Player Matchup

Fenrir
Fenrir
Kenesuz
Fenrir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 15L
1,512 Elo+
Party 2
Olorun
Olorun
Quibblingkey
Olorun
Level 26
God Stats
1W - 0L
1,596 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Janus
Janus
TheAtomicPumpkin
Janus
Level 18
God Stats
2W - 1L
1,313 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 1
Cernunnos
Cernunnos
iDabzilla
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
jefetepr
Gilgamesh
Level 26
God Stats
4W - 2L
1,465 SR
Queue Stats
21W - 22L
1,433 Elo+
Party 2
Team Averages
Level 23
1,475 SR
1,573 Elo+

VS

Team Averages
Level 17
1,413 SR
1,302 Elo+
Nike
Nike
Grayson9841
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 3
Susano
Susano
Realy Bu
Susano
Level 14
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 3
Agni
Agni
SenpaiAnt95
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 3
Shiva
Shiva
SpecialCanine0
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 3
Mercury
Mercury
r0theoy
Mercury
Level 13
God Stats
0W - 5L
1,293 SR
Queue Stats
1W - 9L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kenesuz
Fenrir
16
6 / 1 / 5
9,572
957
11,557
9,946
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
14
2 / 3 / 10
8,337
834
9,779
7,997
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 6
8,961
896
10,916
3,184
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
iDabzilla
Cernunnos
15
7 / 1 / 3
8,898
890
5,484
6,624
2,960
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
jefetepr
Gilgamesh
16
3 / 0 / 12
8,973
897
6,990
9,555
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 0
9,245
925
12,077
12,156
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Realy Bu
Susano
13
0 / 5 / 1
7,194
719
3,207
11,061
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 1
7,099
710
4,326
7,300
2,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
7,065
707
5,314
12,903
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
r0theoy
Mercury
12
0 / 5 / 1
7,066
707
2,410
9,326
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
23
Kills
5
5
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Fenrir
Kenesuz
Fenrir
6
1
5
8.5
W
Olorun
2
3
10
2.33
L
Susano
Realy Bu
Susano
0
5
1
0.1
L
0
6
1
0.08
L
0
4
0
0
W
5
0
6
8
W
Cernunnos
iDabzilla
Cernunnos
7
1
3
8.5
W
Gilgamesh
jefetepr
Gilgamesh
3
0
12
9
L
Mercury
r0theoy
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
27,334
37,306
Taken
52,746
20,491
Mitigated
28,749
7,207
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,077
1,309
0
1,484
12,156
8,016
0
4,369
7,425
585
35,171
W
Fenrir
Kenesuz
Fenrir
11,557
2,585
0
1,237
9,946
4,936
0
400
8,933
0
27,885
W
Olorun
9,779
5,669
220
1,960
7,997
3,116
2,699
871
6,828
22,199
0
L
Susano
Realy Bu
Susano
3,207
466
0
955
11,061
4,504
298
4,705
6,200
0
17,643
L
4,326
653
0
0
7,300
2,631
0
1,975
5,200
12,108
0
L
5,314
887
214
2,326
12,903
9,745
51
6,261
6,161
0
15,322
W
10,916
1,634
0
0
3,184
1,203
698
209
2,915
33,801
0
W
Cernunnos
iDabzilla
Cernunnos
5,484
2,240
0
1,659
6,624
2,960
2,513
1,368
5,174
0
18,480
W
Gilgamesh
jefetepr
Gilgamesh
6,990
1,394
0
2,131
9,555
8,276
192
2,063
6,860
0
24,030
L
Mercury
r0theoy
Mercury
2,410
1,118
0
0
9,326
3,853
0
2,609
6,362
0
5,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,741
Gold Earned
37,669
219
Minions Killed
145
0
Camps Cleared
0
1,027,965
Distance Traveled
994,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,245
925
56
6
0
211,697
0
W
Fenrir
9,572
957
42
4
0
231,682
0
W
Olorun
8,337
834
26
3
0
185,623
0
L
Susano
7,194
719
38
4
0
202,949
0
L
Agni
7,099
710
21
2
0
165,394
0
L
Shiva
7,065
707
19
2
0
208,818
0
W
Janus
8,961
896
75
8
0
207,794
0
W
Cernunnos
8,898
890
35
4
0
164,795
0
W
Gilgamesh
8,973
897
41
4
0
238,071
0
L
Mercury
7,066
707
11
1
0
205,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role