Player Matchup

Chaac
Chaac
OT Drumskii
Chaac
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,380 Elo+
Party 1
Chang'e
Chang'e
Plese Bro
Chang'e
Level 49
God Stats
26W - 17L
1,332 SR
Queue Stats
76W - 82L
1,207 Elo+
Solo
Zeus
Zeus
YT Phaze
Zeus
Level 43
God Stats
1W - 3L
1,454 SR
Queue Stats
31W - 29L
1,346 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,311 Elo+

VS

Team Averages
Level 66
1,400 SR
1,295 Elo+
Aphrodite
Aphrodite
Lex Drxcos
Aphrodite
Level 62
God Stats
6W - 9L
1,407 SR
Queue Stats
22W - 23L
1,347 Elo+
Solo
Surtr
Surtr
MonstaSick
Surtr
Level 36
God Stats
0W - 1L
1,266 SR
Queue Stats
13W - 21L
1,228 Elo+
Party 2
Nemesis
Nemesis
Z3N_V3y3bss
Nemesis
Level 99
God Stats
19W - 11L
1,528 SR
Queue Stats
51W - 59L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
10,865
776
11,500
10,688
9,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Plese Bro
Chang'e
14
8 / 0 / 6
11,383
813
8,015
6,797
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
13
4 / 2 / 11
10,961
783
10,239
4,883
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lex Drxcos
Aphrodite
10
0 / 2 / 2
8,637
617
2,900
7,270
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Surtr
12
1 / 7 / 1
9,651
689
5,523
17,235
15,131
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Z3N_V3y3bss
Nemesis
13
2 / 6 / 0
9,595
685
4,650
13,964
6,671
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
3
4
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Lex Drxcos
Aphrodite
0
2
2
0.5
L
Surtr
1
7
1
0.21
W
3
2
11
4.25
W
Chang'e
Plese Bro
Chang'e
8
0
6
11
W
Zeus
4
2
11
4.75
L
Nemesis
Z3N_V3y3bss
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
13,073
22,368
Taken
38,469
14,624
Mitigated
25,362
6,523
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Lex Drxcos
Aphrodite
2,900
384
1,360
1,865
7,270
3,560
180
3,453
3,817
20,248
0
L
Surtr
5,523
2,203
0
826
17,235
15,131
106
8,229
9,006
679
20,883
W
11,500
2,164
0
1,490
10,688
9,134
492
1,471
8,905
0
42,161
W
Chang'e
Plese Bro
Chang'e
8,015
676
1,498
3,335
6,797
3,646
939
1,287
5,510
30,978
0
W
Zeus
10,239
2,032
0
200
4,883
1,844
1,092
913
3,970
37,783
0
L
Nemesis
Z3N_V3y3bss
Nemesis
4,650
1,329
0
2,012
13,964
6,671
0
7,116
6,848
0
47,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
27,883
156
Minions Killed
112
0
Camps Cleared
0
712,178
Distance Traveled
581,661
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,637
617
23
2
0
107,908
0
L
Surtr
9,651
689
24
2
0
227,936
0
W
Chaac
10,865
776
60
4
0
236,414
2
W
Chang'e
11,383
813
53
4
0
252,845
0
W
Zeus
10,961
783
43
3
0
222,919
0
L
Nemesis
9,595
685
65
5
0
245,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role