Player Matchup

Atlas
Atlas
Angry_Badger18
Atlas
Level 51
God Stats
2W - 5L
1,242 SR
Queue Stats
79W - 78L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Astro Marco6834
Danzaburou
Level 17
God Stats
5W - 3L
1,522 SR
Queue Stats
18W - 17L
1,396 Elo+
Party 3
Thanatos
Thanatos
CasuallyZooted
Thanatos
Level 50
God Stats
5W - 3L
1,593 SR
Queue Stats
51W - 56L
1,400 Elo+
Party 3
Bellona
Bellona
PaychoPanda10
Bellona
Level 18
God Stats
7W - 2L
1,908 SR
Queue Stats
32W - 21L
1,489 Elo+
Party 1
Izanami
Izanami
soupoftheday547
Izanami
Level 49
God Stats
0W - 5L
1,130 SR
Queue Stats
72W - 90L
1,390 Elo+
Solo
Team Averages
Level 37
1,479 SR
1,427 Elo+

VS

Team Averages
Level 60
1,509 SR
1,399 Elo+
Bakasura
Bakasura
DshowZz49
Bakasura
Level 68
God Stats
4W - 2L
1,649 SR
Queue Stats
53W - 66L
1,404 Elo+
Solo
Chaac
Chaac
Eclipse IE
Chaac
Level 46
God Stats
3W - 0L
1,853 SR
Queue Stats
24W - 29L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
Foterbi
Baron Samedi
Level 63
God Stats
4W - 4L
1,490 SR
Queue Stats
120W - 117L
1,427 Elo+
Party 2
Ullr
Ullr
FuzzyNuts05
Ullr
Level 61
God Stats
3W - 2L
1,150 SR
Queue Stats
118W - 136L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
its7aith_
Cthulhu
Level 61
God Stats
3W - 4L
1,402 SR
Queue Stats
84W - 99L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
6,242
520
5,650
10,547
8,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Astro Marco6834
Danzaburou
10
0 / 1 / 1
5,567
464
2,093
6,828
2,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
11
1 / 3 / 0
6,391
533
5,073
13,167
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
10
1 / 3 / 0
6,207
517
5,147
8,340
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 0
5,634
470
2,301
7,542
2,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DshowZz49
Bakasura
14
3 / 0 / 1
7,628
636
2,380
7,586
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
12
2 / 1 / 1
7,311
609
4,771
11,860
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Foterbi
Baron Samedi
11
1 / 1 / 1
6,810
568
6,447
5,440
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,910
493
5,139
6,678
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
its7aith_
Cthulhu
10
1 / 0 / 3
5,923
494
4,651
7,109
4,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Danzaburou
Astro Marco6834
Danzaburou
0
1
1
0.5
L
Thanatos
1
3
0
0.33
W
Bakasura
DshowZz49
Bakasura
3
0
1
3.5
W
Chaac
2
1
1
2.5
W
Baron Samedi
Foterbi
Baron Samedi
1
1
1
1.5
W
2
2
1
1.25
L
Bellona
1
3
0
0.33
W
Cthulhu
its7aith_
Cthulhu
1
0
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
23,388
46,424
Taken
38,673
26,872
Mitigated
18,722
13,805
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,650
1,898
0
1,849
10,547
8,508
0
3,543
7,004
20,987
0
L
Danzaburou
Astro Marco6834
Danzaburou
2,093
358
39
462
6,828
2,528
0
3,943
2,850
0
33,432
L
Thanatos
5,073
1,194
0
7,703
13,167
5,223
0
2,504
10,441
0
58,144
W
Bakasura
DshowZz49
Bakasura
2,380
1,911
0
3,283
7,586
2,891
0
0
7,586
0
52,664
W
Chaac
4,771
888
0
5,666
11,860
6,780
0
0
11,860
0
45,587
W
Baron Samedi
Foterbi
Baron Samedi
6,447
204
75
1,913
5,440
2,322
431
0
5,440
46,547
0
W
5,139
1,357
0
676
6,678
2,239
743
2,843
3,835
0
28,292
L
Bellona
5,147
1,838
0
2,003
8,340
8,015
0
0
8,259
0
34,070
W
Cthulhu
its7aith_
Cthulhu
4,651
353
174
2,169
7,109
4,490
171
2,807
4,302
28,882
0
L
2,301
1,380
0
1,749
7,542
2,598
0
1,108
6,434
0
43,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
33,582
271
Minions Killed
347
0
Camps Cleared
0
1,112,523
Distance Traveled
1,220,451
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,242
520
15
1
0
226,909
2
L
Danzaburou
5,567
464
50
4
0
224,441
0
L
Thanatos
6,391
533
81
7
0
246,903
0
W
Bakasura
7,628
636
106
9
0
312,098
2
W
Chaac
7,311
609
82
7
0
235,474
0
W
Baron Samedi
6,810
568
93
8
0
226,329
0
W
Ullr
5,910
493
45
4
0
202,594
0
L
Bellona
6,207
517
40
3
0
209,405
0
W
Cthulhu
5,923
494
21
2
0
243,956
0
L
Izanami
5,634
470
85
7
0
204,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role