Player Matchup

Arachne
Arachne
N1ckiStan69
Arachne
Level 127
God Stats
1W - 2L
1,314 SR
Queue Stats
64W - 75L
1,513 Elo+
Party 2
King Arthur
King Arthur
Rawrx3Susanowo
King Arthur
Level 107
God Stats
0W - 1L
1,716 SR
Queue Stats
33W - 39L
1,502 Elo+
Party 2
Maui
Maui
RowsertheDragon
Maui
Level 115
God Stats
0W - 4L
1,237 SR
Queue Stats
11W - 25L
1,327 Elo+
Party 2
Artemis
Artemis
ShinigamiSoul01
Artemis
Level 84
God Stats
1W - 2L
1,422 SR
Queue Stats
35W - 37L
1,549 Elo+
Party 2
Discordia
Discordia
TheDomeLord
Discordia
Level 113
God Stats
0W - 2L
1,179 SR
Queue Stats
20W - 28L
1,493 Elo+
Party 2
Team Averages
Level 109
1,373 SR
1,477 Elo+

VS

Team Averages
Level 128
1,555 SR
1,541 Elo+
Ymir
Ymir
CptnInk
Ymir
Level 129
God Stats
5W - 5L
1,481 SR
Queue Stats
735W - 625L
1,592 Elo+
Solo
Izanami
Izanami
Detenation115
Izanami
Level 145
God Stats
1W - 1L
1,450 SR
Queue Stats
77W - 77L
1,506 Elo+
Solo
Tiamat
Tiamat
Goplayarena
Tiamat
Level 123
God Stats
3W - 0L
1,800 SR
Queue Stats
151W - 119L
1,547 Elo+
Party 1
Arachne
Arachne
OneTapSkadi
Arachne
Level 125
God Stats
54W - 52L
1,543 SR
Queue Stats
164W - 162L
1,499 Elo+
Party 1
Poseidon
Poseidon
cTip
Poseidon
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 25L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
N1ckiStan69
Arachne
14
1 / 4 / 0
8,259
459
5,852
17,413
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Rawrx3Susanowo
King Arthur
14
2 / 3 / 0
8,998
500
12,864
18,434
18,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 2
7,113
395
3,859
14,048
12,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 4 / 0
9,275
515
8,478
13,434
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TheDomeLord
Discordia
15
0 / 2 / 1
8,588
477
7,932
8,257
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CptnInk
Ymir
12
1 / 1 / 7
8,551
475
9,250
18,185
17,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
17
5 / 1 / 2
10,915
606
8,499
10,648
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
1 / 1 / 4
9,731
541
12,050
6,578
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
OneTapSkadi
Arachne
15
7 / 0 / 3
9,538
530
11,046
11,958
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
cTip
Poseidon
13
2 / 2 / 4
8,772
487
6,343
11,355
6,320
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
16
16
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
CptnInk
Ymir
1
1
7
4.5
W
Izanami
5
1
2
6
W
Tiamat
1
1
4
3
L
Arachne
N1ckiStan69
Arachne
1
4
0
0.25
W
Arachne
OneTapSkadi
Arachne
7
0
3
8.5
L
King Arthur
Rawrx3Susanowo
King Arthur
2
3
0
0.67
L
0
3
2
0.33
L
2
4
0
0.5
L
Discordia
TheDomeLord
Discordia
0
2
1
0.25
W
Poseidon
cTip
Poseidon
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,985
Damage
47,188
71,586
Taken
58,724
46,878
Mitigated
38,636
12,885
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CptnInk
Ymir
9,250
2,351
0
3,984
18,185
17,789
0
6,720
11,047
37,141
0
W
Izanami
8,499
5,064
0
3,030
10,648
3,846
1,050
1,030
9,590
0
107,476
W
Tiamat
12,050
511
0
2,002
6,578
5,581
0
1,660
4,795
100,072
0
L
Arachne
N1ckiStan69
Arachne
5,852
4,051
0
5,218
17,413
7,591
0
5,843
11,570
0
84,179
W
Arachne
OneTapSkadi
Arachne
11,046
7,193
0
4,943
11,958
5,100
0
1,929
9,925
0
67,258
L
King Arthur
Rawrx3Susanowo
King Arthur
12,864
2,084
0
500
18,434
18,484
0
7,196
11,238
456
70,700
L
3,859
1,294
499
1,954
14,048
12,473
0
8,557
5,491
18,986
0
L
8,478
3,822
0
3,464
13,434
5,100
668
1,521
11,913
0
78,412
L
Discordia
TheDomeLord
Discordia
7,932
629
0
1,250
8,257
3,230
0
4,526
3,731
81,637
0
W
Poseidon
cTip
Poseidon
6,343
1,448
0
5,434
11,355
6,320
544
419
10,936
52,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
47,507
546
Minions Killed
566
0
Camps Cleared
0
1,801,601
Distance Traveled
1,842,700
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,551
475
33
2
0
357,651
9
W
Izanami
10,915
606
183
10
0
343,448
0
W
Tiamat
9,731
541
171
10
0
352,122
6
L
Arachne
8,259
459
126
7
0
393,653
0
W
Arachne
9,538
530
90
5
0
452,539
0
L
King Arthur
8,998
500
91
5
0
384,750
0
L
Maui
7,113
395
28
2
0
364,162
4
L
Artemis
9,275
515
127
7
0
318,704
0
L
Discordia
8,588
477
174
10
0
340,332
4
W
Poseidon
8,772
487
89
5
0
336,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role