Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
AlfredoSenpai
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Atlas
Atlas
M0ONSHINE
Atlas
Level 149
God Stats
7W - 10L
1,436 SR
Queue Stats
375W - 370L
1,494 Elo+
Solo
Cabrakan
Cabrakan
PilotPolecat127
Cabrakan
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
126W - 141L
1,483 Elo+
Solo
Zeus
Zeus
XIncognitusX
Zeus
Level 107
God Stats
0W - 2L
1,727 SR
Queue Stats
50W - 50L
1,556 Elo+
Solo
Team Averages
Level 125
1,579 SR
1,465 Elo+

VS

Team Averages
Level 125
1,433 SR
1,508 Elo+
Poseidon
Poseidon
BornDabbin
Poseidon
Level 124
God Stats
1W - 2L
1,192 SR
Queue Stats
27W - 19L
1,541 Elo+
Solo
Hachiman
Hachiman
Choco_Klaus
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,384 Elo+
Solo
Merlin
Merlin
Poondong20
Merlin
Level 100
God Stats
9W - 3L
1,696 SR
Queue Stats
175W - 158L
1,513 Elo+
Party 1
Zeus
Zeus
Rowdy-Ronald
Zeus
Level 131
God Stats
1W - 1L
1,187 SR
Queue Stats
238W - 210L
1,547 Elo+
Party 1
Bastet
Bastet
Yo_Its_DonAtari
Bastet
Level 143
God Stats
4W - 1L
1,590 SR
Queue Stats
175W - 168L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 4 / 4
6,559
820
4,734
7,537
2,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 4
6,363
795
7,791
10,889
11,414
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
M0ONSHINE
Atlas
16
4 / 2 / 3
8,337
1,042
9,215
9,562
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
13
1 / 2 / 3
6,757
845
1,772
8,087
9,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 4 / 0
6,135
767
3,698
5,838
2,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BornDabbin
Poseidon
14
3 / 2 / 9
7,676
960
7,179
5,983
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Choco_Klaus
Hachiman
12
2 / 2 / 12
7,022
878
3,835
6,005
2,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Merlin
Poondong20
Merlin
14
3 / 1 / 11
7,605
951
5,976
4,851
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 11
7,481
935
8,745
5,090
1,924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 6
7,329
916
10,616
7,494
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
8
Kills
16
16
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
4
0.75
L
0
4
4
0.5
W
Poseidon
BornDabbin
Poseidon
3
2
9
3.75
W
Hachiman
Choco_Klaus
Hachiman
2
2
12
4
L
Atlas
M0ONSHINE
Atlas
4
2
3
2.75
L
Cabrakan
1
2
3
1.25
W
Merlin
Poondong20
Merlin
3
1
11
8.5
W
4
1
11
9.5
L
2
4
0
0.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
36,351
41,913
Taken
29,423
33,077
Mitigated
11,285
8,422
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,734
2,705
48
789
7,537
2,812
0
3,727
3,810
0
12,000
L
7,791
432
232
1,407
10,889
11,414
0
5,064
5,825
0
13,637
W
Poseidon
BornDabbin
Poseidon
7,179
873
1,033
1,411
5,983
2,142
0
2,785
3,198
18,699
0
W
Hachiman
Choco_Klaus
Hachiman
3,835
1,540
2,767
1,874
6,005
2,205
0
3,006
2,999
0
7,888
L
Atlas
M0ONSHINE
Atlas
9,215
2,472
241
1,868
9,562
7,474
96
4,792
4,770
20,910
0
L
Cabrakan
1,772
66
715
2,536
8,087
9,166
0
4,465
3,622
6,209
0
W
Merlin
Poondong20
Merlin
5,976
241
705
568
4,851
1,995
0
3,395
1,456
16,987
0
W
8,745
925
1,725
1,424
5,090
1,924
0
2,625
2,465
20,427
0
L
3,698
707
100
486
5,838
2,211
0
3,852
1,986
7,414
0
W
10,616
1,957
638
1,810
7,494
3,019
0
2,874
4,620
0
12,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
37,113
77
Minions Killed
103
0
Camps Cleared
0
723,230
Distance Traveled
860,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,559
820
21
3
0
141,127
0
L
Shiva
6,363
795
8
1
0
156,642
0
W
Poseidon
7,676
960
25
3
0
168,018
0
W
Hachiman
7,022
878
13
2
0
137,336
0
L
Atlas
8,337
1,042
22
3
0
178,933
0
L
Cabrakan
6,757
845
12
2
0
140,808
0
W
Merlin
7,605
951
29
4
0
178,386
0
W
Zeus
7,481
935
31
4
0
180,858
0
L
Zeus
6,135
767
14
2
0
105,720
0
W
Bastet
7,329
916
5
1
0
196,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role