Player Matchup

Thanatos
Thanatos
Ki3hl
Thanatos
Level 117
God Stats
23W - 20L
1,521 SR
Queue Stats
334W - 281L
1,522 Elo+
Party 2
Hachiman
Hachiman
Lsvy
Hachiman
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 113L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
My Arctic Abyss
Kuzenbo
Level 105
God Stats
8W - 6L
1,377 SR
Queue Stats
416W - 385L
1,506 Elo+
Party 2
Janus
Janus
Seppukakke
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
ppenni
Cu Chulainn
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,708 Elo+
Solo
Team Averages
Level 85
1,480 SR
1,547 Elo+

VS

Team Averages
Level 61
1,493 SR
1,523 Elo+
Ravana
Ravana
IIIl-DR3-IlIl
Ravana
Level 67
God Stats
1W - 1L
1,810 SR
Queue Stats
120W - 124L
1,487 Elo+
Party 1
Ishtar
Ishtar
RED-Inspect
Ishtar
Level 77
God Stats
0W - 1L
1,368 SR
Queue Stats
87W - 86L
1,524 Elo+
Party 3
Amaterasu
Amaterasu
Wukashh
Amaterasu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 9L
1,556 Elo+
Party 1
Chang'e
Chang'e
itsvallorr
Chang'e
Level 45
God Stats
1W - 2L
1,355 SR
Queue Stats
66W - 63L
1,496 Elo+
Party 3
Aphrodite
Aphrodite
llIIIllIlllIllIl
Aphrodite
Level 101
God Stats
5W - 7L
1,434 SR
Queue Stats
68W - 54L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ki3hl
Thanatos
20
8 / 0 / 4
12,521
569
21,917
17,167
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Lsvy
Hachiman
20
11 / 0 / 2
13,824
628
22,865
13,712
6,954
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 7
9,691
441
6,728
15,435
22,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
17
2 / 3 / 7
11,096
504
18,391
11,936
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
ppenni
Cu Chulainn
15
1 / 0 / 7
9,547
434
8,322
13,055
12,982
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,761
444
5,024
15,515
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
16
0 / 6 / 0
10,104
459
7,113
17,979
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Wukashh
Amaterasu
14
0 / 5 / 1
9,283
422
9,447
27,595
25,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
itsvallorr
Chang'e
14
2 / 6 / 0
9,044
411
11,167
22,372
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
14
0 / 0 / 1
9,502
432
7,388
16,461
14,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
22
Kills
3
3
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thanatos
Ki3hl
Thanatos
8
0
4
10
W
Hachiman
Lsvy
Hachiman
11
0
2
12
W
0
0
7
3.5
L
Ishtar
0
6
0
0
W
Janus
2
3
7
1.83
L
Amaterasu
Wukashh
Amaterasu
0
5
1
0.1
L
Chang'e
itsvallorr
Chang'e
2
6
0
0.33
L
Aphrodite
0
0
1
0.5
W
Cu Chulainn
ppenni
Cu Chulainn
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,223
Damage
40,139
71,305
Taken
99,922
55,170
Mitigated
59,820
31,551
Healing
36,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,024
1,740
0
1,996
15,515
6,451
0
3,734
11,781
0
90,310
W
Thanatos
Ki3hl
Thanatos
21,917
4,947
0
18,981
17,167
8,434
0
3,577
13,590
0
135,935
W
Hachiman
Lsvy
Hachiman
22,865
16,231
0
8,457
13,712
6,954
3,909
1,716
11,996
0
150,695
W
6,728
3,135
0
3,476
15,435
22,193
34
6,383
9,052
26,306
0
L
Ishtar
7,113
3,072
0
4,860
17,979
6,507
0
2,761
15,218
0
91,451
W
Janus
18,391
747
0
500
11,936
4,607
159
4,979
6,957
102,337
0
L
Amaterasu
Wukashh
Amaterasu
9,447
4,239
0
6,171
27,595
25,462
696
5,825
21,770
0
52,816
L
Chang'e
itsvallorr
Chang'e
11,167
446
1,867
5,572
22,372
6,892
722
8,076
14,296
64,549
0
L
Aphrodite
7,388
1,265
6,808
9,661
16,461
14,508
310
5,263
11,198
35,636
0
W
Cu Chulainn
ppenni
Cu Chulainn
8,322
1,188
0
137
13,055
12,982
292
2,474
10,581
710
34,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,679
Gold Earned
47,694
589
Minions Killed
535
0
Camps Cleared
0
2,305,229
Distance Traveled
2,098,509
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,761
444
123
6
0
434,736
0
W
Thanatos
12,521
569
146
7
0
524,059
0
W
Hachiman
13,824
628
205
9
0
408,601
3
W
Kuzenbo
9,691
441
31
1
0
465,412
5
L
Ishtar
10,104
459
171
8
0
396,374
0
W
Janus
11,096
504
152
7
0
450,957
4
L
Amaterasu
9,283
422
83
4
0
433,129
0
L
Chang'e
9,044
411
97
4
0
404,084
1
L
Aphrodite
9,502
432
61
3
0
430,186
8
W
Cu Chulainn
9,547
434
55
3
0
456,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role