Player Matchup

Kuzenbo
Kuzenbo
BemiTTV
Kuzenbo
Level 125
God Stats
2W - 3L
1,362 SR
Queue Stats
226W - 207L
1,529 Elo+
Party 2
Mercury
Mercury
Eightyminutes
Mercury
Level 123
God Stats
4W - 4L
1,474 SR
Queue Stats
560W - 513L
1,579 Elo+
Party 2
Persephone
Persephone
Ickyfire4
Persephone
Level 157
God Stats
4W - 7L
1,417 SR
Queue Stats
92W - 82L
1,530 Elo+
Solo
Osiris
Osiris
KamikazeTable
Osiris
Level 129
God Stats
7W - 9L
1,506 SR
Queue Stats
486W - 422L
1,577 Elo+
Party 2
Apollo
Apollo
OcularEnvisions
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,491 Elo+
Solo
Team Averages
Level 132
1,452 SR
1,541 Elo+

VS

Team Averages
Level 154
1,538 SR
1,555 Elo+
Charon
Charon
BabyrageHVC
Charon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 1
Mulan
Mulan
Jirbayuh
Mulan
Level 108
God Stats
1W - 3L
1,502 SR
Queue Stats
38W - 42L
1,533 Elo+
Party 1
Awilix
Awilix
Kenshyu
Awilix
Level 157
God Stats
0W - 1L
1,348 SR
Queue Stats
76W - 78L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Ph1ldeKh1l
Nu Wa
Level 152
God Stats
17W - 9L
1,768 SR
Queue Stats
53W - 51L
1,558 Elo+
Solo
Jing Wei
Jing Wei
roosterz
Jing Wei
Level 195
God Stats
0W - 1L
1,570 SR
Queue Stats
58W - 68L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BemiTTV
Kuzenbo
13
1 / 2 / 8
8,028
803
5,712
7,941
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
15
2 / 0 / 10
8,438
844
4,564
4,450
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Ickyfire4
Persephone
15
2 / 0 / 6
8,841
884
5,974
3,981
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 12
8,375
838
9,026
9,212
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 0 / 4
8,806
881
9,570
7,684
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 5 / 0
7,173
717
3,528
10,505
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Jirbayuh
Mulan
13
0 / 6 / 1
7,043
704
5,332
11,451
8,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Kenshyu
Awilix
12
0 / 4 / 1
6,908
691
5,344
7,140
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
16
0 / 0 / 0
8,508
851
5,697
1,737
670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
roosterz
Jing Wei
15
1 / 2 / 1
7,854
785
6,144
9,548
4,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
17
Kills
2
2
Deaths
17
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
1
5
0
0.2
W
Kuzenbo
BemiTTV
Kuzenbo
1
2
8
2.5
W
Mercury
2
0
10
7
W
Persephone
Ickyfire4
Persephone
2
0
6
5
L
Mulan
Jirbayuh
Mulan
0
6
1
0.08
W
4
0
12
10
L
Awilix
Kenshyu
Awilix
0
4
1
0.13
W
8
0
4
10
L
Nu Wa
0
0
0
0
L
Jing Wei
roosterz
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
26,045
33,268
Taken
40,381
30,100
Mitigated
26,237
4,835
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,528
457
0
792
10,505
9,583
0
2,692
7,646
11,488
0
W
Kuzenbo
BemiTTV
Kuzenbo
5,712
2,176
0
804
7,941
10,283
0
1,620
6,161
13,910
0
W
Mercury
4,564
1,696
0
745
4,450
1,905
0
1,005
3,445
0
27,021
W
Persephone
Ickyfire4
Persephone
5,974
45
0
1,327
3,981
1,535
0
2,721
1,225
43,875
0
L
Mulan
Jirbayuh
Mulan
5,332
890
0
366
11,451
8,572
0
3,312
7,812
0
17,050
W
9,026
2,540
0
1,284
9,212
12,849
0
1,495
7,460
0
25,136
L
Awilix
Kenshyu
Awilix
5,344
1,498
0
566
7,140
3,053
0
1,505
5,518
0
11,746
W
9,570
4,772
0
675
7,684
3,528
0
1,846
5,752
0
32,853
L
Nu Wa
5,697
1,706
0
457
1,737
670
692
929
779
40,494
0
L
Jing Wei
roosterz
Jing Wei
6,144
4,363
0
2,027
9,548
4,359
0
3,248
6,052
0
33,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
37,486
240
Minions Killed
223
0
Camps Cleared
0
1,113,742
Distance Traveled
909,523
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,173
717
22
2
0
176,989
0
W
Kuzenbo
8,028
803
20
2
0
215,330
0
W
Mercury
8,438
844
42
4
0
242,721
0
W
Persephone
8,841
884
72
7
0
210,912
5
L
Mulan
7,043
704
26
3
0
181,607
0
W
Osiris
8,375
838
34
3
0
226,695
0
L
Awilix
6,908
691
9
1
0
208,353
0
W
Apollo
8,806
881
72
7
0
218,084
0
L
Nu Wa
8,508
851
93
9
0
162,756
0
L
Jing Wei
7,854
785
73
7
0
179,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role