Player Matchup

Izanami
Izanami
GentexG
Izanami
Level 105
God Stats
2W - 2L
1,541 SR
Queue Stats
118W - 119L
1,416 Elo+
Party 1
Lancelot
Lancelot
ImTruu
Lancelot
Level 107
God Stats
9W - 5L
1,408 SR
Queue Stats
189W - 204L
1,412 Elo+
Solo
Cerberus
Cerberus
LazyEYE420
Cerberus
Level 53
God Stats
4W - 1L
1,582 SR
Queue Stats
14W - 14L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
aetiumn01
Baron Samedi
Level 107
God Stats
13W - 15L
1,429 SR
Queue Stats
108W - 110L
1,413 Elo+
Party 1
Bakasura
Bakasura
squrrel2
Bakasura
Level 67
God Stats
22W - 8L
1,644 SR
Queue Stats
236W - 225L
1,452 Elo+
Solo
Team Averages
Level 88
1,521 SR
1,410 Elo+

VS

Team Averages
Level 86
1,470 SR
1,349 Elo+
Sun Wukong
Sun Wukong
Ahrul-CR
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,309 Elo+
Solo
Terra
Terra
Dinoking WWE
Terra
Level 102
God Stats
3W - 4L
1,400 SR
Queue Stats
179W - 168L
1,373 Elo+
Party 2
Ah Puch
Ah Puch
Guardian0611
Ah Puch
Level 76
God Stats
0W - 4L
1,411 SR
Queue Stats
25W - 39L
1,369 Elo+
Solo
Skadi
Skadi
le squam
Skadi
Level 59
God Stats
16W - 19L
1,458 SR
Queue Stats
82W - 96L
1,333 Elo+
Party 2
Cliodhna
Cliodhna
oregn
Cliodhna
Level 88
God Stats
5W - 3L
1,582 SR
Queue Stats
42W - 48L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GentexG
Izanami
12
1 / 2 / 4
7,742
516
8,289
8,723
3,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
ImTruu
Lancelot
15
5 / 3 / 0
9,776
652
9,863
13,675
10,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
LazyEYE420
Cerberus
12
0 / 1 / 4
7,769
518
6,266
18,916
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
aetiumn01
Baron Samedi
16
7 / 1 / 1
9,888
659
7,840
7,730
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
squrrel2
Bakasura
16
3 / 0 / 7
9,312
621
7,585
16,532
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahrul-CR
Sun Wukong
12
2 / 2 / 0
7,469
498
6,775
12,000
8,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 2
7,243
483
7,422
15,242
10,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Guardian0611
Ah Puch
11
2 / 5 / 0
7,200
480
8,226
11,873
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
le squam
Skadi
11
1 / 2 / 2
6,568
438
8,678
8,661
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
oregn
Cliodhna
11
1 / 5 / 1
7,034
469
7,942
13,635
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ahrul-CR
Sun Wukong
2
2
0
1
L
1
2
2
1
W
Izanami
GentexG
Izanami
1
2
4
1.5
L
Ah Puch
Guardian0611
Ah Puch
2
5
0
0.4
W
Lancelot
ImTruu
Lancelot
5
3
0
1.67
W
Cerberus
LazyEYE420
Cerberus
0
1
4
2
W
Baron Samedi
aetiumn01
Baron Samedi
7
1
1
7.5
L
Skadi
le squam
Skadi
1
2
2
1
L
Cliodhna
oregn
Cliodhna
1
5
1
0.3
W
Bakasura
squrrel2
Bakasura
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
39,043
65,576
Taken
61,411
38,843
Mitigated
30,405
23,690
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ahrul-CR
Sun Wukong
6,775
1,157
0
206
12,000
8,795
0
344
11,435
0
43,799
L
7,422
747
1,312
3,015
15,242
10,062
0
4,917
10,255
39,093
0
W
Izanami
GentexG
Izanami
8,289
5,883
0
2,485
8,723
3,268
736
3,821
4,902
0
65,070
L
Ah Puch
Guardian0611
Ah Puch
8,226
349
0
1,440
11,873
3,842
0
5,242
6,320
52,301
0
W
Lancelot
ImTruu
Lancelot
9,863
1,716
0
5,176
13,675
10,036
290
848
12,827
0
68,160
W
Cerberus
LazyEYE420
Cerberus
6,266
539
321
7,851
18,916
14,307
343
5,629
13,287
38,871
0
W
Baron Samedi
aetiumn01
Baron Samedi
7,840
435
283
1,657
7,730
3,780
700
4,190
3,540
70,263
0
L
Skadi
le squam
Skadi
8,678
4,196
0
470
8,661
3,005
0
2,600
5,991
0
44,802
L
Cliodhna
oregn
Cliodhna
7,942
1,008
143
3,328
13,635
4,701
0
1,162
12,191
0
54,009
W
Bakasura
squrrel2
Bakasura
7,585
4,886
0
5,917
16,532
7,452
0
2,040
14,492
0
72,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
35,514
570
Minions Killed
331
0
Camps Cleared
0
1,527,202
Distance Traveled
1,396,321
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,469
498
66
4
0
254,226
0
L
Terra
7,243
483
44
3
0
324,018
0
W
Izanami
7,742
516
93
6
0
257,942
6
L
Ah Puch
7,200
480
87
6
0
244,628
0
W
Lancelot
9,776
652
117
8
0
312,241
0
W
Cerberus
7,769
518
95
6
0
288,102
4
W
Baron Samedi
9,888
659
141
9
0
300,894
2
L
Skadi
6,568
438
62
4
0
289,525
1
L
Cliodhna
7,034
469
72
5
0
283,924
0
W
Bakasura
9,312
621
124
8
0
368,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role