Player Matchup

King Arthur
King Arthur
BlurBMDZ
King Arthur
Level 120
God Stats
6W - 7L
1,633 SR
Queue Stats
38W - 51L
1,427 Elo+
Solo
Izanami
Izanami
Maysplays
Izanami
Level 99
God Stats
2W - 8L
1,108 SR
Queue Stats
381W - 389L
1,377 Elo+
Solo
Anubis
Anubis
Tuna5UB0913
Anubis
Level 109
God Stats
5W - 9L
1,399 SR
Queue Stats
31W - 37L
1,388 Elo+
Solo
Aphrodite
Aphrodite
itorlamoppee
Aphrodite
Level 122
God Stats
1W - 2L
1,181 SR
Queue Stats
47W - 50L
1,337 Elo+
Solo
Susano
Susano
randumbmaster
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 111
1,364 SR
1,406 Elo+

VS

Team Averages
Level 104
1,570 SR
1,416 Elo+
Sol
Sol
Aldo_Miki
Sol
Level 102
God Stats
4W - 3L
1,473 SR
Queue Stats
151W - 146L
1,434 Elo+
Party 1
Xing Tian
Xing Tian
CocoIDS
Xing Tian
Level 138
God Stats
7W - 4L
1,611 SR
Queue Stats
361W - 366L
1,468 Elo+
Party 1
Arachne
Arachne
Olorun2829
Arachne
Level 125
God Stats
34W - 21L
1,551 SR
Queue Stats
448W - 462L
1,418 Elo+
Solo
Chang'e
Chang'e
aheartlesshero3
Chang'e
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 160L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
switch201
Cu Chulainn
Level 90
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlurBMDZ
King Arthur
15
4 / 0 / 0
9,399
671
7,291
10,990
10,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Maysplays
Izanami
12
1 / 4 / 1
7,234
517
3,122
10,134
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
7 / 1 / 2
9,287
663
14,210
10,998
5,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
itorlamoppee
Aphrodite
12
0 / 2 / 4
7,126
509
6,546
8,533
3,770
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
6,644
475
4,353
9,637
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,607
543
10,503
10,009
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
CocoIDS
Xing Tian
11
3 / 2 / 5
6,638
474
4,860
13,729
9,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Olorun2829
Arachne
11
1 / 3 / 1
6,539
467
3,915
11,661
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 1
6,498
464
2,303
11,660
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
switch201
Cu Chulainn
12
0 / 2 / 0
6,511
465
5,412
10,772
8,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
13
Kills
9
9
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
King Arthur
BlurBMDZ
King Arthur
4
0
0
4
L
Xing Tian
CocoIDS
Xing Tian
3
2
5
2.75
W
Izanami
Maysplays
Izanami
1
4
1
0.38
L
Arachne
Olorun2829
Arachne
1
3
1
0.5
W
Anubis
7
1
2
8
L
0
4
1
0.13
W
Aphrodite
itorlamoppee
Aphrodite
0
2
4
1
W
1
2
2
1
L
Cu Chulainn
switch201
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
26,993
50,292
Taken
57,831
27,202
Mitigated
28,194
16,488
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,503
2,915
0
4,839
10,009
3,288
784
2,536
7,473
61,668
4,431
W
King Arthur
BlurBMDZ
King Arthur
7,291
1,255
0
851
10,990
10,548
409
0
10,990
0
68,834
L
Xing Tian
CocoIDS
Xing Tian
4,860
227
0
500
13,729
9,770
112
6,929
6,800
17,504
0
W
Izanami
Maysplays
Izanami
3,122
1,327
0
700
10,134
3,817
4,125
5,551
4,357
0
45,214
L
Arachne
Olorun2829
Arachne
3,915
2,501
0
1,922
11,661
3,539
0
4,408
7,253
0
30,258
W
Anubis
14,210
735
0
6,197
10,998
5,453
806
3,601
7,267
73,248
0
L
2,303
107
25
4,140
11,660
3,127
0
6,883
4,777
41,081
0
W
Aphrodite
itorlamoppee
Aphrodite
6,546
844
2,649
4,219
8,533
3,770
533
6,026
2,231
44,292
0
W
4,353
725
0
1,872
9,637
3,614
181
1,644
7,859
0
28,094
L
Cu Chulainn
switch201
Cu Chulainn
5,412
931
0
883
10,772
8,470
0
0
10,772
0
42,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
33,793
431
Minions Killed
306
0
Camps Cleared
0
1,345,218
Distance Traveled
1,213,894
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,607
543
87
6
0
222,427
0
W
King Arthur
9,399
671
106
8
0
310,464
5
L
Xing Tian
6,638
474
35
3
0
263,152
0
W
Izanami
7,234
517
87
6
0
249,417
0
L
Arachne
6,539
467
54
4
0
264,352
0
W
Anubis
9,287
663
119
9
0
236,798
0
L
Chang'e
6,498
464
76
5
0
220,236
0
W
Aphrodite
7,126
509
70
5
0
249,931
2
W
Susano
6,644
475
49
4
0
298,608
5
L
Cu Chulainn
6,511
465
54
4
0
243,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role