Player Matchup

Eset
Eset
Silver V
Cold Omega Red
Eset
Silver V
Level 152
God Stats
0W - 4L
1,302 SR
Queue Stats
171W - 241L
870 MMR
Solo
Bastet
Bastet
Silver IV
JACKAEL915
Bastet
Silver IV
Level 125
God Stats
1W - 2L
1,518 SR
Queue Stats
32W - 67L
840 MMR
Party 1
Serqet
Serqet
Silver III
Kushinu1916
Serqet
Silver III
Level 80
God Stats
2W - 4L
1,456 SR
Queue Stats
24W - 47L
1,136 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,426 SR
948 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,563 SR
1,024 MMR
Surtr
Surtr
Silver III
Sloose69
Surtr
Silver III
Level 84
God Stats
42W - 40L
1,539 SR
Queue Stats
60W - 74L
974 MMR
Party 2
Izanami
Izanami
Silver III
pisàl75
Izanami
Silver III
Level 123
God Stats
6W - 4L
1,633 SR
Queue Stats
44W - 45L
1,127 MMR
Solo
Nu Wa
Nu Wa
Silver II
realslimbrady239
Nu Wa
Silver II
Level 67
God Stats
24W - 19L
1,516 SR
Queue Stats
70W - 82L
970 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
9,546
734
5,805
10,746
3,852
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
JACKAEL915
Bastet
13
4 / 4 / 4
10,628
818
13,836
14,218
4,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
12
3 / 8 / 4
9,850
758
8,553
13,755
6,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ne ZhaBacchusGaneshaXing TianHera

VS

Bans
AchillesIx ChelKumbhakarnaKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Sloose69
Surtr
13
4 / 4 / 9
10,601
815
8,964
16,849
16,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
pisàl75
Izanami
14
9 / 3 / 7
11,927
917
11,873
13,318
4,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 9
11,136
857
8,488
6,339
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
17
17
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Bastet
JACKAEL915
Bastet
4
4
4
1.5
L
Serqet
3
8
4
0.63
W
Surtr
Sloose69
Surtr
4
4
9
2.13
W
Izanami
pisàl75
Izanami
9
3
7
4.17
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
29,325
38,719
Taken
36,506
15,566
Mitigated
22,501
3,993
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,805
337
0
120
10,746
3,852
0
2,157
8,367
41,971
0
L
Bastet
JACKAEL915
Bastet
13,836
2,743
0
3,800
14,218
4,997
0
3,392
10,540
0
42,033
L
Serqet
8,553
1,708
0
73
13,755
6,717
0
3,132
10,288
0
27,413
W
Surtr
Sloose69
Surtr
8,964
3,657
271
2,484
16,849
16,507
122
2,897
13,018
530
26,485
W
Izanami
pisàl75
Izanami
11,873
7,422
0
1,396
13,318
4,311
2,029
2,493
10,371
0
52,328
W
8,488
1,910
0
1,445
6,339
1,683
687
583
5,756
30,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
33,664
132
Minions Killed
158
0
Camps Cleared
0
727,695
Distance Traveled
732,852
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,546
734
60
5
0
211,658
0
L
Bastet
10,628
818
44
3
0
282,097
0
L
Serqet
9,850
758
28
2
0
233,940
0
W
Surtr
10,601
815
29
2
0
247,941
0
W
Izanami
11,927
917
75
6
0
231,763
0
W
Nu Wa
11,136
857
54
4
0
253,148
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role