Player Matchup

Da Ji
Da Ji
Gold I
Nqrc
Da Ji
Gold I
Level 101
God Stats
1W - 1L
1,740 SR
Queue Stats
25W - 16L
1,644 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
xJiqb
Baron Samedi
Gold I
Level 86
God Stats
0W - 1L
1,298 SR
Queue Stats
49W - 35L
1,657 MMR
Party 2
Sobek
Sobek
Gold II
xUsl
Sobek
Gold II
Level 99
God Stats
1W - 1L
1,577 SR
Queue Stats
44W - 29L
1,679 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,538 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,557 SR
1,679 MMR
Nike
Nike
Gold I
ExodusHour
Nike
Gold I
Level 69
God Stats
19W - 20L
1,553 SR
Queue Stats
45W - 55L
1,643 MMR
Party 1
Anubis
Anubis
Platinum V
GunzHour
Anubis
Platinum V
Level 123
God Stats
10W - 6L
1,663 SR
Queue Stats
61W - 68L
1,851 MMR
Party 1
Ne Zha
Ne Zha
Gold II
SundayFunday95
Ne Zha
Gold II
Level 150
God Stats
1W - 0L
1,456 SR
Queue Stats
21W - 28L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Nqrc
Da Ji
11
2 / 5 / 1
8,653
721
3,604
10,255
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xJiqb
Baron Samedi
11
1 / 6 / 2
8,555
713
6,336
11,299
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
xUsl
Sobek
11
1 / 4 / 3
8,711
726
3,251
14,660
13,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KhepriThothJormungandrDiscordiaChang'e

VS

Bans
AchillesHachimanAnhurIshtarHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
10,421
868
7,229
10,888
11,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
GunzHour
Anubis
14
9 / 1 / 6
11,383
949
10,691
4,355
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 9
10,330
861
11,935
9,503
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Anubis
GunzHour
Anubis
9
1
6
12
L
Da Ji
Nqrc
Da Ji
2
5
1
0.5
W
3
3
9
2.5
L
Baron Samedi
xJiqb
Baron Samedi
1
6
2
0.33
L
Sobek
xUsl
Sobek
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
29,855
36,214
Taken
24,746
23,890
Mitigated
17,856
5,292
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,229
610
0
2,247
10,888
11,362
641
4,263
6,136
0
31,995
W
Anubis
GunzHour
Anubis
10,691
240
0
1,960
4,355
2,202
1,750
1,590
2,688
53,518
0
L
Da Ji
Nqrc
Da Ji
3,604
581
0
0
10,255
3,795
200
2,701
7,554
0
15,900
W
11,935
2,320
0
1,632
9,503
4,292
943
4,180
5,124
0
50,325
L
Baron Samedi
xJiqb
Baron Samedi
6,336
243
572
2,829
11,299
6,116
430
3,854
7,445
31,072
0
L
Sobek
xUsl
Sobek
3,251
230
0
1,891
14,660
13,979
48
4,271
10,389
15,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
32,134
88
Minions Killed
158
0
Camps Cleared
0
627,718
Distance Traveled
721,425
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,421
868
37
3
0
258,119
4
W
Anubis
11,383
949
75
6
0
228,789
2
L
Da Ji
8,653
721
23
2
0
216,205
4
W
Ne Zha
10,330
861
46
4
0
234,517
4
L
Baron Samedi
8,555
713
48
4
0
193,291
0
L
Sobek
8,711
726
17
1
0
218,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role