Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Fryecombo07
Kukulkan
Level 29
God Stats
0W - 1L
1,235 SR
Queue Stats
18W - 19L
1,449 Elo+
Solo
Ix Chel
Ix Chel
LavyLuna
Ix Chel
Level 43
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 13L
1,231 Elo+
Party 4
Jing Wei
Jing Wei
Midopotin
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 3
Kuzenbo
Kuzenbo
Sarcose
Kuzenbo
Level 26
God Stats
2W - 3L
1,523 SR
Queue Stats
7W - 13L
1,317 Elo+
Party 4
Team Averages
Level 46
1,457 SR
1,341 Elo+

VS

Team Averages
Level 75
1,466 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MeatyOgreOne
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 22L
1,637 Elo+
Party 2
Aphrodite
Aphrodite
caserrano35
Aphrodite
Level 17
God Stats
6W - 5L
1,207 SR
Queue Stats
15W - 11L
1,268 Elo+
Party 1
Surtr
Surtr
crazyg1ng3r
Surtr
Level 126
God Stats
21W - 10L
1,625 SR
Queue Stats
339W - 248L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 2
7,768
777
6,204
9,115
4,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Fryecombo07
Kukulkan
14
0 / 5 / 2
7,735
774
5,752
9,032
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
LavyLuna
Ix Chel
14
1 / 4 / 2
7,516
752
3,699
7,407
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Midopotin
Jing Wei
14
0 / 3 / 0
7,655
766
2,081
7,512
3,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Sarcose
Kuzenbo
13
1 / 4 / 1
7,217
722
4,177
11,728
13,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 0 / 4
9,826
983
5,537
4,637
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
 
Discordia
15
4 / 1 / 5
8,438
844
9,987
5,177
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MeatyOgreOne
Arachne
15
7 / 2 / 9
9,157
916
8,630
9,102
4,686
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
caserrano35
Aphrodite
14
0 / 1 / 9
7,570
757
2,883
5,966
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
7 / 0 / 7
9,039
904
10,871
12,506
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
20
20
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
W
Izanami
 
Izanami
2
0
4
4
W
Discordia
 
Discordia
4
1
5
6.5
L
Kukulkan
Fryecombo07
Kukulkan
0
5
2
0.2
L
Ix Chel
LavyLuna
Ix Chel
1
4
2
0.5
W
Arachne
MeatyOgreOne
Arachne
7
2
9
5.75
L
Jing Wei
Midopotin
Jing Wei
0
3
0
0
L
Kuzenbo
Sarcose
Kuzenbo
1
4
1
0.38
W
Aphrodite
caserrano35
Aphrodite
0
1
9
4.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
37,908
44,794
Taken
37,388
28,040
Mitigated
22,968
3,917
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,204
1,652
0
374
9,115
4,155
0
3,214
5,591
0
14,860
W
Izanami
 
Izanami
5,537
3,993
0
1,177
4,637
2,177
2,537
1,923
2,714
0
40,964
W
Discordia
 
Discordia
9,987
0
0
62
5,177
1,914
244
1,695
3,482
22,946
0
L
Kukulkan
Fryecombo07
Kukulkan
5,752
546
0
359
9,032
3,992
0
2,811
5,954
33,949
0
L
Ix Chel
LavyLuna
Ix Chel
3,699
701
790
636
7,407
3,216
60
2,985
4,323
22,811
0
W
Arachne
MeatyOgreOne
Arachne
8,630
6,633
0
1,646
9,102
4,686
393
2,234
6,868
0
23,957
L
Jing Wei
Midopotin
Jing Wei
2,081
1,655
0
0
7,512
3,149
26
1,137
6,375
0
19,550
L
Kuzenbo
Sarcose
Kuzenbo
4,177
1,325
0
1,758
11,728
13,528
463
3,362
8,173
11,316
0
W
Aphrodite
caserrano35
Aphrodite
2,883
175
5,027
3,510
5,966
4,941
82
3,612
2,354
9,206
0
W
10,871
3,062
0
3,808
12,506
9,250
308
4,164
8,342
1,154
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
44,030
217
Minions Killed
229
0
Camps Cleared
0
908,297
Distance Traveled
957,951
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,768
777
20
2
0
200,953
3
W
Izanami
9,826
983
101
10
0
178,732
0
W
Discordia
8,438
844
31
3
0
216,781
4
L
Kukulkan
7,735
774
82
8
0
157,336
0
L
Ix Chel
7,516
752
50
5
0
179,658
0
W
Arachne
9,157
916
27
3
0
185,722
0
L
Jing Wei
7,655
766
54
5
0
178,204
0
L
Kuzenbo
7,217
722
11
1
0
192,146
0
W
Aphrodite
7,570
757
26
3
0
172,497
0
W
Surtr
9,039
904
44
4
0
204,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role