Player Matchup

Nike
Nike
PRObomber78
Nike
Level 93
God Stats
10W - 6L
1,578 SR
Queue Stats
55W - 65L
1,402 Elo+
Solo
Hades
Hades
drag0nczar512
Hades
Level 86
God Stats
21W - 12L
1,571 SR
Queue Stats
29W - 42L
1,307 Elo+
Party 1
Hun Batz
Hun Batz
xXGodsHammerxX
Hun Batz
Level 101
God Stats
11W - 7L
1,525 SR
Queue Stats
18W - 28L
1,268 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,326 Elo+

VS

Team Averages
Level 86
1,490 SR
1,345 Elo+
Zeus
Zeus
IbhimMoizoos
Zeus
Level 84
God Stats
69W - 74L
1,486 SR
Queue Stats
165W - 186L
1,379 Elo+
Solo
Pele
Pele
Mtk_Wilson
Pele
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,294 Elo+
Solo
Ishtar
Ishtar
UnluckyAura5443
Ishtar
Level 75
God Stats
1W - 3L
1,485 SR
Queue Stats
45W - 46L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
8,304
830
8,155
10,189
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 3 / 6
8,465
847
5,509
10,027
4,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
10
5 / 1 / 1
8,238
824
5,767
8,756
4,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
8,064
806
9,931
5,042
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 3
6,839
684
5,080
8,533
2,677
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 3
7,153
715
7,512
9,983
3,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
4
4
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
0
4
3
0.38
W
3
0
5
5.5
L
0
4
3
0.38
W
2
3
6
1.67
W
Hun Batz
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
22,523
28,972
Taken
23,558
18,322
Mitigated
7,218
2,635
Healing
1,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,931
853
0
375
5,042
1,374
0
2,229
2,686
27,713
0
L
5,080
1,142
0
614
8,533
2,677
0
1,493
6,717
0
18,014
W
8,155
269
171
1,173
10,189
9,297
199
4,197
5,992
0
25,942
L
7,512
4,461
0
889
9,983
3,167
0
2,197
7,415
0
32,094
W
5,509
263
70
662
10,027
4,841
66
2,609
7,418
20,367
0
W
Hun Batz
5,767
2,444
32
527
8,756
4,184
0
3,278
5,478
0
25,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
22,056
93
Minions Killed
105
0
Camps Cleared
0
564,551
Distance Traveled
508,855
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,064
806
44
4
0
170,738
1
L
Pele
6,839
684
21
2
0
171,854
2
W
Nike
8,304
830
32
3
0
214,796
5
L
Ishtar
7,153
715
40
4
0
166,263
0
W
Hades
8,465
847
28
3
0
157,630
0
W
Hun Batz
8,238
824
33
3
0
192,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role