Player Matchup

Apollo
Apollo
Silver II
AttractedCastle
Apollo
Silver II
Level 114
God Stats
1W - 1L
1,735 SR
Queue Stats
348W - 374L
892 MMR
Solo
Bastet
Bastet
Silver II
DimitrisKerkyra
Bastet
Silver II
Level 125
God Stats
4W - 10L
1,491 SR
Queue Stats
210W - 231L
1,000 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
Evaxz1990
Baron Samedi
Bronze II
Level 151
God Stats
0W - 3L
1,406 SR
Queue Stats
17W - 37L
846 MMR
Solo
Artemis
Artemis
Silver II
Fate_DNG
Artemis
Silver II
Level 123
God Stats
1W - 2L
1,615 SR
Queue Stats
295W - 307L
1,032 MMR
Solo
Ares
Ares
Silver III
teen killi
Ares
Silver III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
930 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,549 SR
940 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,567 SR
1,171 MMR
Nox
Nox
Silver II
 
Nox
Silver II
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
SirCrazybone
Cerberus
Silver III
Level 89
God Stats
4W - 4L
1,429 SR
Queue Stats
32W - 36L
1,017 MMR
Solo
Skadi
Skadi
Silver II
T4CO_Dudesde
Skadi
Silver II
Level 108
God Stats
3W - 5L
1,887 SR
Queue Stats
237W - 263L
998 MMR
Solo
Mercury
Mercury
Silver III
Von Schwein8598
Mercury
Silver III
Level 124
God Stats
4W - 3L
1,521 SR
Queue Stats
130W - 151L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,001
636
3,308
8,030
2,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
5,781
526
3,667
9,668
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Evaxz1990
Baron Samedi
10
0 / 5 / 0
5,788
526
3,793
8,027
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Fate_DNG
Artemis
11
2 / 2 / 0
6,215
565
5,356
6,050
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 1
4,903
446
1,707
13,017
8,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
HachimanSun WukongArachneTyr

VS

Bans
HadesMaman BrigitteThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 0 / 2
7,623
693
7,177
4,579
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
11
2 / 1 / 7
6,965
633
4,377
8,485
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SirCrazybone
Cerberus
11
0 / 0 / 0
5,965
542
5,382
9,699
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 1
6,537
594
7,569
7,999
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 2
6,290
572
1,111
8,078
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
12
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
2
6
W
Sylvanus
 
Sylvanus
2
1
7
5.5
L
0
0
0
0
L
0
1
2
1
L
Baron Samedi
Evaxz1990
Baron Samedi
0
5
0
0
L
Artemis
Fate_DNG
Artemis
2
2
0
1
W
Cerberus
SirCrazybone
Cerberus
0
0
0
0
W
3
1
1
3.5
W
2
0
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
25,616
44,792
Taken
38,840
20,422
Mitigated
23,059
12,625
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,177
505
145
1,631
4,579
2,039
401
1,834
2,595
62,683
0
W
Sylvanus
 
Sylvanus
4,377
1,443
1,641
4,223
8,485
7,895
84
2,867
5,520
19,082
0
L
3,308
1,607
0
4,072
8,030
2,609
354
5,100
2,930
0
50,210
L
3,667
1,365
0
3,338
9,668
3,309
0
2,055
7,613
0
41,844
L
Baron Samedi
Evaxz1990
Baron Samedi
3,793
836
180
1,456
8,027
3,801
0
4,996
3,031
37,471
0
L
Artemis
Fate_DNG
Artemis
5,356
697
0
883
6,050
2,400
0
728
5,322
0
46,494
W
Cerberus
SirCrazybone
Cerberus
5,382
258
0
4,504
9,699
6,266
0
0
9,699
37,166
0
W
7,569
3,158
0
1,617
7,999
3,047
14
419
7,580
0
55,060
W
1,111
101
0
2,844
8,078
3,812
0
120
7,946
0
42,133
L
1,707
494
90
2,606
13,017
8,303
0
4,057
8,960
8,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
33,380
338
Minions Killed
370
0
Camps Cleared
0
1,050,917
Distance Traveled
1,122,661
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,623
693
118
11
0
250,022
2
W
Sylvanus
6,965
633
23
2
0
179,783
4
L
Apollo
7,001
636
98
9
0
224,707
4
L
Bastet
5,781
526
57
5
0
245,526
4
L
Baron Samedi
5,788
526
76
7
0
182,894
1
L
Artemis
6,215
565
76
7
0
207,132
0
W
Cerberus
5,965
542
76
7
0
206,762
0
W
Skadi
6,537
594
87
8
0
209,642
2
W
Mercury
6,290
572
66
6
0
276,452
4
L
Ares
4,903
446
31
3
0
190,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role