Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bayple
Hera
Level 135
God Stats
29W - 12L
1,682 SR
Queue Stats
74W - 59L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
NamesGarth
Kuzenbo
Level 84
God Stats
2W - 4L
1,469 SR
Queue Stats
32W - 26L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Seijou
Tsukuyomi
Level 109
God Stats
1W - 1L
1,804 SR
Queue Stats
89W - 69L
1,636 Elo+
Solo
Ishtar
Ishtar
XZenarthaX
Ishtar
Level 67
God Stats
3W - 1L
1,837 SR
Queue Stats
79W - 70L
1,549 Elo+
Party 2
Team Averages
Level 101
1,659 SR
1,563 Elo+

VS

Team Averages
Level 100
1,533 SR
1,549 Elo+
Pele
Pele
BronzeBucket
Pele
Level 69
God Stats
1W - 0L
1,744 SR
Queue Stats
58W - 32L
1,689 Elo+
Party 3
Vulcan
Vulcan
Jewfue
Vulcan
Level 86
God Stats
6W - 5L
1,627 SR
Queue Stats
17W - 18L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Juicagee
Baron Samedi
Level 126
God Stats
3W - 1L
1,525 SR
Queue Stats
57W - 52L
1,586 Elo+
Party 1
Xbalanque
Xbalanque
Tomlins
Xbalanque
Level 97
God Stats
2W - 3L
1,327 SR
Queue Stats
17W - 19L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
Trípp
Sun Wukong
Level 123
God Stats
3W - 0L
1,443 SR
Queue Stats
173W - 187L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 5 / 0
7,788
487
8,131
16,220
10,962
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Bayple
Hera
12
1 / 4 / 3
7,357
460
6,691
9,833
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
NamesGarth
Kuzenbo
11
0 / 6 / 4
7,103
444
3,685
13,707
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Seijou
Tsukuyomi
15
5 / 7 / 1
9,029
564
11,702
16,364
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
XZenarthaX
Ishtar
14
0 / 1 / 0
8,253
516
2,860
8,035
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 2
11,074
692
13,793
15,144
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Jewfue
Vulcan
15
6 / 2 / 5
10,018
626
15,976
9,067
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Juicagee
Baron Samedi
13
0 / 2 / 10
8,771
548
5,974
12,463
9,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Tomlins
Xbalanque
14
2 / 1 / 2
9,009
563
3,677
9,258
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Trípp
Sun Wukong
15
3 / 0 / 5
10,136
634
9,407
15,340
16,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
23
23
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
0
0.2
L
Hera
Bayple
Hera
1
4
3
0.63
W
12
2
2
6.5
W
Vulcan
Jewfue
Vulcan
6
2
5
4.25
W
Baron Samedi
Juicagee
Baron Samedi
0
2
10
2.5
L
Kuzenbo
NamesGarth
Kuzenbo
0
6
4
0.33
L
Tsukuyomi
Seijou
Tsukuyomi
5
7
1
0.79
W
Xbalanque
Tomlins
Xbalanque
2
1
2
3
W
Sun Wukong
Trípp
Sun Wukong
3
0
5
5.5
L
Ishtar
XZenarthaX
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
48,827
64,159
Taken
61,272
36,231
Mitigated
39,465
10,576
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,131
1,506
0
5,145
16,220
10,962
0
1,609
14,611
50,583
0
L
Hera
Bayple
Hera
6,691
1,197
0
380
9,833
3,444
0
4,820
5,013
63,955
0
W
13,793
2,454
0
4,210
15,144
5,971
0
3,972
11,172
0
100,394
W
Vulcan
Jewfue
Vulcan
15,976
9,261
0
1,235
9,067
4,005
0
3,481
5,586
80,798
0
W
Baron Samedi
Juicagee
Baron Samedi
5,974
1,215
217
3,616
12,463
9,747
612
3,604
8,859
42,644
0
L
Kuzenbo
NamesGarth
Kuzenbo
3,685
1,356
0
1,452
13,707
13,118
0
8,816
4,891
12,822
0
L
Tsukuyomi
Seijou
Tsukuyomi
11,702
2,678
0
1,615
16,364
5,637
0
3,709
12,655
0
71,829
W
Xbalanque
Tomlins
Xbalanque
3,677
1,909
0
3,139
9,258
3,369
837
917
8,341
0
65,661
W
Sun Wukong
Trípp
Sun Wukong
9,407
2,200
0
3,730
15,340
16,373
923
8,197
7,143
0
78,828
L
Ishtar
XZenarthaX
Ishtar
2,860
1,147
0
1,984
8,035
3,070
0
2,996
5,039
0
63,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
49,008
425
Minions Killed
530
0
Camps Cleared
0
1,567,544
Distance Traveled
1,665,244
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,788
487
78
5
0
247,799
0
L
Hera
7,357
460
106
7
0
335,808
3
W
Pele
11,074
692
112
7
0
382,846
0
W
Vulcan
10,018
626
134
8
0
353,925
0
W
Baron Samedi
8,771
548
48
3
0
306,632
2
L
Kuzenbo
7,103
444
13
1
0
340,022
0
L
Tsukuyomi
9,029
564
91
6
0
328,285
2
W
Xbalanque
9,009
563
104
7
0
322,930
0
W
Sun Wukong
10,136
634
132
8
0
298,911
2
L
Ishtar
8,253
516
137
9
0
315,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role