Player Matchup

Kuzenbo
Kuzenbo
GutterBeans
Kuzenbo
Level 29
God Stats
2W - 1L
1,359 SR
Queue Stats
24W - 50L
1,293 Elo+
Party 1
Poseidon
Poseidon
Shade_User_18
Poseidon
Level 88
God Stats
3W - 0L
1,732 SR
Queue Stats
35W - 31L
1,418 Elo+
Solo
Thanatos
Thanatos
Trufflebutt8336
Thanatos
Level 46
God Stats
2W - 2L
1,408 SR
Queue Stats
9W - 17L
1,291 Elo+
Solo
Danzaburou
Danzaburou
iValue
Danzaburou
Level 87
God Stats
1W - 0L
1,533 SR
Queue Stats
10W - 8L
1,423 Elo+
Party 1
Neith
Neith
uDont-play-Anuff
Neith
Level 69
God Stats
3W - 0L
1,686 SR
Queue Stats
3W - 2L
1,319 Elo+
Solo
Team Averages
Level 64
1,544 SR
1,349 Elo+

VS

Team Averages
Level 38
1,417 SR
1,299 Elo+
Fenrir
Fenrir
Anwyp
Fenrir
Level 42
God Stats
0W - 1L
1,665 SR
Queue Stats
7W - 15L
1,282 Elo+
Party 3
Nu Wa
Nu Wa
Ballin_Bobert
Nu Wa
Level 54
God Stats
7W - 6L
1,466 SR
Queue Stats
97W - 142L
1,462 Elo+
Solo
Odin
Odin
Extreme160
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,232 Elo+
Party 3
Artemis
Artemis
MaussS2
Artemis
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
25W - 44L
1,217 Elo+
Party 2
Maui
Maui
xXxBanxXx3324
Maui
Level 49
God Stats
0W - 2L
1,161 SR
Queue Stats
100W - 140L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GutterBeans
Kuzenbo
16
6 / 2 / 9
11,599
580
6,919
13,048
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Shade_User_18
Poseidon
16
7 / 2 / 11
11,682
584
16,143
13,844
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
18
3 / 3 / 5
11,527
576
5,462
17,411
8,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
iValue
Danzaburou
17
5 / 1 / 7
11,815
591
19,114
15,929
7,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 0 / 7
12,040
602
15,814
10,549
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anwyp
Fenrir
15
5 / 11 / 2
9,446
472
10,200
24,284
13,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

2
0 / 1 / 1
5,794
290
0
1,271
188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 4
8,286
414
6,621
20,804
19,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
MaussS2
Artemis
12
0 / 8 / 2
7,904
395
10,256
16,019
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 4
9,094
455
5,129
21,208
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
30
Kills
7
8
Deaths
31
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anwyp
Fenrir
5
11
2
0.55
L
0
1
1
0.5
L
0
7
4
0.29
W
Kuzenbo
GutterBeans
Kuzenbo
6
2
9
5.25
L
Artemis
MaussS2
Artemis
0
8
2
0.13
W
Poseidon
Shade_User_18
Poseidon
7
2
11
6.25
W
Thanatos
3
3
5
1.83
W
Danzaburou
iValue
Danzaburou
5
1
7
8.5
W
9
0
7
12.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,452
Damage
32,206
70,781
Taken
83,586
46,293
Mitigated
59,216
30,950
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anwyp
Fenrir
10,200
3,069
0
2,837
24,284
13,016
0
7,057
17,227
0
60,340
L
0
0
0
0
1,271
188
0
0
1,271
95
0
L
6,621
967
0
1,031
20,804
19,489
0
6,490
14,314
0
41,613
W
Kuzenbo
GutterBeans
Kuzenbo
6,919
2,554
0
1,062
13,048
19,485
655
624
12,424
38,919
0
L
Artemis
MaussS2
Artemis
10,256
2,702
0
1,664
16,019
6,033
0
3,983
12,036
0
52,960
W
Poseidon
Shade_User_18
Poseidon
16,143
2,816
479
3,923
13,844
5,661
2,533
1,719
12,125
75,083
0
W
Thanatos
5,462
1,095
0
13,977
17,411
8,084
450
391
15,877
0
109,968
W
Danzaburou
iValue
Danzaburou
19,114
11,151
0
6,808
15,929
7,625
6,295
2,630
13,299
0
117,414
W
15,814
10,146
118
4,583
10,549
5,438
4,216
457
10,092
0
76,374
L
5,129
308
0
2,218
21,208
20,490
0
5,532
15,676
20,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,663
Gold Earned
40,524
550
Minions Killed
247
0
Camps Cleared
0
1,812,108
Distance Traveled
1,356,050
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,446
472
76
4
0
351,128
3
L
Nu Wa
5,794
290
0
0
0
17,152
0
L
Odin
8,286
414
50
3
0
356,935
0
W
Kuzenbo
11,599
580
51
3
0
361,833
0
L
Artemis
7,904
395
99
5
0
292,150
2
W
Poseidon
11,682
584
99
5
0
394,511
0
W
Thanatos
11,527
576
149
7
0
385,358
0
W
Danzaburou
11,815
591
142
7
0
332,782
0
W
Neith
12,040
602
109
5
0
337,624
1
L
Maui
9,094
455
22
1
0
338,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role