Player Matchup

Cthulhu
Cthulhu
CoolRHapysavage
Cthulhu
Level 64
God Stats
30W - 23L
1,561 SR
Queue Stats
163W - 143L
1,404 Elo+
Party 1
Awilix
Awilix
SenpaiDemonn227
Awilix
Level 9
God Stats
0W - 4L
1,154 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
TheHappySavage
Aphrodite
Level 86
God Stats
2W - 5L
1,383 SR
Queue Stats
83W - 89L
1,404 Elo+
Party 1
Team Averages
Level 53
1,366 SR
1,394 Elo+

VS

Team Averages
Level 56
1,454 SR
1,416 Elo+
Ymir
Ymir
Beefyboi3
Ymir
Level 39
God Stats
5W - 15L
1,206 SR
Queue Stats
58W - 86L
1,379 Elo+
Party 2
Vulcan
Vulcan
SquidLogiic
Vulcan
Level 66
God Stats
14W - 13L
1,514 SR
Queue Stats
102W - 81L
1,436 Elo+
Solo
Artemis
Artemis
YungRav
Artemis
Level 62
God Stats
24W - 9L
1,641 SR
Queue Stats
99W - 106L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
11,753
784
15,692
25,023
24,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 11 / 4
10,267
684
7,385
18,606
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TheHappySavage
Aphrodite
15
3 / 3 / 5
11,215
748
12,268
17,442
7,007
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 10
11,128
742
4,431
19,686
21,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
15
9 / 4 / 6
12,701
847
28,647
10,921
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
YungRav
Artemis
16
6 / 1 / 11
13,361
891
20,692
11,958
5,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
17
18
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
10
1.75
L
4
4
4
1.5
L
2
11
4
0.36
W
Vulcan
9
4
6
3
L
Aphrodite
TheHappySavage
Aphrodite
3
3
5
1.83
W
Artemis
YungRav
Artemis
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
53,770
61,071
Taken
42,565
39,408
Mitigated
31,762
15,796
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,431
1,833
0
3,239
19,686
21,266
0
13,178
6,057
19,891
0
L
15,692
923
117
198
25,023
24,138
0
12,348
12,675
38,488
1,483
L
7,385
3,379
0
830
18,606
8,263
0
10,296
8,310
0
20,772
W
Vulcan
28,647
9,045
0
3,039
10,921
5,013
512
5,698
5,008
66,264
0
L
Aphrodite
TheHappySavage
Aphrodite
12,268
1,499
5,761
8,890
17,442
7,007
0
11,193
6,249
55,272
0
W
Artemis
YungRav
Artemis
20,692
11,311
0
5,237
11,958
5,483
2,150
8,323
3,477
0
81,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
37,190
134
Minions Killed
175
0
Camps Cleared
0
774,934
Distance Traveled
757,182
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,128
742
19
1
0
205,169
0
L
Cthulhu
11,753
784
37
2
0
266,601
1
L
Awilix
10,267
684
25
2
0
251,020
1
W
Vulcan
12,701
847
64
4
0
296,565
0
L
Aphrodite
11,215
748
72
5
0
257,313
1
W
Artemis
13,361
891
92
6
0
255,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role