Player Matchup

Martichoras
Martichoras
Azolace
Martichoras
Level 121
God Stats
4W - 1L
1,797 SR
Queue Stats
142W - 133L
1,518 Elo+
Party 1
Pele
Pele
ChronoTM66
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
Ozolace
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,504 Elo+
Party 1
Sobek
Sobek
RatHairedShxnks
Sobek
Level 5
God Stats
3W - 6L
1,404 SR
Queue Stats
7W - 15L
1,365 Elo+
Party 2
Anhur
Anhur
SpiritSoul
Anhur
Level 41
God Stats
0W - 2L
1,289 SR
Queue Stats
29W - 41L
1,422 Elo+
Party 2
Team Averages
Level 72
1,498 SR
1,445 Elo+

VS

Team Averages
Level 105
1,443 SR
1,490 Elo+
Cerberus
Cerberus
Buzzuso
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,627 Elo+
Solo
Ishtar
Ishtar
DCOverkill
Ishtar
Level 93
God Stats
5W - 8L
1,274 SR
Queue Stats
125W - 108L
1,484 Elo+
Party 3
Sylvanus
Sylvanus
dixclofenaco
Sylvanus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,387 Elo+
Party 3
Ra
Ra
ikimuraflow
Ra
Level 117
God Stats
2W - 0L
1,262 SR
Queue Stats
259W - 253L
1,512 Elo+
Solo
Arachne
Arachne
zzXBlackOutXzz
Arachne
Level 159
God Stats
23W - 11L
1,680 SR
Queue Stats
374W - 364L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Azolace
Martichoras
12
0 / 3 / 1
6,831
569
4,942
10,362
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 2
6,016
501
4,890
13,008
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Ozolace
Jormungandr
12
3 / 3 / 1
6,982
582
5,613
9,621
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,948
496
2,833
10,470
8,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
2 / 4 / 1
6,694
558
6,596
9,899
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buzzuso
Cerberus
14
2 / 1 / 3
8,162
680
6,338
9,612
7,460
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
DCOverkill
Ishtar
11
1 / 3 / 5
6,541
545
7,538
7,956
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
dixclofenaco
Sylvanus
11
5 / 0 / 3
7,322
610
4,057
7,792
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 3
7,790
649
8,609
6,693
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 2 / 1
7,648
637
6,835
8,703
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
17
17
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Azolace
Martichoras
0
3
1
0.17
W
Cerberus
Buzzuso
Cerberus
2
1
3
3.5
L
1
6
2
0.33
W
Ishtar
DCOverkill
Ishtar
1
3
5
1.17
L
Jormungandr
Ozolace
Jormungandr
3
3
1
1.17
L
1
1
1
1.5
L
Anhur
2
4
1
0.63
W
Sylvanus
dixclofenaco
Sylvanus
5
0
3
6.5
W
3
1
3
4.5
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
33,377
53,360
Taken
40,756
23,936
Mitigated
21,103
10,939
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Azolace
Martichoras
4,942
2,041
0
3,702
10,362
3,550
0
5,464
4,898
0
56,532
W
Cerberus
Buzzuso
Cerberus
6,338
270
0
4,681
9,612
7,460
288
180
9,432
63,078
0
L
4,890
983
0
2,259
13,008
4,298
0
2,823
10,185
0
52,686
W
Ishtar
DCOverkill
Ishtar
7,538
5,310
0
1,057
7,956
2,159
638
1,721
6,235
0
41,475
L
Jormungandr
Ozolace
Jormungandr
5,613
2,597
0
961
9,621
4,125
0
5,761
3,802
48,458
0
L
2,833
459
0
1,612
10,470
8,333
0
3,212
7,154
9,034
0
L
Anhur
6,596
3,459
0
2,405
9,899
3,630
0
1,582
8,317
0
54,771
W
Sylvanus
dixclofenaco
Sylvanus
4,057
1,702
276
2,868
7,792
5,511
280
1,504
6,288
20,958
0
W
8,609
1,286
48
2,214
6,693
2,681
0
3,100
3,593
67,997
0
W
6,835
5,499
0
1,859
8,703
3,292
298
1,941
6,762
0
54,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
37,463
375
Minions Killed
437
0
Camps Cleared
0
1,198,202
Distance Traveled
1,179,884
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,831
569
106
9
0
213,229
2
W
Cerberus
8,162
680
156
13
0
213,109
0
L
Pele
6,016
501
66
6
0
282,924
0
W
Ishtar
6,541
545
69
6
0
235,604
0
L
Jormungandr
6,982
582
88
7
0
239,162
0
L
Sobek
5,948
496
13
1
0
238,417
0
L
Anhur
6,694
558
102
9
0
224,470
0
W
Sylvanus
7,322
610
18
2
0
236,564
0
W
Ra
7,790
649
117
10
0
236,557
0
W
Arachne
7,648
637
77
6
0
258,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role