Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Silver V
pexegoodvibe
Nu Wa
Silver V
Level 169
God Stats
1W - 2L
1,629 SR
Queue Stats
172W - 160L
600 MMR
Party 2
Mulan
Mulan
Silver IV
thiagoneviani
Mulan
Silver IV
Level 176
God Stats
29W - 29L
1,503 SR
Queue Stats
425W - 448L
762 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 175
1,544 SR
954 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,518 SR
928 MMR
Danzaburou
Danzaburou
Silver IV
Dumke52
Danzaburou
Silver IV
Level 154
God Stats
1W - 3L
1,276 SR
Queue Stats
151W - 187L
854 MMR
Solo
Kukulkan
Kukulkan
Silver II
J3NOVAxSTAR
Kukulkan
Silver II
Level 126
God Stats
3W - 0L
1,764 SR
Queue Stats
112W - 137L
870 MMR
Party 1
Horus
Horus
Silver II
Kmad91
Horus
Silver II
Level 122
God Stats
7W - 5L
1,514 SR
Queue Stats
110W - 131L
1,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 2
8,652
721
8,512
13,490
17,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 4
8,880
740
9,482
8,109
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 1
8,499
708
2,253
9,077
6,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonAresAchillesKuzenboThoth

VS

Bans
ChaacAh Muzen CabAnubisNe ZhaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dumke52
Danzaburou
12
2 / 2 / 5
9,679
807
7,203
7,553
3,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
J3NOVAxSTAR
Kukulkan
13
4 / 1 / 4
10,255
855
10,638
8,958
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Kmad91
Horus
12
2 / 2 / 6
9,564
797
8,654
14,333
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
8
8
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
2
1.5
W
Danzaburou
Dumke52
Danzaburou
2
2
5
2.25
W
Kukulkan
J3NOVAxSTAR
Kukulkan
4
1
4
6
W
Horus
Kmad91
Horus
2
2
6
2.5
L
1
2
4
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
26,495
30,676
Taken
30,844
26,262
Mitigated
18,680
6,079
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,512
298
0
2,982
13,490
17,022
0
3,791
9,699
21,078
0
W
Danzaburou
Dumke52
Danzaburou
7,203
2,547
0
1,258
7,553
3,267
1,351
4,976
2,449
0
37,009
W
Kukulkan
J3NOVAxSTAR
Kukulkan
10,638
1,136
0
1,084
8,958
3,642
767
6,026
2,550
76,613
0
W
Horus
Kmad91
Horus
8,654
3,441
954
2,705
14,333
11,771
500
6,647
7,210
0
25,973
L
9,482
2,488
0
2,287
8,109
2,785
60
3,770
4,339
44,239
0
L
2,253
447
0
810
9,077
6,455
0
3,077
6,000
626
4,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
29,498
74
Minions Killed
183
0
Camps Cleared
0
535,461
Distance Traveled
672,951
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,652
721
21
2
0
233,164
2
W
Danzaburou
9,679
807
48
4
0
213,427
2
W
Kukulkan
10,255
855
115
10
0
225,634
0
W
Horus
9,564
797
20
2
0
233,890
0
L
Nu Wa
8,880
740
50
4
0
206,334
2
L
Mulan
8,499
708
3
0
0
95,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role