Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ClearMilk
Anhur
Level 69
God Stats
1W - 2L
1,533 SR
Queue Stats
159W - 134L
1,538 Elo+
Solo
Mercury
Mercury
MJTSOFRESH23
Mercury
Level 146
God Stats
0W - 1L
1,474 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 2
Yemoja
Yemoja
Rasar97
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,462 Elo+
Party 2
Tyr
Tyr
SenseiSiah
Tyr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,423 Elo+
Party 2
Team Averages
Level 120
1,501 SR
1,486 Elo+

VS

Team Averages
Level 116
1,578 SR
1,537 Elo+
Scylla
Scylla
Aleayala64
Scylla
Level 121
God Stats
3W - 4L
1,479 SR
Queue Stats
155W - 129L
1,555 Elo+
Party 1
Jormungandr
Jormungandr
DanteCDAB
Jormungandr
Level 111
God Stats
6W - 1L
1,771 SR
Queue Stats
143W - 125L
1,551 Elo+
Party 1
Khepri
Khepri
GaumboatSquishin
Khepri
Level 116
God Stats
1W - 0L
1,497 SR
Queue Stats
21W - 20L
1,494 Elo+
Party 3
Camazotz
Camazotz
Hörthgraniell
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,535 Elo+
Party 3
Aphrodite
Aphrodite
Kameeo
Aphrodite
Level 104
God Stats
4W - 3L
1,643 SR
Queue Stats
112W - 96L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 4 / 2
7,054
705
3,716
12,113
15,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
ClearMilk
Anhur
14
1 / 3 / 2
7,301
730
12,957
8,055
4,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MJTSOFRESH23
Mercury
11
1 / 5 / 2
6,811
681
2,507
7,985
4,298
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Rasar97
Yemoja
14
0 / 2 / 2
7,133
713
6,473
6,622
4,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 4 / 1
6,654
665
4,532
10,570
11,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aleayala64
Scylla
15
7 / 0 / 10
8,660
866
12,377
4,447
2,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
DanteCDAB
Jormungandr
14
5 / 1 / 12
9,019
902
12,348
11,408
11,930
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 15
8,214
821
3,947
12,933
12,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
14
3 / 0 / 12
8,334
833
6,594
9,376
8,072
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Kameeo
Aphrodite
13
1 / 0 / 13
7,670
767
4,381
6,984
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
3
Kills
17
18
Deaths
3
9
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
2
0.25
W
Scylla
Aleayala64
Scylla
7
0
10
12
L
Anhur
ClearMilk
Anhur
1
3
2
0.67
W
Jormungandr
DanteCDAB
Jormungandr
5
1
12
11
W
1
2
15
4.25
W
Camazotz
3
0
12
9
W
Aphrodite
Kameeo
Aphrodite
1
0
13
7.5
L
Mercury
MJTSOFRESH23
Mercury
1
5
2
0.4
L
Yemoja
Rasar97
Yemoja
0
2
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
39,647
45,345
Taken
45,148
39,758
Mitigated
39,318
11,715
Healing
27,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,716
285
1,215
2,563
12,113
15,022
0
9,018
3,095
6,951
0
W
Scylla
Aleayala64
Scylla
12,377
2,371
1,962
511
4,447
2,047
230
940
3,507
23,610
0
L
Anhur
ClearMilk
Anhur
12,957
6,698
392
2,065
8,055
4,308
0
6,043
2,012
0
23,763
W
Jormungandr
DanteCDAB
Jormungandr
12,348
2,296
2,570
2,367
11,408
11,930
355
2,626
8,782
29,530
0
W
3,947
260
2,698
2,174
12,933
12,378
0
2,764
10,169
7,000
0
W
Camazotz
6,594
1,535
1,810
3,480
9,376
8,072
320
1,378
7,998
0
11,867
W
Aphrodite
Kameeo
Aphrodite
4,381
1,218
6,099
3,814
6,984
4,891
0
2,481
4,503
9,808
0
L
Mercury
MJTSOFRESH23
Mercury
2,507
769
228
994
7,985
4,298
0
6,052
1,933
0
6,042
L
Yemoja
Rasar97
Yemoja
6,473
210
2,156
1,146
6,622
4,443
0
4,959
1,663
18,693
0
L
4,532
816
0
956
10,570
11,687
0
6,981
3,589
0
7,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,953
Gold Earned
41,897
78
Minions Killed
96
0
Camps Cleared
0
841,842
Distance Traveled
942,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,054
705
4
0
0
193,187
0
W
Scylla
8,660
866
31
3
0
185,451
0
L
Anhur
7,301
730
35
4
0
166,982
0
W
Jormungandr
9,019
902
20
2
0
175,919
0
W
Khepri
8,214
821
8
1
0
197,928
0
W
Camazotz
8,334
833
16
2
0
200,292
0
W
Aphrodite
7,670
767
21
2
0
182,461
0
L
Mercury
6,811
681
5
1
0
123,776
0
L
Yemoja
7,133
713
19
2
0
190,079
0
L
Tyr
6,654
665
15
2
0
167,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role