Player Matchup

Jing Wei
Jing Wei
HandeeDandee
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,487 Elo+
Party 1
Loki
Loki
Refuzxx
Loki
Level 22
God Stats
1W - 2L
1,260 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 3
Anubis
Anubis
SebasTiccy
Anubis
Level 156
God Stats
31W - 49L
1,368 SR
Queue Stats
41W - 56L
1,398 Elo+
Solo
Nox
Nox
chattingcat
Nox
Level 122
God Stats
2W - 0L
1,729 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 1
Ra
Ra
o K r y t p
Ra
Level 123
God Stats
2W - 1L
1,425 SR
Queue Stats
14W - 15L
1,384 Elo+
Party 3
Team Averages
Level 109
1,456 SR
1,385 Elo+

VS

Team Averages
Level 88
1,356 SR
1,362 Elo+
Jormungandr
Jormungandr
B4DKuchiiKopii
Jormungandr
Level 109
God Stats
1W - 4L
1,448 SR
Queue Stats
263W - 229L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Rhettschro
Danzaburou
Level 26
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
Rigamorte
Hades
Level 122
God Stats
3W - 8L
1,352 SR
Queue Stats
186W - 179L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
SkwekTheConq
Ratatoskr
Level 101
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 2
Osiris
Osiris
fidencio12
Osiris
Level 84
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 3L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HandeeDandee
Jing Wei
9
1 / 1 / 3
5,829
583
2,896
3,878
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Refuzxx
Loki
10
2 / 1 / 2
5,819
582
3,546
7,208
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SebasTiccy
Anubis
11
6 / 1 / 4
7,111
711
8,172
7,379
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 1
6,776
678
3,621
2,640
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 2 / 3
6,608
661
6,052
6,222
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B4DKuchiiKopii
Jormungandr
8
1 / 4 / 0
4,788
479
3,070
9,199
6,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Rhettschro
Danzaburou
8
0 / 2 / 1
4,706
471
1,354
4,123
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Rigamorte
Hades
10
1 / 3 / 4
5,932
593
5,920
10,261
4,168
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
SkwekTheConq
Ratatoskr
10
3 / 2 / 0
5,768
577
2,891
7,743
2,604
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
fidencio12
Osiris
9
0 / 2 / 0
5,243
524
585
5,993
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
B4DKuchiiKopii
Jormungandr
1
4
0
0.25
W
Jing Wei
HandeeDandee
Jing Wei
1
1
3
2.5
W
Loki
Refuzxx
Loki
2
1
2
3
L
Danzaburou
Rhettschro
Danzaburou
0
2
1
0.25
L
Hades
Rigamorte
Hades
1
3
4
1
W
Anubis
SebasTiccy
Anubis
6
1
4
8
L
Ratatoskr
SkwekTheConq
Ratatoskr
3
2
0
1.5
W
1
0
1
1.5
L
Osiris
fidencio12
Osiris
0
2
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
13,820
27,327
Taken
37,319
11,050
Mitigated
17,387
11,585
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
B4DKuchiiKopii
Jormungandr
3,070
594
0
954
9,199
6,184
0
5,101
4,098
22,642
0
W
Jing Wei
HandeeDandee
Jing Wei
2,896
1,891
0
913
3,878
1,248
873
1,891
1,987
0
25,123
W
Loki
Refuzxx
Loki
3,546
1,516
0
3,127
7,208
2,277
0
1,745
5,463
0
29,178
L
Danzaburou
Rhettschro
Danzaburou
1,354
332
0
656
4,123
891
0
2,465
1,658
0
17,057
L
Hades
Rigamorte
Hades
5,920
581
85
4,565
10,261
4,168
0
3,991
6,270
44,130
0
W
Anubis
SebasTiccy
Anubis
8,172
413
167
3,392
7,379
3,139
1,272
2,155
5,224
45,710
0
L
Ratatoskr
SkwekTheConq
Ratatoskr
2,891
977
0
500
7,743
2,604
0
1,742
6,001
0
36,136
W
3,621
763
0
1,200
2,640
2,098
448
40
2,600
38,710
0
L
Osiris
fidencio12
Osiris
585
142
0
178
5,993
3,540
0
4,546
1,447
0
24,972
W
6,052
613
396
2,390
6,222
2,288
346
3,159
3,063
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
26,437
303
Minions Killed
236
0
Camps Cleared
0
1,002,981
Distance Traveled
1,067,472
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,788
479
30
3
0
193,828
0
W
Jing Wei
5,829
583
42
4
0
202,613
0
W
Loki
5,819
582
54
5
0
233,646
0
L
Danzaburou
4,706
471
31
3
0
219,429
0
L
Hades
5,932
593
75
8
0
213,045
0
W
Anubis
7,111
711
62
6
0
187,068
0
L
Ratatoskr
5,768
577
52
5
0
242,816
0
W
Nox
6,776
678
64
6
0
181,600
0
L
Osiris
5,243
524
48
5
0
198,354
0
W
Ra
6,608
661
81
8
0
198,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role