Player Matchup

Merlin
Merlin
AR Sinclair
Merlin
Level 44
God Stats
2W - 4L
1,236 SR
Queue Stats
64W - 74L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Devilsgaurd9412
Nu Wa
Level 7
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 16L
1,244 Elo+
Party 1
Atlas
Atlas
Kneasch
Atlas
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Jing Wei
Jing Wei
Ochtavia
Jing Wei
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 18L
1,174 Elo+
Party 1
Apollo
Apollo
seasection2895
Apollo
Level 14
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Team Averages
Level 33
1,534 SR
1,250 Elo+

VS

Team Averages
Level 42
1,359 SR
1,433 Elo+
Athena
Athena
AyS Supraxty
Athena
Level 45
God Stats
13W - 14L
1,468 SR
Queue Stats
72W - 73L
1,426 Elo+
Solo
Nu Wa
Nu Wa
BrandonKills13
Nu Wa
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 22L
1,421 Elo+
Solo
Mercury
Mercury
GabrielHenBri
Mercury
Level 40
God Stats
3W - 4L
1,320 SR
Queue Stats
14W - 10L
1,467 Elo+
Solo
Yu Huang
Yu Huang
Thatbirdtho98
Yu Huang
Level 37
God Stats
1W - 4L
1,146 SR
Queue Stats
7W - 8L
1,381 Elo+
Solo
Chernobog
Chernobog
VallvZ
Chernobog
Level 44
God Stats
4W - 2L
1,362 SR
Queue Stats
7W - 3L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 2 / 2
7,734
1,289
8,408
6,928
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 8 / 3
7,267
1,211
3,832
11,539
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Kneasch
Atlas
12
1 / 5 / 4
7,580
1,263
6,427
13,703
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Ochtavia
Jing Wei
11
0 / 0 / 0
6,221
1,037
0
387
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 3
7,561
1,260
10,151
9,378
3,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
5 / 2 / 8
8,317
1,386
4,198
10,940
11,513
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

14
3 / 0 / 11
8,267
1,378
8,836
2,449
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
13
7 / 2 / 8
8,701
1,450
9,288
6,046
2,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Thatbirdtho98
Yu Huang
13
5 / 1 / 8
8,278
1,380
9,269
6,595
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
VallvZ
Chernobog
13
1 / 0 / 10
7,434
1,239
6,855
6,590
2,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
5
Kills
21
21
Deaths
5
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
2
2
1.5
W
Athena
5
2
8
4.5
W
3
0
11
8.5
L
0
8
3
0.19
W
Mercury
7
2
8
5.5
L
Atlas
Kneasch
Atlas
1
5
4
0.6
L
Jing Wei
Ochtavia
Jing Wei
0
0
0
0
W
Yu Huang
Thatbirdtho98
Yu Huang
5
1
8
9
W
Chernobog
VallvZ
Chernobog
1
0
10
6
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
38,446
41,935
Taken
32,620
23,133
Mitigated
20,875
1,629
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,408
762
165
386
6,928
2,695
0
3,735
3,193
24,862
0
W
Athena
4,198
1,528
0
1,387
10,940
11,513
0
4,158
6,782
11,800
0
W
8,836
2,374
0
0
2,449
994
0
2,127
322
22,605
0
L
3,832
1,168
0
70
11,539
4,286
0
6,954
4,585
19,873
0
W
Mercury
9,288
5,299
0
371
6,046
2,904
0
3,352
2,694
0
11,427
L
Atlas
Kneasch
Atlas
6,427
3,222
0
248
13,703
12,029
0
7,245
6,458
15,751
0
L
Jing Wei
Ochtavia
Jing Wei
0
0
0
0
387
155
0
387
0
0
0
W
Yu Huang
Thatbirdtho98
Yu Huang
9,269
1,128
0
180
6,595
2,661
0
5,109
1,486
28,684
0
W
Chernobog
VallvZ
Chernobog
6,855
4,178
0
1,577
6,590
2,803
0
3,921
2,669
0
15,949
L
10,151
5,922
0
760
9,378
3,968
0
3,982
5,396
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
40,997
116
Minions Killed
121
1
Camps Cleared
5
470,708
Distance Traveled
647,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,734
1,289
35
6
0
127,426
0
W
Athena
8,317
1,386
16
3
0
128,712
0
W
Nu Wa
8,267
1,378
24
4
1
116,458
0
L
Nu Wa
7,267
1,211
34
6
1
91,232
0
W
Mercury
8,701
1,450
3
1
1
129,571
0
L
Atlas
7,580
1,263
20
3
0
130,898
0
L
Jing Wei
6,221
1,037
0
0
0
12,019
0
W
Yu Huang
8,278
1,380
51
9
0
121,982
0
W
Chernobog
7,434
1,239
27
5
3
150,524
0
L
Apollo
7,561
1,260
27
5
0
109,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role