Player Matchup

Nike
Nike
PRObomber78
Nike
Level 93
God Stats
10W - 6L
1,599 SR
Queue Stats
55W - 65L
1,411 Elo+
Party 1
Hades
Hades
drag0nczar512
Hades
Level 86
God Stats
21W - 12L
1,585 SR
Queue Stats
29W - 42L
1,321 Elo+
Party 1
Hun Batz
Hun Batz
xXGodsHammerxX
Hun Batz
Level 101
God Stats
11W - 7L
1,550 SR
Queue Stats
18W - 28L
1,287 Elo+
Party 1
Team Averages
Level 93
1,578 SR
1,340 Elo+

VS

Team Averages
Level 107
1,478 SR
1,305 Elo+
Atlas
Atlas
blizzyslayer420
Atlas
Level 124
God Stats
6W - 6L
1,574 SR
Queue Stats
40W - 58L
1,291 Elo+
Party 2
Ishtar
Ishtar
downonlist
Ishtar
Level 69
God Stats
4W - 4L
1,478 SR
Queue Stats
37W - 46L
1,305 Elo+
Party 2
Merlin
Merlin
endoflist
Merlin
Level 128
God Stats
2W - 4L
1,382 SR
Queue Stats
49W - 65L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 10
9,466
947
11,658
8,414
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 1 / 9
9,102
910
8,326
9,008
3,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
10
3 / 1 / 7
7,661
766
5,343
8,567
4,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,550
655
4,613
11,345
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
downonlist
Ishtar
9
1 / 7 / 0
7,034
703
5,569
10,568
3,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
endoflist
Merlin
10
1 / 6 / 1
7,257
726
7,554
8,114
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
2
2
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
0
5
1
0.1
L
Ishtar
downonlist
Ishtar
1
7
0
0.14
W
7
1
9
11.5
L
Merlin
endoflist
Merlin
1
6
1
0.25
W
Hun Batz
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
17,736
25,989
Taken
30,027
15,205
Mitigated
12,221
4,196
Healing
1,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,658
1,176
510
1,412
8,414
7,385
230
4,028
4,386
0
31,547
L
4,613
1,337
0
360
11,345
6,530
0
4,936
6,119
13,686
182
L
Ishtar
downonlist
Ishtar
5,569
3,791
71
1,271
10,568
3,204
0
2,170
8,031
0
16,183
W
8,326
1,907
320
1,090
9,008
3,753
648
4,656
4,352
27,137
0
L
Merlin
endoflist
Merlin
7,554
425
0
120
8,114
2,487
0
1,473
6,421
32,099
0
W
Hun Batz
5,343
1,498
316
548
8,567
4,067
749
3,739
4,828
0
22,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
20,841
98
Minions Killed
66
0
Camps Cleared
0
563,733
Distance Traveled
441,920
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,466
947
39
4
0
209,397
2
L
Atlas
6,550
655
9
1
0
163,910
0
L
Ishtar
7,034
703
12
1
0
124,492
0
W
Hades
9,102
910
34
3
0
172,984
0
L
Merlin
7,257
726
45
5
0
153,518
0
W
Hun Batz
7,661
766
25
3
0
181,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role