Player Matchup

Discordia
Discordia
TtvMost0kdad
Discordia
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,266 Elo+
Party 1
Ymir
Ymir
Wrekit_Ray
Ymir
Level 87
God Stats
15W - 9L
1,592 SR
Queue Stats
91W - 93L
1,338 Elo+
Party 1
Medusa
Medusa
xMaiDixieNormusx
Medusa
Level 19
God Stats
17W - 10L
1,535 SR
Queue Stats
36W - 33L
1,291 Elo+
Party 1
Team Averages
Level 48
1,542 SR
1,298 Elo+

VS

Team Averages
Level 75
1,720 SR
1,512 Elo+
Chaac
Chaac
CrackFamilyAlpha
Chaac
Level 106
God Stats
4W - 2L
1,616 SR
Queue Stats
85W - 69L
1,516 Elo+
Party 2
Neith
Neith
Im_your-Landlord
Neith
Level 23
God Stats
18W - 5L
1,576 SR
Queue Stats
22W - 7L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
J_MOTA_
Kukulkan
Level 96
God Stats
8W - 0L
1,969 SR
Queue Stats
170W - 160L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TtvMost0kdad
Discordia
12
0 / 3 / 2
8,790
628
10,918
7,243
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 2
8,782
627
5,213
16,524
16,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 2 / 0
9,507
679
4,746
12,360
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
10,708
765
7,763
15,637
16,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 0 / 1
10,002
714
11,032
9,174
4,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
J_MOTA_
Kukulkan
13
2 / 1 / 3
10,814
772
13,489
7,597
3,106
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
5
5
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
1
0
1
1.5
W
Kukulkan
J_MOTA_
Kukulkan
2
1
3
3.5
L
Discordia
TtvMost0kdad
Discordia
0
3
2
0.33
L
0
0
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
32,284
36,127
Taken
32,408
25,744
Mitigated
24,449
3,518
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,763
1,033
93
3,873
15,637
16,610
473
7,486
8,151
0
45,375
W
11,032
4,678
0
4,842
9,174
4,733
1,050
4,940
4,234
0
32,512
W
Kukulkan
J_MOTA_
Kukulkan
13,489
96
42
871
7,597
3,106
1,375
4,347
3,250
51,233
0
L
Discordia
TtvMost0kdad
Discordia
10,918
383
0
0
7,243
3,169
177
1,670
5,474
43,018
0
L
5,213
812
0
3,138
16,524
16,958
54
5,308
10,780
14,682
0
L
4,746
1,785
0
380
12,360
5,617
219
5,693
6,384
0
29,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,079
Gold Earned
31,524
99
Minions Killed
163
0
Camps Cleared
0
798,480
Distance Traveled
754,231
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,708
765
49
4
0
285,574
0
W
Neith
10,002
714
38
3
0
230,621
0
W
Kukulkan
10,814
772
76
5
0
238,036
0
L
Discordia
8,790
628
39
3
0
271,052
1
L
Ymir
8,782
627
24
2
0
281,796
2
L
Medusa
9,507
679
36
3
0
245,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role