Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BlackDiamond21
Bastet
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
SqueakyChair
Ao Kuang
Level 157
God Stats
1W - 2L
1,219 SR
Queue Stats
74W - 77L
1,467 Elo+
Solo
Cerberus
Cerberus
xSHADOWFALLx
Cerberus
Level 128
God Stats
0W - 4L
1,122 SR
Queue Stats
119W - 124L
1,509 Elo+
Solo
Team Averages
Level 145
1,368 SR
1,473 Elo+

VS

Team Averages
Level 159
1,511 SR
1,485 Elo+
Danzaburou
Danzaburou
ConfusedQuark
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,306 Elo+
Solo
Loki
Loki
MissesLayz
Loki
Level 145
God Stats
5W - 3L
1,536 SR
Queue Stats
282W - 293L
1,416 Elo+
Solo
Fafnir
Fafnir
dingleberry202
Fafnir
Level 148
God Stats
4W - 3L
1,459 SR
Queue Stats
540W - 539L
1,498 Elo+
Solo
Jing Wei
Jing Wei
sealslap
Jing Wei
Level 245
God Stats
6W - 5L
1,560 SR
Queue Stats
608W - 185L
1,767 Elo+
Solo
Amaterasu
Amaterasu
vivicajuly
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 3 / 5
10,852
835
13,188
25,898
39,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
 
Zeus
1
0 / 0 / 0
3,540
272
0
0
0
16
4 / 6 / 5
9,670
744
9,654
20,603
28,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SqueakyChair
Ao Kuang
16
2 / 5 / 2
9,113
701
4,811
13,747
11,390
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
xSHADOWFALLx
Cerberus
14
1 / 6 / 4
9,016
694
9,163
22,220
30,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConfusedQuark
Danzaburou
19
7 / 2 / 9
11,604
893
19,196
8,489
4,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 11
9,591
738
8,318
8,294
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 18
10,376
798
5,044
14,255
22,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jing Wei
sealslap
Jing Wei
19
8 / 3 / 9
11,570
890
33,638
11,950
5,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
vivicajuly
Amaterasu
17
2 / 1 / 16
10,046
773
7,357
12,319
15,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
10
Kills
20
20
Deaths
11
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
5
1.83
L
Zeus
 
Zeus
0
0
0
0
L
4
6
5
1.08
W
Danzaburou
ConfusedQuark
Danzaburou
7
2
9
5.75
W
3
2
11
4.25
L
Ao Kuang
SqueakyChair
Ao Kuang
2
5
2
0.6
W
0
3
18
3
W
Jing Wei
sealslap
Jing Wei
8
3
9
4.17
W
Amaterasu
vivicajuly
Amaterasu
2
1
16
10
L
Cerberus
xSHADOWFALLx
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
73,553
82,468
Taken
55,307
109,024
Mitigated
52,752
23,946
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,188
1,304
790
9,844
25,898
39,175
291
1,590
23,980
27,714
1,180
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
9,654
1,674
1,883
2,941
20,603
28,177
0
1,872
18,306
0
20,061
W
Danzaburou
ConfusedQuark
Danzaburou
19,196
10,042
556
3,014
8,489
4,465
4,312
5,153
3,336
0
44,576
W
8,318
1,186
1,057
760
8,294
4,153
226
4,529
3,765
0
19,875
L
Ao Kuang
SqueakyChair
Ao Kuang
4,811
845
775
2,013
13,747
11,390
1,349
722
12,856
16,710
0
W
5,044
1,080
463
2,501
14,255
22,501
93
4,483
9,772
10,151
0
W
Jing Wei
sealslap
Jing Wei
33,638
24,141
1,483
3,996
11,950
5,816
3,290
5,856
6,094
0
55,026
W
Amaterasu
vivicajuly
Amaterasu
7,357
2,306
920
6,777
12,319
15,817
1,271
5,136
7,183
0
11,578
L
Cerberus
xSHADOWFALLx
Cerberus
9,163
392
493
5,207
22,220
30,282
0
860
21,018
18,092
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
53,187
99
Minions Killed
154
0
Camps Cleared
0
840,904
Distance Traveled
1,218,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,852
835
27
2
0
231,453
0
L
Zeus
3,540
272
0
0
0
0
0
L
Bastet
9,670
744
9
1
0
222,220
0
W
Danzaburou
11,604
893
52
4
0
228,810
0
W
Loki
9,591
738
14
1
0
253,385
0
L
Ao Kuang
9,113
701
32
2
0
204,200
0
W
Fafnir
10,376
798
12
1
0
235,066
0
W
Jing Wei
11,570
890
65
5
0
228,759
0
W
Amaterasu
10,046
773
11
1
0
272,370
0
L
Cerberus
9,016
694
31
2
0
183,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role