333ZY
King Arthur
1
2
1
0.75
L
Achilles
Malekay
Achilles
3
4
5
1.38
W
Bellona
Saber14
Bellona
2
2
6
2.5
W
Tiamat
SilvaDrgn
Tiamat
1
0
14
8
L
Hades
TAEROC21
Hades
0
5
4
0.4
W
Maui
dandaka
Maui
4
2
10
4.5
L
Xing Tian
fatbuddy66
Xing Tian
1
4
2
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
52,458
64,308
Taken
45,373
56,637
Mitigated
43,157
9,882
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,602
2,901
0
0
5,490
2,434
2,987
512
4,929
35,391
0
L
7,808
4,005
0
1,257
8,224
3,392
0
5,235
2,989
0
26,129
L
King Arthur
JSL333ZY
King Arthur
7,218
697
0
654
13,182
14,928
0
5,713
7,469
0
26,871
L
Achilles
Malekay
Achilles
10,578
3,146
0
2,872
15,215
13,663
0
9,157
6,058
0
25,075
W
Bellona
Saber14
Bellona
6,883
1,086
0
1,504
13,382
16,425
265
3,200
9,750
0
21,980
W
Tiamat
SilvaDrgn
Tiamat
15,034
1,183
0
2,080
5,678
5,692
602
886
4,691
35,028
0
L
Hades
TAEROC21
Hades
4,025
603
300
1,195
12,712
9,312
0
5,671
7,041
18,782
0
W
Maui
dandaka
Maui
5,789
1,274
1,503
1,493
12,075
13,988
192
2,454
9,152
12,465
0
L
Xing Tian
fatbuddy66
Xing Tian
4,694
634
0
3,604
14,975
15,342
0
7,649
7,326
17,435
0
W
12,150
7,554
492
2,879
8,748
4,618
2,914
1,667
6,993
0
30,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
49,082
175
Minions Killed
207
0
Camps Cleared
0
1,095,323
Distance Traveled
1,120,020
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,306
937
59
5
0
223,219
0
L
Neith
8,735
794
44
4
0
225,386
0
L
King Arthur
8,537
776
45
4
0
227,920
2
L
Achilles
9,300
845
29
3
0
221,290
0
W
Bellona
9,520
865
33
3
0
231,485
1
W
Tiamat
9,657
878
53
5
0
234,844
0
L
Hades
8,164
742
28
3
0
210,600
0
W
Maui
10,028
912
12
1
0
224,351
4
L
Xing Tian
8,786
799
29
3
0
210,127
0
W
Izanami
9,571
870
50
5
0
206,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role