Player Matchup

Danzaburou
Danzaburou
Clufford
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 108L
1,493 Elo+
Party 4
Tyr
Tyr
DuckMaster67
Tyr
Level 29
God Stats
4W - 0L
1,810 SR
Queue Stats
44W - 50L
1,419 Elo+
Party 1
Bacchus
Bacchus
Just A Tako
Bacchus
Level 51
God Stats
3W - 0L
1,395 SR
Queue Stats
45W - 54L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
MightBeBlazed
Jormungandr
Level 45
God Stats
4W - 0L
1,892 SR
Queue Stats
235W - 212L
1,447 Elo+
Solo
Pele
Pele
peachscruff
Pele
Level 27
God Stats
4W - 0L
1,772 SR
Queue Stats
66W - 67L
1,481 Elo+
Party 4
Team Averages
Level 36
1,674 SR
1,463 Elo+

VS

Team Averages
Level 67
1,465 SR
1,403 Elo+
Ishtar
Ishtar
H3ywood
Ishtar
Level 25
God Stats
0W - 2L
1,290 SR
Queue Stats
62W - 42L
1,481 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HansVermHat
Ah Muzen Cab
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,229 Elo+
Party 2
Hera
Hera
Tidballer
Hera
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 62L
1,472 Elo+
Party 3
Set
Set
th3m3xicanpanda
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,335 Elo+
Party 2
Susano
Susano
yama4161
Susano
Level 69
God Stats
5W - 5L
1,536 SR
Queue Stats
291W - 317L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clufford
Danzaburou
20
5 / 3 / 15
12,430
777
14,518
12,833
5,677
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 5 / 15
11,735
733
5,533
16,920
15,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Just A Tako
Bacchus
19
4 / 2 / 19
12,371
773
15,836
27,612
47,998
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
MightBeBlazed
Jormungandr
20
6 / 4 / 19
12,278
767
17,635
21,320
37,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
6 / 3 / 11
11,684
730
14,106
17,021
7,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
H3ywood
Ishtar
18
4 / 5 / 9
10,898
681
15,009
15,204
7,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
HansVermHat
Ah Muzen Cab
17
2 / 6 / 9
10,300
644
18,305
18,377
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
19
5 / 4 / 10
11,424
714
16,488
9,630
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 11
9,708
607
7,016
13,650
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
yama4161
Susano
17
4 / 7 / 6
10,743
671
13,374
16,269
7,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
28
Kills
16
17
Deaths
28
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Clufford
Danzaburou
5
3
15
4.17
W
7
5
15
2.9
L
Ishtar
H3ywood
Ishtar
4
5
9
1.7
L
Ah Muzen Cab
HansVermHat
Ah Muzen Cab
2
6
9
1.08
W
Bacchus
Just A Tako
Bacchus
4
2
19
6.75
W
Jormungandr
MightBeBlazed
Jormungandr
6
4
19
3.88
L
Hera
5
4
10
2.5
W
6
3
11
3.83
L
1
6
11
1.08
L
Susano
yama4161
Susano
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,628
Damage
70,192
95,706
Taken
73,130
113,935
Mitigated
36,820
36,911
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Clufford
Danzaburou
14,518
3,153
2,497
3,529
12,833
5,677
2,807
943
11,890
0
41,897
W
5,533
153
2,443
1,147
16,920
15,000
684
4,125
12,795
0
13,494
L
Ishtar
H3ywood
Ishtar
15,009
7,825
717
4,084
15,204
7,637
822
7,231
7,973
0
31,876
L
Ah Muzen Cab
HansVermHat
Ah Muzen Cab
18,305
7,130
351
1,720
18,377
9,097
0
7,624
10,753
0
35,458
W
Bacchus
Just A Tako
Bacchus
15,836
668
2,328
10,761
27,612
47,998
726
5,304
22,308
27,748
1,578
W
Jormungandr
MightBeBlazed
Jormungandr
17,635
1,636
2,397
3,130
21,320
37,359
183
4,167
17,153
41,925
2,034
L
Hera
16,488
4,629
2,217
1,736
9,630
4,495
356
4,707
4,923
29,977
0
W
14,106
905
2,515
6,164
17,021
7,901
2,474
1,949
15,072
0
36,036
L
7,016
2,376
412
618
13,650
7,966
357
4,317
9,333
0
12,431
L
Susano
yama4161
Susano
13,374
750
374
2,971
16,269
7,625
126
5,980
10,289
0
27,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,498
Gold Earned
53,073
220
Minions Killed
151
0
Camps Cleared
0
1,605,592
Distance Traveled
1,392,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,430
777
72
5
0
318,209
0
W
Tyr
11,735
733
16
1
0
318,773
0
L
Ishtar
10,898
681
43
3
0
261,300
0
L
Ah Muzen Cab
10,300
644
43
3
0
282,827
0
W
Bacchus
12,371
773
20
1
0
332,511
0
W
Jormungandr
12,278
767
61
4
0
282,809
0
L
Hera
11,424
714
20
1
0
277,247
0
W
Pele
11,684
730
51
3
0
353,290
0
L
Set
9,708
607
18
1
0
293,529
0
L
Susano
10,743
671
27
2
0
277,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role