Player Matchup

Mercury
Mercury
 
Mercury
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Murphgoat
Jormungandr
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 27L
1,436 Elo+
Party 4
Baron Samedi
Baron Samedi
hayden09
Baron Samedi
Level 29
God Stats
1W - 3L
1,080 SR
Queue Stats
40W - 39L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
justintado
Cernunnos
Level 16
God Stats
4W - 0L
1,676 SR
Queue Stats
28W - 26L
1,452 Elo+
Party 4
King Arthur
King Arthur
wayner65
King Arthur
Level 122
God Stats
28W - 13L
1,678 SR
Queue Stats
161W - 142L
1,547 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,476 Elo+

VS

Team Averages
Level 24
1,619 SR
1,551 Elo+
The Morrigan
The Morrigan
Big-Country_Rage
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 135L
1,384 Elo+
Party 3
Loki
Loki
MegaKas
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,759 Elo+
Party 2
Ymir
Ymir
RapidHealing
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,287 Elo+
Party 3
Hachiman
Hachiman
anthoneevee
Hachiman
Level 4
God Stats
3W - 2L
1,857 SR
Queue Stats
3W - 2L
1,759 Elo+
Party 2
Olorun
Olorun
jxxy
Olorun
Level 43
God Stats
4W - 7L
1,737 SR
Queue Stats
77W - 74L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 1 / 3
10,858
639
14,282
13,744
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Murphgoat
Jormungandr
13
1 / 1 / 12
9,021
531
6,018
12,836
15,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
hayden09
Baron Samedi
13
1 / 4 / 2
8,370
492
3,862
9,860
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
justintado
Cernunnos
18
12 / 1 / 2
12,086
711
22,101
10,175
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
wayner65
King Arthur
18
7 / 2 / 2
11,422
672
10,673
11,402
8,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Big-Country_Rage
The Morrigan
13
2 / 10 / 0
8,215
483
4,057
13,055
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
MegaKas
Loki
17
4 / 3 / 2
9,564
563
9,370
18,096
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 10 / 1
7,242
426
3,005
21,349
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
anthoneevee
Hachiman
11
0 / 3 / 1
7,076
416
3,651
9,631
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
jxxy
Olorun
15
3 / 4 / 1
9,729
572
12,531
13,409
5,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
28
Kills
9
9
Deaths
30
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
3
8.5
L
The Morrigan
Big-Country_Rage
The Morrigan
2
10
0
0.2
L
Loki
MegaKas
Loki
4
3
2
1.67
W
Jormungandr
Murphgoat
Jormungandr
1
1
12
7
L
0
10
1
0.05
L
Hachiman
anthoneevee
Hachiman
0
3
1
0.17
W
Baron Samedi
hayden09
Baron Samedi
1
4
2
0.5
W
Cernunnos
justintado
Cernunnos
12
1
2
13
L
Olorun
jxxy
Olorun
3
4
1
0.88
W
King Arthur
wayner65
King Arthur
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,936
Damage
32,614
58,017
Taken
75,540
38,813
Mitigated
39,754
14,970
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,282
7,416
0
1,515
13,744
5,783
0
4,339
9,359
0
101,202
L
The Morrigan
Big-Country_Rage
The Morrigan
4,057
1,825
0
10
13,055
4,713
0
0
12,973
44,272
885
L
Loki
MegaKas
Loki
9,370
1,442
0
7,666
18,096
7,859
0
2,031
16,065
0
98,974
W
Jormungandr
Murphgoat
Jormungandr
6,018
1,569
0
2,101
12,836
15,392
285
3,752
9,084
29,174
0
L
3,005
1,386
0
1,066
21,349
18,687
0
2,649
18,700
24,125
0
L
Hachiman
anthoneevee
Hachiman
3,651
2,660
0
2,660
9,631
2,570
0
941
8,690
0
38,407
W
Baron Samedi
hayden09
Baron Samedi
3,862
437
421
1,853
9,860
4,624
303
4,902
4,958
38,682
0
W
Cernunnos
justintado
Cernunnos
22,101
14,831
0
4,928
10,175
4,849
3,215
1,842
8,333
0
107,661
L
Olorun
jxxy
Olorun
12,531
8,001
160
2,092
13,409
5,925
774
4,259
9,150
64,429
6,213
W
King Arthur
wayner65
King Arthur
10,673
72
0
4,152
11,402
8,165
0
3,757
7,455
0
88,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
41,826
513
Minions Killed
456
0
Camps Cleared
0
1,730,062
Distance Traveled
1,599,238
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,858
639
122
7
0
403,244
2
L
The Morrigan
8,215
483
83
5
0
273,952
0
L
Loki
9,564
563
144
8
0
393,031
0
W
Jormungandr
9,021
531
30
2
0
339,149
6
L
Ymir
7,242
426
28
2
0
302,086
0
L
Hachiman
7,076
416
80
5
0
311,349
0
W
Baron Samedi
8,370
492
71
4
0
318,482
0
W
Cernunnos
12,086
711
168
10
0
300,514
0
L
Olorun
9,729
572
121
7
0
318,820
0
W
King Arthur
11,422
672
122
7
0
368,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role