Player Matchup

Jing Wei
Jing Wei
Im-Monsoon
Jing Wei
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 2
King Arthur
King Arthur
Jakaree1115
King Arthur
Level 27
God Stats
3W - 6L
1,320 SR
Queue Stats
23W - 38L
1,348 Elo+
Party 2
Baba Yaga
Baba Yaga
ShadowFlameYT
Baba Yaga
Level 104
God Stats
4W - 3L
1,717 SR
Queue Stats
36W - 54L
1,344 Elo+
Party 2
Cliodhna
Cliodhna
Squid5522
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,345 Elo+
Party 2
Kuzenbo
Kuzenbo
lilshoelace8912
Kuzenbo
Level 7
God Stats
1W - 1L
1,723 SR
Queue Stats
12W - 12L
1,472 Elo+
Party 2
Team Averages
Level 37
1,552 SR
1,386 Elo+

VS

Team Averages
Level 39
1,506 SR
1,435 Elo+
Arachne
Arachne
FienzMachine
Arachne
Level 84
God Stats
4W - 7L
1,677 SR
Queue Stats
9W - 14L
1,426 Elo+
Party 1
Bellona
Bellona
Jmorty
Bellona
Level 15
God Stats
2W - 2L
1,206 SR
Queue Stats
2W - 2L
1,194 Elo+
Party 1
Xbalanque
Xbalanque
Mugros1
Xbalanque
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 3
Vulcan
Vulcan
funkybeardmannn
Vulcan
Level 49
God Stats
3W - 1L
1,649 SR
Queue Stats
130W - 115L
1,515 Elo+
Solo
Cabrakan
Cabrakan
irvhas
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Im-Monsoon
Jing Wei
11
0 / 5 / 0
6,722
395
2,046
10,272
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Jakaree1115
King Arthur
14
1 / 3 / 1
9,083
534
13,671
20,474
20,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
ShadowFlameYT
Baba Yaga
13
2 / 3 / 0
7,889
464
3,475
8,693
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Squid5522
Cliodhna
13
1 / 5 / 0
7,675
451
6,185
18,983
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
7,116
419
2,896
12,005
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FienzMachine
Arachne
17
6 / 0 / 2
10,281
605
7,763
13,633
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Jmorty
Bellona
13
1 / 2 / 3
8,077
475
5,953
14,882
14,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Mugros1
Xbalanque
16
6 / 0 / 3
10,454
615
11,629
8,252
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 2
10,336
608
12,504
9,268
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
irvhas
Cabrakan
14
1 / 0 / 13
9,582
564
6,964
10,173
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
19
19
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
FienzMachine
Arachne
6
0
2
7
L
Jing Wei
Im-Monsoon
Jing Wei
0
5
0
0
L
King Arthur
Jakaree1115
King Arthur
1
3
1
0.5
W
Bellona
Jmorty
Bellona
1
2
3
1.25
W
Xbalanque
Mugros1
Xbalanque
6
0
3
7.5
L
Baba Yaga
ShadowFlameYT
Baba Yaga
2
3
0
0.67
L
Cliodhna
Squid5522
Cliodhna
1
5
0
0.2
W
5
2
2
3
W
Cabrakan
irvhas
Cabrakan
1
0
13
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
44,813
70,427
Taken
56,208
45,992
Mitigated
37,119
16,107
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FienzMachine
Arachne
7,763
6,143
0
2,208
13,633
6,596
1,286
314
13,319
0
92,060
L
Jing Wei
Im-Monsoon
Jing Wei
2,046
1,461
0
2,209
10,272
2,999
0
1,122
9,150
0
40,689
L
King Arthur
Jakaree1115
King Arthur
13,671
1,910
0
2,484
20,474
20,636
30
3,371
17,103
88
86,484
W
Bellona
Jmorty
Bellona
5,953
2,477
0
3,110
14,882
14,810
931
1,190
13,692
0
37,653
W
Xbalanque
Mugros1
Xbalanque
11,629
5,664
0
3,165
8,252
3,560
4,365
850
7,402
0
95,303
L
Baba Yaga
ShadowFlameYT
Baba Yaga
3,475
221
0
1,615
8,693
3,612
0
5,514
3,179
47,232
0
L
Cliodhna
Squid5522
Cliodhna
6,185
800
0
8,359
18,983
7,080
0
4,541
14,442
0
71,575
W
12,504
6,218
0
1,599
9,268
4,256
1,698
2,739
6,529
81,627
0
W
Cabrakan
irvhas
Cabrakan
6,964
1,073
0
5,392
10,173
7,897
333
1,366
8,807
25,373
0
L
2,896
1,075
0
1,440
12,005
11,665
0
4,920
7,085
23,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
48,730
399
Minions Killed
500
0
Camps Cleared
0
1,553,810
Distance Traveled
1,637,228
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,281
605
133
8
0
393,006
0
L
Jing Wei
6,722
395
73
4
0
309,958
0
L
King Arthur
9,083
534
105
6
0
310,205
4
W
Bellona
8,077
475
56
3
0
277,462
0
W
Xbalanque
10,454
615
159
9
0
322,936
0
L
Baba Yaga
7,889
464
94
6
0
282,458
0
L
Cliodhna
7,675
451
111
7
0
369,160
6
W
Vulcan
10,336
608
131
8
0
317,747
0
W
Cabrakan
9,582
564
21
1
0
326,077
0
L
Kuzenbo
7,116
419
16
1
0
282,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role