Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChromieHomie
Erlang Shen
Level 108
God Stats
5W - 1L
1,846 SR
Queue Stats
12W - 13L
1,527 Elo+
Solo
Discordia
Discordia
King-_-Drax-
Discordia
Level 116
God Stats
4W - 3L
1,648 SR
Queue Stats
80W - 77L
1,491 Elo+
Party 1
Izanami
Izanami
WoahADummy
Izanami
Level 40
God Stats
1W - 3L
1,375 SR
Queue Stats
13W - 17L
1,458 Elo+
Party 1
Serqet
Serqet
dragonmaid0
Serqet
Level 15
God Stats
2W - 1L
1,726 SR
Queue Stats
4W - 2L
1,734 Elo+
Party 1
Team Averages
Level 72
1,619 SR
1,542 Elo+

VS

Team Averages
Level 91
1,499 SR
1,459 Elo+
Heimdallr
Heimdallr
BobWillFist
Heimdallr
Level 67
God Stats
6W - 2L
1,705 SR
Queue Stats
57W - 62L
1,452 Elo+
Party 2
Athena
Athena
Dekyyy
Athena
Level 29
God Stats
4W - 1L
1,667 SR
Queue Stats
61W - 65L
1,452 Elo+
Party 2
Janus
Janus
OniLuna
Janus
Level 88
God Stats
2W - 4L
1,438 SR
Queue Stats
118W - 113L
1,468 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SHiFTJustice
Maman Brigitte
Level 140
God Stats
1W - 4L
1,153 SR
Queue Stats
233W - 229L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
SinNombreReal
Gilgamesh
Level 129
God Stats
13W - 15L
1,530 SR
Queue Stats
697W - 655L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 6 / 7
8,202
432
7,189
23,080
18,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
ChromieHomie
Erlang Shen
16
1 / 4 / 0
9,419
496
12,195
22,724
24,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
King-_-Drax-
Discordia
15
6 / 5 / 3
9,528
501
19,149
13,989
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
WoahADummy
Izanami
14
4 / 4 / 3
8,313
438
10,804
16,674
6,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
14
5 / 3 / 7
9,204
484
13,400
14,882
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BobWillFist
Heimdallr
16
2 / 2 / 5
9,977
525
11,978
12,531
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Dekyyy
Athena
13
1 / 5 / 8
8,545
450
5,738
21,008
17,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
OniLuna
Janus
18
10 / 3 / 5
11,387
599
16,533
15,837
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maman Brigitte
SHiFTJustice
Maman Brigitte
16
5 / 6 / 6
10,303
542
17,005
18,214
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SinNombreReal
Gilgamesh
17
3 / 1 / 3
10,769
567
13,595
21,328
26,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
17
Kills
21
22
Deaths
17
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
7
0.75
W
Heimdallr
BobWillFist
Heimdallr
2
2
5
2.25
L
Erlang Shen
ChromieHomie
Erlang Shen
1
4
0
0.25
W
Athena
Dekyyy
Athena
1
5
8
1
L
Discordia
King-_-Drax-
Discordia
6
5
3
1.5
W
Janus
OniLuna
Janus
10
3
5
4.17
W
Maman Brigitte
SHiFTJustice
Maman Brigitte
5
6
6
1.33
W
Gilgamesh
SinNombreReal
Gilgamesh
3
1
3
4.5
L
Izanami
WoahADummy
Izanami
4
4
3
1.38
L
Serqet
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,737
Damage
64,849
91,349
Taken
88,918
61,166
Mitigated
63,090
28,884
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,189
1,592
2,793
6,170
23,080
18,050
210
11,546
11,445
24,837
0
W
Heimdallr
BobWillFist
Heimdallr
11,978
5,790
0
5,327
12,531
6,318
1,284
3,732
8,775
0
94,027
L
Erlang Shen
ChromieHomie
Erlang Shen
12,195
7,443
0
8,376
22,724
24,219
0
1,739
20,970
0
77,502
W
Athena
Dekyyy
Athena
5,738
2,022
0
3,892
21,008
17,404
107
6,856
13,735
19,667
0
L
Discordia
King-_-Drax-
Discordia
19,149
1,550
0
2,800
13,989
5,528
66
10,153
3,741
67,463
0
W
Janus
OniLuna
Janus
16,533
954
0
4,439
15,837
6,316
0
5,121
10,155
103,632
2,483
W
Maman Brigitte
SHiFTJustice
Maman Brigitte
17,005
2,015
0
3,021
18,214
7,038
0
8,262
9,062
74,902
0
W
Gilgamesh
SinNombreReal
Gilgamesh
13,595
3,503
0
2,950
21,328
26,014
363
1,347
19,620
0
84,289
L
Izanami
WoahADummy
Izanami
10,804
7,967
0
2,985
16,674
6,829
0
7,250
9,392
0
60,565
L
Serqet
13,400
2,885
304
5,456
14,882
6,540
0
7,452
7,352
0
49,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
50,981
409
Minions Killed
535
0
Camps Cleared
0
1,828,340
Distance Traveled
1,917,490
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,202
432
37
2
0
363,887
0
W
Heimdallr
9,977
525
138
7
0
330,818
6
L
Erlang Shen
9,419
496
126
7
0
356,045
4
W
Athena
8,545
450
16
1
0
397,832
0
L
Discordia
9,528
501
97
5
0
320,846
4
W
Janus
11,387
599
141
7
0
436,797
0
W
Maman Brigitte
10,303
542
120
6
0
419,169
0
W
Gilgamesh
10,769
567
120
6
0
332,874
0
L
Izanami
8,313
438
86
5
0
356,650
0
L
Serqet
9,204
484
63
3
0
430,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role