Player Matchup

Cthulhu
Cthulhu
Bonceros30
Cthulhu
Level 76
God Stats
14W - 5L
1,687 SR
Queue Stats
223W - 177L
1,569 Elo+
Party 4
Ra
Ra
Jewfue
Ra
Level 86
God Stats
6W - 3L
1,751 SR
Queue Stats
17W - 18L
1,521 Elo+
Party 2
Thanatos
Thanatos
Juicagee
Thanatos
Level 126
God Stats
7W - 5L
1,575 SR
Queue Stats
57W - 52L
1,596 Elo+
Party 2
Bellona
Bellona
Tomlins
Bellona
Level 97
God Stats
3W - 2L
1,687 SR
Queue Stats
17W - 19L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
blasfern
Heimdallr
Level 109
God Stats
2W - 2L
1,581 SR
Queue Stats
279W - 225L
1,544 Elo+
Party 4
Team Averages
Level 99
1,656 SR
1,556 Elo+

VS

Team Averages
Level 107
1,679 SR
1,636 Elo+
Skadi
Skadi
A1nZ0oL9own
Skadi
Level 108
God Stats
2W - 2L
1,637 SR
Queue Stats
71W - 66L
1,559 Elo+
Party 3
Izanami
Izanami
Sxript
Izanami
Level 87
God Stats
1W - 3L
1,602 SR
Queue Stats
13W - 6L
1,705 Elo+
Party 3
Persephone
Persephone
TheCuteTwink
Persephone
Level 128
God Stats
2W - 2L
1,732 SR
Queue Stats
70W - 36L
1,656 Elo+
Party 1
Osiris
Osiris
Yukii07
Osiris
Level 129
God Stats
14W - 19L
1,586 SR
Queue Stats
301W - 266L
1,608 Elo+
Party 3
Fenrir
Fenrir
thedanceparty
Fenrir
Level 82
God Stats
2W - 1L
1,838 SR
Queue Stats
49W - 28L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bonceros30
Cthulhu
10
2 / 0 / 4
5,864
586
2,986
8,687
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ra
12
3 / 1 / 1
6,561
656
4,763
4,333
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Juicagee
Thanatos
11
1 / 0 / 2
5,680
568
2,533
11,059
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Tomlins
Bellona
11
1 / 1 / 0
5,447
545
4,402
10,736
11,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
blasfern
Heimdallr
11
1 / 0 / 2
6,021
602
5,252
5,776
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,712
471
2,489
4,937
2,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Sxript
Izanami
9
0 / 1 / 0
5,151
515
3,636
5,345
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TheCuteTwink
Persephone
10
1 / 2 / 0
6,285
629
3,612
6,056
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Yukii07
Osiris
11
0 / 1 / 1
6,561
656
7,178
9,391
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
5,608
561
4,266
9,011
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cthulhu
Bonceros30
Cthulhu
2
0
4
4
W
Ra
3
1
1
3.5
W
Thanatos
Juicagee
Thanatos
1
0
2
2
L
Izanami
Sxript
Izanami
0
1
0
0
L
Persephone
TheCuteTwink
Persephone
1
2
0
0.5
W
Bellona
Tomlins
Bellona
1
1
0
1
L
Osiris
Yukii07
Osiris
0
1
1
0.5
W
Heimdallr
blasfern
Heimdallr
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
21,181
40,591
Taken
34,740
24,363
Mitigated
19,269
19,608
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,489
908
0
948
4,937
2,709
0
2,254
2,600
0
15,925
W
Cthulhu
Bonceros30
Cthulhu
2,986
361
1,530
2,700
8,687
5,157
0
300
8,045
20,227
0
W
Ra
4,763
84
432
839
4,333
1,496
391
1,380
2,914
54,339
0
W
Thanatos
Juicagee
Thanatos
2,533
893
0
8,408
11,059
4,063
0
1,932
9,127
0
51,475
L
Izanami
Sxript
Izanami
3,636
2,334
0
1,060
5,345
1,568
0
486
4,859
0
32,799
L
Persephone
TheCuteTwink
Persephone
3,612
217
0
1,102
6,056
1,724
0
2,346
3,655
45,678
0
W
Bellona
Tomlins
Bellona
4,402
2,005
0
2,680
10,736
11,513
0
0
10,736
0
35,515
L
Osiris
Yukii07
Osiris
7,178
3,298
0
4,693
9,391
9,694
0
0
9,391
0
51,510
W
Heimdallr
blasfern
Heimdallr
5,252
3,439
0
3,019
5,776
2,134
753
0
5,708
0
46,408
L
4,266
378
0
1,056
9,011
3,574
0
2,404
6,486
0
47,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
28,317
352
Minions Killed
345
0
Camps Cleared
0
1,127,551
Distance Traveled
1,129,432
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,712
471
38
4
0
238,808
0
W
Cthulhu
5,864
586
23
2
0
229,440
4
W
Ra
6,561
656
111
11
0
219,975
0
W
Thanatos
5,680
568
79
8
0
254,084
0
L
Izanami
5,151
515
67
7
0
225,166
0
L
Persephone
6,285
629
84
8
0
230,052
1
W
Bellona
5,447
545
67
7
0
217,812
0
L
Osiris
6,561
656
83
8
0
196,844
0
W
Heimdallr
6,021
602
72
7
0
206,240
2
L
Fenrir
5,608
561
73
7
0
238,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role