Player Matchup

Pele
Pele
Bronze III
 
Pele
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
BigDadiTurtle
Baron Samedi
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,552 MMR
Party 1
Mulan
Mulan
Bronze III
CharlieKun
Mulan
Bronze III
Level 157
God Stats
1W - 1L
1,567 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Cortes2PAC
Hachiman
Gold V
Level 158
God Stats
2W - 1L
1,870 SR
Queue Stats
15W - 17L
1,501 MMR
Solo
Sobek
Sobek
Gold V
T Ruhh CEO
Sobek
Gold V
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,485 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,587 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,495 SR
1,505 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
BojangBoogami
Geb
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,494 MMR
Solo
Xbalanque
Xbalanque
Gold IV
JerryMaster2
Xbalanque
Gold IV
Level 61
God Stats
2W - 1L
1,455 SR
Queue Stats
77W - 77L
1,495 MMR
Solo
Kukulkan
Kukulkan
Platinum V
TTVTrixy
Kukulkan
Platinum V
Level 120
God Stats
5W - 2L
1,551 SR
Queue Stats
194W - 191L
1,751 MMR
Party 2
Hades
Hades
Gold V
iGrope_n_Choke
Hades
Gold V
Level 69
God Stats
0W - 4L
1,470 SR
Queue Stats
35W - 42L
1,288 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 3 / 6
9,442
555
7,268
15,881
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BigDadiTurtle
Baron Samedi
16
4 / 4 / 4
10,713
630
7,359
13,425
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
17
5 / 0 / 1
11,019
648
10,872
13,959
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Cortes2PAC
Hachiman
17
4 / 1 / 5
11,083
652
7,079
14,451
6,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
14
2 / 1 / 10
10,069
592
5,170
18,310
22,664
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayAthenaAchillesThoth

VS

Bans
Maman BrigitteChernobogThorBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 5 / 2
9,541
561
8,842
18,043
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 2
7,155
421
4,633
10,027
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JerryMaster2
Xbalanque
1
0 / 0 / 0
5,134
302
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TTVTrixy
Kukulkan
16
2 / 6 / 3
9,156
539
14,099
12,101
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 3 / 0
9,087
535
7,948
14,391
9,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
8
9
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
3
6
1.67
L
Arachne
 
Arachne
4
5
2
1
W
Baron Samedi
BigDadiTurtle
Baron Samedi
4
4
4
1.5
L
1
3
2
0.67
W
Mulan
5
0
1
5.5
W
Hachiman
Cortes2PAC
Hachiman
4
1
5
6.5
L
Xbalanque
JerryMaster2
Xbalanque
0
0
0
0
W
Sobek
2
1
10
7
L
Kukulkan
TTVTrixy
Kukulkan
2
6
3
0.58
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,748
Damage
35,522
76,026
Taken
54,562
56,868
Mitigated
29,541
30,223
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,268
1,967
0
3,156
15,881
6,320
189
2,777
13,104
0
66,341
L
Arachne
 
Arachne
8,842
5,860
0
6,514
18,043
8,290
673
4,817
13,226
0
80,875
W
Baron Samedi
BigDadiTurtle
Baron Samedi
7,359
312
1,124
4,194
13,425
9,192
1,867
7,702
5,723
86,603
0
L
4,633
490
0
1,158
10,027
7,083
0
2,063
7,964
23,946
0
W
Mulan
10,872
901
0
8,916
13,959
12,658
1,067
5,636
8,323
0
75,606
W
Hachiman
Cortes2PAC
Hachiman
7,079
4,229
0
7,731
14,451
6,034
7,277
4,997
9,454
0
95,275
L
Xbalanque
JerryMaster2
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
5,170
536
0
5,102
18,310
22,664
617
7,880
10,430
26,894
0
L
Kukulkan
TTVTrixy
Kukulkan
14,099
471
0
500
12,101
5,088
0
5,169
6,775
83,399
0
L
7,948
290
35
7,358
14,391
9,080
416
480
12,937
69,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,326
Gold Earned
40,073
513
Minions Killed
424
0
Camps Cleared
0
1,727,321
Distance Traveled
1,225,387
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,442
555
100
6
0
397,445
1
L
Arachne
9,541
561
127
7
0
349,689
0
W
Baron Samedi
10,713
630
136
8
0
320,596
0
L
Geb
7,155
421
28
2
0
241,314
0
W
Mulan
11,019
648
107
6
0
362,271
0
W
Hachiman
11,083
652
134
8
0
324,095
3
L
Xbalanque
5,134
302
0
0
0
6,151
0
W
Sobek
10,069
592
36
2
0
322,914
0
L
Kukulkan
9,156
539
135
8
0
317,888
2
L
Hades
9,087
535
134
8
0
310,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role