Player Matchup

Loki
Loki
Auggi Dogg
Loki
Level 117
God Stats
16W - 26L
1,459 SR
Queue Stats
1,048W - 1,062L
1,470 Elo+
Solo
Sobek
Sobek
Dex21YT
Sobek
Level 157
God Stats
1W - 2L
1,325 SR
Queue Stats
107W - 101L
1,588 Elo+
Solo
Chang'e
Chang'e
Gay_Canadian
Chang'e
Level 144
God Stats
3W - 3L
1,398 SR
Queue Stats
86W - 42L
1,653 Elo+
Party 2
Mulan
Mulan
Zelehkiel
Mulan
Level 153
God Stats
33W - 16L
1,666 SR
Queue Stats
137W - 101L
1,636 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yazzzberry
Ah Muzen Cab
Level 70
God Stats
5W - 4L
1,477 SR
Queue Stats
99W - 62L
1,637 Elo+
Party 2
Team Averages
Level 128
1,465 SR
1,597 Elo+

VS

Team Averages
Level 120
1,513 SR
1,545 Elo+
Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LIMPY_BIZKIT
Ne Zha
Level 147
God Stats
27W - 20L
1,635 SR
Queue Stats
240W - 255L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
alexis45
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Solo
Maman Brigitte
Maman Brigitte
donni_bravo
Maman Brigitte
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 1
King Arthur
King Arthur
xDeltaSniperzx
King Arthur
Level 157
God Stats
0W - 3L
1,429 SR
Queue Stats
290W - 272L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
10,204
1,020
9,619
5,696
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Dex21YT
Sobek
16
1 / 1 / 12
10,152
1,015
11,523
13,351
15,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Gay_Canadian
Chang'e
16
7 / 2 / 3
11,217
1,122
15,767
9,526
3,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mulan
Zelehkiel
Mulan
16
3 / 0 / 12
10,153
1,015
12,705
9,912
12,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
yazzzberry
Ah Muzen Cab
16
2 / 0 / 10
9,789
979
15,035
6,230
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

303

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 8 / 0
8,767
877
7,721
13,422
7,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
15
0 / 2 / 2
9,245
925
10,588
13,603
7,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
alexis45
Kumbhakarna
14
0 / 0 / 1
8,804
880
4,370
11,122
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Maman Brigitte
donni_bravo
Maman Brigitte
14
2 / 5 / 1
9,661
966
5,930
16,552
7,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
xDeltaSniperzx
King Arthur
14
1 / 1 / 1
9,354
935
12,032
14,755
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
16
Kills
3
3
Deaths
16
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
8
0
0
W
3
0
11
8.5
W
Sobek
Dex21YT
Sobek
1
1
12
7
W
Chang'e
Gay_Canadian
Chang'e
7
2
3
4.25
L
Ne Zha
0
2
2
0.5
W
Mulan
Zelehkiel
Mulan
3
0
12
9
L
Kumbhakarna
alexis45
Kumbhakarna
0
0
1
0.5
L
Maman Brigitte
donni_bravo
Maman Brigitte
2
5
1
0.5
L
King Arthur
xDeltaSniperzx
King Arthur
1
1
1
1.5
W
Ah Muzen Cab
yazzzberry
Ah Muzen Cab
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,649
Damage
40,641
44,715
Taken
69,454
35,748
Mitigated
36,338
8,752
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,721
57
99
1,679
13,422
7,056
0
3,724
9,698
21,892
0
W
9,619
451
0
124
5,696
2,272
0
2,888
2,808
0
23,045
W
Sobek
Dex21YT
Sobek
11,523
291
0
2,099
13,351
15,683
0
5,167
8,184
27,589
0
W
Chang'e
Gay_Canadian
Chang'e
15,767
660
2,341
2,136
9,526
3,363
0
3,311
6,215
45,107
0
L
Ne Zha
10,588
2,097
0
1,727
13,603
7,114
0
5,394
8,209
0
36,082
W
Mulan
Zelehkiel
Mulan
12,705
695
0
1,587
9,912
12,243
0
5,365
4,547
2,894
16,944
L
Kumbhakarna
alexis45
Kumbhakarna
4,370
266
0
0
11,122
5,892
0
5,628
5,494
10,393
0
L
Maman Brigitte
donni_bravo
Maman Brigitte
5,930
444
0
1,171
16,552
7,365
0
7,713
8,839
17,319
0
L
King Arthur
xDeltaSniperzx
King Arthur
12,032
1,146
0
1,371
14,755
8,911
0
6,975
7,780
0
27,782
W
Ah Muzen Cab
yazzzberry
Ah Muzen Cab
15,035
5,435
0
465
6,230
2,187
0
1,290
4,940
0
31,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
45,831
198
Minions Killed
167
11
Camps Cleared
3
954,353
Distance Traveled
905,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,767
877
52
5
2
139,233
0
W
Loki
10,204
1,020
21
2
6
216,991
0
W
Sobek
10,152
1,015
21
2
0
195,470
0
W
Chang'e
11,217
1,122
94
9
4
180,236
0
L
Ne Zha
9,245
925
42
4
1
213,880
0
W
Mulan
10,153
1,015
26
3
0
187,213
0
L
Kumbhakarna
8,804
880
15
2
0
171,781
0
L
Maman Brigitte
9,661
966
28
3
0
190,718
0
L
King Arthur
9,354
935
30
3
0
190,284
0
W
Ah Muzen Cab
9,789
979
36
4
1
174,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role