Player Matchup

Ra
Ra
AZAEL9991091
Ra
Level 124
God Stats
9W - 6L
1,557 SR
Queue Stats
497W - 530L
1,453 Elo+
Solo
Fafnir
Fafnir
GrimmsKid
Fafnir
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 63L
1,471 Elo+
Party 2
Ao Kuang
Ao Kuang
SpaceCowboy4919
Ao Kuang
Level 120
God Stats
3W - 3L
1,418 SR
Queue Stats
60W - 67L
1,400 Elo+
Party 4
Mercury
Mercury
oYuqk
Mercury
Level 119
God Stats
2W - 0L
1,596 SR
Queue Stats
26W - 24L
1,534 Elo+
Party 4
Danzaburou
Danzaburou
succybois1738
Danzaburou
Level 40
God Stats
6W - 0L
1,731 SR
Queue Stats
37W - 60L
1,403 Elo+
Party 2
Team Averages
Level 90
1,560 SR
1,452 Elo+

VS

Team Averages
Level 97
1,589 SR
1,476 Elo+
Bake Kujira
Bake Kujira
Moistypancake
Bake Kujira
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 197L
1,479 Elo+
Party 3
Hera
Hera
SuicidalFetus
Hera
Level 105
God Stats
12W - 16L
1,503 SR
Queue Stats
158W - 162L
1,481 Elo+
Party 3
Pele
Pele
getmiggywithitt
Pele
Level 95
God Stats
9W - 7L
1,943 SR
Queue Stats
35W - 30L
1,504 Elo+
Party 1
Olorun
Olorun
k1000osilva
Olorun
Level 129
God Stats
12W - 18L
1,409 SR
Queue Stats
449W - 445L
1,457 Elo+
Solo
Yemoja
Yemoja
msharpy45
Yemoja
Level 47
God Stats
6W - 5L
1,591 SR
Queue Stats
13W - 16L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
11,441
673
18,584
9,008
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
GrimmsKid
Fafnir
12
0 / 1 / 5
8,181
481
3,442
15,012
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
16
2 / 4 / 1
10,288
605
7,753
13,183
7,839
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
oYuqk
Mercury
16
10 / 2 / 2
10,591
623
10,022
15,634
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
succybois1738
Danzaburou
13
1 / 0 / 5
8,432
496
5,831
9,087
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Moistypancake
Bake Kujira
13
3 / 6 / 2
8,674
510
8,337
16,850
11,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 1
7,501
441
5,686
9,286
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 4 / 3
9,405
553
7,300
15,527
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
13
1 / 2 / 0
7,788
458
8,744
12,198
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
msharpy45
Yemoja
11
0 / 3 / 1
7,754
456
4,533
11,568
8,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
21
Kills
7
7
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Fafnir
GrimmsKid
Fafnir
0
1
5
2.5
L
Bake Kujira
Moistypancake
Bake Kujira
3
6
2
0.67
W
Ao Kuang
2
4
1
0.63
L
1
6
1
0.25
L
2
4
3
0.88
L
Olorun
1
2
0
0.5
L
Yemoja
msharpy45
Yemoja
0
3
1
0.17
W
Mercury
oYuqk
Mercury
10
2
2
5.5
W
Danzaburou
succybois1738
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
34,600
61,924
Taken
65,429
37,998
Mitigated
33,784
18,686
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,584
1,276
1,920
4,770
9,008
4,083
476
4,197
4,811
110,542
0
W
Fafnir
GrimmsKid
Fafnir
3,442
1,057
0
4,540
15,012
16,336
0
8,549
6,463
17,959
0
L
Bake Kujira
Moistypancake
Bake Kujira
8,337
3,399
0
752
16,850
11,745
369
11,473
5,377
55,286
344
W
Ao Kuang
7,753
2,277
0
3,216
13,183
7,839
616
4,940
8,243
72,325
9,916
L
5,686
1,344
196
400
9,286
3,022
0
3,659
5,518
38,555
0
L
7,300
1,653
0
863
15,527
5,882
0
5,582
9,945
0
80,637
L
Olorun
8,744
3,950
500
4,402
12,198
4,793
531
3,856
8,267
62,600
10,077
L
Yemoja
msharpy45
Yemoja
4,533
577
3,135
2,325
11,568
8,342
88
4,974
6,594
20,757
0
W
Mercury
oYuqk
Mercury
10,022
6,571
0
3,461
15,634
6,124
0
4,981
10,653
0
85,493
W
Danzaburou
succybois1738
Danzaburou
5,831
2,869
0
779
9,087
3,616
488
4,756
4,331
0
57,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
41,122
508
Minions Killed
411
0
Camps Cleared
0
1,763,406
Distance Traveled
1,592,171
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,441
673
176
10
0
385,806
0
W
Fafnir
8,181
481
21
1
0
332,715
6
L
Bake Kujira
8,674
510
81
5
0
340,598
1
W
Ao Kuang
10,288
605
117
7
0
320,451
0
L
Hera
7,501
441
75
4
0
338,180
4
L
Pele
9,405
553
113
7
0
358,913
1
L
Olorun
7,788
458
109
6
0
278,472
0
L
Yemoja
7,754
456
33
2
0
276,008
3
W
Mercury
10,591
623
112
7
0
405,785
0
W
Danzaburou
8,432
496
82
5
0
318,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role