Player Matchup

Anubis
Anubis
ApexllVll
Anubis
Level 60
God Stats
7W - 6L
1,513 SR
Queue Stats
313W - 320L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
FongPro123
Kuzenbo
Level 80
God Stats
1W - 1L
1,315 SR
Queue Stats
65W - 54L
1,520 Elo+
Party 2
Neith
Neith
Gore2I7
Neith
Level 104
God Stats
1W - 1L
1,321 SR
Queue Stats
7W - 7L
1,418 Elo+
Solo
Chang'e
Chang'e
RagingJiggles
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,374 Elo+
Solo
Amaterasu
Amaterasu
nexto102
Amaterasu
Level 130
God Stats
1W - 0L
1,366 SR
Queue Stats
41W - 23L
1,596 Elo+
Party 2
Team Averages
Level 96
1,403 SR
1,481 Elo+

VS

Team Averages
Level 43
1,500 SR
1,260 Elo+
Guan Yu
Guan Yu
Just-Codi
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,498 Elo+
Solo
Ymir
Ymir
Ku2z
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Khepri
Khepri
l3raydenWarke
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Medusa
Medusa
oh3z
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Hades
Hades
saltysavage121
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ApexllVll
Anubis
16
12 / 2 / 23
10,363
1,036
17,961
9,595
5,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
FongPro123
Kuzenbo
12
1 / 3 / 18
8,070
807
4,632
9,318
11,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gore2I7
Neith
18
9 / 0 / 32
10,700
1,070
18,534
8,871
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
16
7 / 1 / 30
9,778
978
14,888
10,029
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
nexto102
Amaterasu
16
17 / 3 / 22
10,662
1,066
18,060
26,684
19,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Just-Codi
Guan Yu
14
5 / 6 / 0
8,531
853
8,417
15,412
15,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Ku2z
Ymir
12
0 / 8 / 1
6,880
688
7,668
14,976
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 9 / 2
7,275
728
4,741
14,556
5,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
oh3z
Medusa
12
0 / 10 / 2
6,582
658
8,634
15,637
5,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
1 / 13 / 1
6,313
631
8,250
17,754
8,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
13
46
Kills
7
9
Deaths
46
125
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
ApexllVll
Anubis
12
2
23
11.75
W
Kuzenbo
FongPro123
Kuzenbo
1
3
18
3.33
W
Neith
Gore2I7
Neith
9
0
32
25
L
Guan Yu
Just-Codi
Guan Yu
5
6
0
0.83
L
Ymir
Ku2z
Ymir
0
8
1
0.06
W
Chang'e
7
1
30
22
L
1
9
2
0.22
W
Amaterasu
nexto102
Amaterasu
17
3
22
9.33
L
Medusa
oh3z
Medusa
0
10
2
0.1
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,075
Damage
37,710
64,497
Taken
78,335
42,719
Mitigated
43,922
36,069
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ApexllVll
Anubis
17,961
460
257
3,224
9,595
5,087
1,272
2,825
6,770
32,658
0
W
Kuzenbo
FongPro123
Kuzenbo
4,632
1,696
1,383
1,970
9,318
11,386
399
2,996
6,322
6,220
0
W
Neith
Gore2I7
Neith
18,534
7,782
447
2,990
8,871
3,813
3,101
3,954
4,917
0
36,068
L
Guan Yu
Just-Codi
Guan Yu
8,417
286
767
1,997
15,412
15,860
0
8,485
6,769
0
14,434
L
Ymir
Ku2z
Ymir
7,668
1,444
135
782
14,976
7,622
0
7,587
7,218
16,542
0
W
Chang'e
14,888
422
5,653
4,692
10,029
3,389
1,669
4,989
5,040
27,065
0
L
4,741
748
0
0
14,556
5,923
0
7,544
6,775
10,015
0
W
Amaterasu
nexto102
Amaterasu
18,060
7,171
2,161
13,292
26,684
19,044
1,253
5,895
20,789
0
25,056
L
Medusa
oh3z
Medusa
8,634
3,556
0
462
15,637
5,981
0
6,024
9,317
0
17,311
L
8,250
949
175
252
17,754
8,536
33
7,841
9,543
12,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,573
Gold Earned
35,581
103
Minions Killed
72
0
Camps Cleared
0
898,503
Distance Traveled
783,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,363
1,036
33
3
0
180,279
0
W
Kuzenbo
8,070
807
2
0
0
135,345
0
W
Neith
10,700
1,070
36
4
0
177,026
0
L
Guan Yu
8,531
853
24
2
0
177,276
0
L
Ymir
6,880
688
24
2
0
153,424
0
W
Chang'e
9,778
978
21
2
0
199,462
0
L
Khepri
7,275
728
10
1
0
159,976
0
W
Amaterasu
10,662
1,066
11
1
0
206,391
0
L
Medusa
6,582
658
8
1
0
154,174
0
L
Hades
6,313
631
6
1
0
138,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role