Player Matchup

Loki
Loki
BULLYTANG
Loki
Level 159
God Stats
11W - 8L
1,630 SR
Queue Stats
146W - 179L
1,442 Elo+
Party 2
Surtr
Surtr
DismayUnbound
Surtr
Level 168
God Stats
19W - 30L
1,537 SR
Queue Stats
79W - 86L
1,526 Elo+
Party 2
Bacchus
Bacchus
Maniacalmurse
Bacchus
Level 121
God Stats
4W - 0L
1,736 SR
Queue Stats
114W - 124L
1,483 Elo+
Solo
Xbalanque
Xbalanque
lII-Nyx-IIl
Xbalanque
Level 195
God Stats
7W - 4L
1,632 SR
Queue Stats
320W - 369L
1,470 Elo+
Party 2
Janus
Janus
meril123
Janus
Level 218
God Stats
26W - 18L
1,639 SR
Queue Stats
493W - 493L
1,552 Elo+
Party 2
Team Averages
Level 172
1,635 SR
1,495 Elo+

VS

Team Averages
Level 136
1,418 SR
1,521 Elo+
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Tribu_Scarlet
Medusa
Level 102
God Stats
0W - 1L
1,541 SR
Queue Stats
22W - 18L
1,524 Elo+
Party 3
Merlin
Merlin
lerebeard
Merlin
Level 119
God Stats
2W - 5L
1,474 SR
Queue Stats
381W - 353L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
pooldacman
Gilgamesh
Level 157
God Stats
0W - 5L
1,075 SR
Queue Stats
154W - 141L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 0 / 1
6,626
602
5,413
9,638
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 1
6,943
631
7,060
9,649
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
11
1 / 0 / 4
6,259
569
3,396
7,478
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
lII-Nyx-IIl
Xbalanque
11
1 / 1 / 3
6,241
567
5,556
5,225
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
meril123
Janus
11
1 / 1 / 2
6,274
570
3,702
5,474
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 2 / 1
6,343
577
3,397
7,381
7,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
 
Thor
9
0 / 2 / 0
5,107
464
3,645
8,940
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,419
493
2,723
7,938
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
lerebeard
Merlin
12
1 / 1 / 0
6,373
579
5,354
4,816
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
pooldacman
Gilgamesh
11
1 / 3 / 0
5,970
543
5,211
12,160
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
1
0.75
L
Thor
 
Thor
0
2
0
0
W
Loki
5
0
1
5.5
W
2
1
1
2.5
W
Bacchus
1
0
4
3
L
0
2
1
0.25
W
Xbalanque
lII-Nyx-IIl
Xbalanque
1
1
3
2.5
L
Merlin
lerebeard
Merlin
1
1
0
1
W
Janus
meril123
Janus
1
1
2
2
L
Gilgamesh
pooldacman
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,127
Damage
20,330
37,464
Taken
41,235
21,822
Mitigated
25,434
14,581
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,397
909
0
2,179
7,381
7,275
0
2,158
5,151
13,093
0
L
Thor
 
Thor
3,645
1,314
0
1,524
8,940
3,085
0
985
7,874
0
38,126
W
Loki
5,413
2,222
0
4,249
9,638
3,150
0
1,577
8,027
0
48,641
W
7,060
3,553
0
3,577
9,649
8,099
0
0
8,864
2,068
49,294
W
Bacchus
3,396
345
0
3,013
7,478
6,754
0
3,751
3,727
14,351
0
L
2,723
813
0
1,713
7,938
2,563
0
1,366
6,572
0
41,394
W
Xbalanque
lII-Nyx-IIl
Xbalanque
5,556
1,891
0
2,262
5,225
1,727
116
482
4,743
0
47,472
L
Merlin
lerebeard
Merlin
5,354
186
0
1,280
4,816
1,878
0
2,369
2,341
60,698
577
W
Janus
meril123
Janus
3,702
482
0
1,480
5,474
2,092
0
2,769
2,705
51,730
0
L
Gilgamesh
pooldacman
Gilgamesh
5,211
1,602
0
2,312
12,160
10,633
0
453
10,863
0
46,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
29,212
352
Minions Killed
332
0
Camps Cleared
0
1,178,238
Distance Traveled
1,090,098
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,343
577
10
1
0
206,666
5
L
Thor
5,107
464
55
5
0
247,109
0
W
Loki
6,626
602
78
7
0
256,391
0
W
Surtr
6,943
631
80
7
0
210,481
0
W
Bacchus
6,259
569
9
1
0
254,790
2
L
Medusa
5,419
493
72
7
0
216,238
2
W
Xbalanque
6,241
567
88
8
0
208,653
1
L
Merlin
6,373
579
124
11
0
214,530
0
W
Janus
6,274
570
97
9
0
247,923
2
L
Gilgamesh
5,970
543
71
6
0
205,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role