Player Matchup

King Arthur
King Arthur
Awesomesos45
King Arthur
Level 99
God Stats
5W - 4L
1,586 SR
Queue Stats
75W - 49L
1,631 Elo+
Party 2
Cupid
Cupid
JacobRocks2
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 150L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
ObitoKizuke
Sun Wukong
Level 94
God Stats
3W - 2L
1,483 SR
Queue Stats
212W - 186L
1,552 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ljw-the-AI
Morgan Le Fay
Level 59
God Stats
5W - 3L
1,646 SR
Queue Stats
74W - 73L
1,450 Elo+
Party 2
Anubis
Anubis
zQpad
Anubis
Level 69
God Stats
245W - 202L
1,603 SR
Queue Stats
248W - 203L
1,583 Elo+
Solo
Team Averages
Level 78
1,564 SR
1,548 Elo+

VS

Team Averages
Level 79
1,587 SR
1,581 Elo+
Achilles
Achilles
AnotherNerd89
Achilles
Level 107
God Stats
13W - 6L
1,652 SR
Queue Stats
163W - 132L
1,583 Elo+
Party 1
Chernobog
Chernobog
CARBON___DEMON
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,586 Elo+
Solo
Mercury
Mercury
IzZymehboy
Mercury
Level 67
God Stats
1W - 3L
1,526 SR
Queue Stats
89W - 62L
1,578 Elo+
Party 1
Eset
Eset
JustAWesbacon
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 117L
1,576 Elo+
Party 1
Poseidon
Poseidon
Natec2021
Poseidon
Level 87
God Stats
1W - 1L
1,755 SR
Queue Stats
98W - 78L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awesomesos45
King Arthur
17
7 / 0 / 9
11,673
649
21,216
18,500
20,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 3 / 17
10,880
604
12,329
12,297
5,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ObitoKizuke
Sun Wukong
15
10 / 1 / 18
10,517
584
12,835
21,704
22,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ljw-the-AI
Morgan Le Fay
15
6 / 8 / 10
9,705
539
16,004
15,604
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
zQpad
Anubis
16
12 / 3 / 16
10,971
610
12,813
11,697
6,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnotherNerd89
Achilles
15
4 / 5 / 2
9,607
534
11,737
24,361
20,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
CARBON___DEMON
Chernobog
12
1 / 9 / 6
8,231
457
7,430
18,942
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IzZymehboy
Mercury
13
1 / 10 / 0
8,044
447
4,728
19,445
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 10 / 7
8,378
465
13,313
19,422
14,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Natec2021
Poseidon
14
6 / 7 / 3
8,994
500
10,283
14,167
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
41
Kills
14
15
Deaths
41
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
AnotherNerd89
Achilles
4
5
2
1
W
King Arthur
Awesomesos45
King Arthur
7
0
9
11.5
L
Chernobog
CARBON___DEMON
Chernobog
1
9
6
0.44
L
Mercury
IzZymehboy
Mercury
1
10
0
0.1
W
6
3
17
4.83
L
2
10
7
0.55
L
Poseidon
Natec2021
Poseidon
6
7
3
1.07
W
Sun Wukong
ObitoKizuke
Sun Wukong
10
1
18
19
W
Morgan Le Fay
ljw-the-AI
Morgan Le Fay
6
8
10
1.38
W
Anubis
zQpad
Anubis
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,197
Damage
47,491
79,802
Taken
96,337
63,727
Mitigated
52,340
19,777
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AnotherNerd89
Achilles
11,737
2,141
0
6,383
24,361
20,540
0
4,699
19,287
0
67,738
W
King Arthur
Awesomesos45
King Arthur
21,216
1,798
0
3,880
18,500
20,907
90
2,162
16,338
0
98,200
L
Chernobog
CARBON___DEMON
Chernobog
7,430
4,142
0
2,485
18,942
6,162
0
4,687
14,157
0
44,147
L
Mercury
IzZymehboy
Mercury
4,728
1,227
0
250
19,445
6,565
0
5,442
14,003
0
58,464
W
12,329
8,664
2,688
5,592
12,297
5,854
4,288
3,402
8,895
0
74,930
L
13,313
1,075
302
2,352
19,422
14,102
0
7,071
12,246
44,992
0
L
Poseidon
Natec2021
Poseidon
10,283
1,050
0
2,088
14,167
4,971
0
6,918
7,249
49,504
0
W
Sun Wukong
ObitoKizuke
Sun Wukong
12,835
2,140
640
2,218
21,704
22,848
107
6,274
15,430
0
38,579
W
Morgan Le Fay
ljw-the-AI
Morgan Le Fay
16,004
983
0
751
15,604
7,427
360
7,581
8,023
52,785
0
W
Anubis
zQpad
Anubis
12,813
721
0
4,008
11,697
6,691
1,102
4,492
7,205
75,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
43,254
459
Minions Killed
412
0
Camps Cleared
0
1,815,081
Distance Traveled
1,649,411
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,607
534
121
7
0
325,863
2
W
King Arthur
11,673
649
143
8
0
389,928
8
L
Chernobog
8,231
457
92
5
0
337,001
0
L
Mercury
8,044
447
75
4
0
346,925
0
W
Cupid
10,880
604
115
6
0
317,265
0
L
Eset
8,378
465
52
3
0
316,660
0
L
Poseidon
8,994
500
72
4
0
322,962
0
W
Sun Wukong
10,517
584
37
2
0
416,161
0
W
Morgan Le Fay
9,705
539
61
3
0
332,567
0
W
Anubis
10,971
610
103
6
0
359,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role