Player Matchup

Mercury
Mercury
BluntJoker
Mercury
Level 154
God Stats
7W - 1L
1,601 SR
Queue Stats
46W - 41L
1,541 Elo+
Party 2
Ix Chel
Ix Chel
Caseation
Ix Chel
Level 138
God Stats
0W - 1L
1,047 SR
Queue Stats
28W - 27L
1,524 Elo+
Party 2
Chaac
Chaac
ISnakeMilk
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kweekwak
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 8L
1,381 Elo+
Party 2
Bacchus
Bacchus
leeroy182
Bacchus
Level 65
God Stats
3W - 4L
1,722 SR
Queue Stats
17W - 14L
1,549 Elo+
Party 2
Team Averages
Level 88
1,516 SR
1,557 Elo+

VS

Team Averages
Level 84
1,533 SR
1,405 Elo+
Sun Wukong
Sun Wukong
BrankDaTank
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,208 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qr0wzz
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,779 SR
Queue Stats
7W - 11L
1,270 Elo+
Party 1
Atlas
Atlas
Reddohn
Atlas
Level 96
God Stats
3W - 3L
1,418 SR
Queue Stats
8W - 9L
1,405 Elo+
Party 1
Thoth
Thoth
ShrimpleKriller
Thoth
Level 21
God Stats
1W - 2L
1,469 SR
Queue Stats
11W - 9L
1,534 Elo+
Party 1
Medusa
Medusa
iSuxk
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 34L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BluntJoker
Mercury
13
3 / 1 / 1
7,592
542
2,396
8,496
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Caseation
Ix Chel
12
1 / 4 / 2
7,150
511
4,351
9,294
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chaac
12
0 / 4 / 0
6,907
493
5,118
12,324
7,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
kweekwak
Ah Muzen Cab
12
3 / 4 / 0
7,380
527
6,699
11,793
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
leeroy182
Bacchus
10
0 / 4 / 3
6,635
474
4,660
11,944
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrankDaTank
Sun Wukong
14
1 / 0 / 3
8,485
606
6,831
11,384
12,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Qr0wzz
Morgan Le Fay
16
8 / 0 / 2
9,701
693
7,253
6,227
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Reddohn
Atlas
12
2 / 0 / 11
8,352
597
6,886
10,142
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 4 / 3
8,334
595
7,458
7,490
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
iSuxk
Medusa
14
4 / 3 / 3
9,204
657
7,307
9,894
4,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
17
17
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
BluntJoker
Mercury
3
1
1
3.5
W
Sun Wukong
BrankDaTank
Sun Wukong
1
0
3
2.5
L
Ix Chel
Caseation
Ix Chel
1
4
2
0.5
L
Chaac
0
4
0
0
W
Morgan Le Fay
Qr0wzz
Morgan Le Fay
8
0
2
9
W
Atlas
Reddohn
Atlas
2
0
11
7.5
W
2
4
3
0.88
W
Medusa
iSuxk
Medusa
4
3
3
1.83
L
Ah Muzen Cab
kweekwak
Ah Muzen Cab
3
4
0
0.75
L
Bacchus
leeroy182
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
35,735
53,851
Taken
45,137
28,132
Mitigated
31,033
11,968
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BluntJoker
Mercury
2,396
496
0
625
8,496
3,212
0
1,945
6,491
0
68,583
W
Sun Wukong
BrankDaTank
Sun Wukong
6,831
1,147
0
1,031
11,384
12,850
0
370
11,014
0
50,013
L
Ix Chel
Caseation
Ix Chel
4,351
449
891
2,306
9,294
3,142
0
6,358
2,574
55,937
0
L
Chaac
5,118
1,210
0
2,582
12,324
7,760
0
2,413
9,911
0
42,286
W
Morgan Le Fay
Qr0wzz
Morgan Le Fay
7,253
974
0
3,264
6,227
2,652
869
633
5,587
83,360
0
W
Atlas
Reddohn
Atlas
6,886
2,962
0
2,608
10,142
8,427
151
3,890
6,237
23,249
0
W
7,458
176
0
250
7,490
2,839
0
3,660
3,824
56,479
0
W
Medusa
iSuxk
Medusa
7,307
3,311
0
4,129
9,894
4,265
1,368
980
8,914
0
69,391
L
Ah Muzen Cab
kweekwak
Ah Muzen Cab
6,699
2,416
181
1,694
11,793
3,720
710
3,184
8,609
0
50,922
L
Bacchus
leeroy182
Bacchus
4,660
996
0
3,689
11,944
10,298
0
7,089
4,669
15,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
44,076
379
Minions Killed
441
0
Camps Cleared
0
1,373,503
Distance Traveled
1,479,733
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,592
542
108
8
0
316,249
0
W
Sun Wukong
8,485
606
76
5
0
222,645
2
L
Ix Chel
7,150
511
105
8
0
237,537
5
L
Chaac
6,907
493
65
5
0
283,963
0
W
Morgan Le Fay
9,701
693
124
9
0
352,638
0
W
Atlas
8,352
597
23
2
0
309,461
6
W
Thoth
8,334
595
105
8
0
301,344
4
W
Medusa
9,204
657
113
8
0
293,645
0
L
Ah Muzen Cab
7,380
527
90
6
0
238,051
0
L
Bacchus
6,635
474
11
1
0
297,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role