Player Matchup

Loki
Loki
 
Loki
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KllahGlen
Jormungandr
Level 15
God Stats
2W - 2L
1,763 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 1
Janus
Janus
Poneygee
Janus
Level 62
God Stats
0W - 1L
1,713 SR
Queue Stats
27W - 18L
1,541 Elo+
Party 1
Team Averages
Level 32
1,659 SR
1,529 Elo+

VS

Team Averages
Level 88
1,581 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BIiqe
Hades
Level 90
God Stats
6W - 2L
1,744 SR
Queue Stats
194W - 190L
1,390 Elo+
Party 2
Anubis
Anubis
Kaedie1
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 6 / 0
7,149
715
5,210
8,874
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
KllahGlen
Jormungandr
10
0 / 5 / 2
7,056
706
3,876
10,237
7,129
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Poneygee
Janus
11
4 / 7 / 1
8,902
890
6,968
9,543
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
7 / 0 / 11
9,514
951
8,930
11,921
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
BIiqe
Hades
11
2 / 2 / 12
8,470
847
4,231
7,897
5,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kaedie1
Anubis
12
9 / 3 / 8
9,281
928
12,910
10,008
5,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
18
18
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
0
0.17
W
Achilles
 
Achilles
7
0
11
12.5
W
Hades
BIiqe
Hades
2
2
12
4
W
Anubis
Kaedie1
Anubis
9
3
8
4.33
L
Jormungandr
KllahGlen
Jormungandr
0
5
2
0.2
L
Janus
Poneygee
Janus
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
26,071
28,654
Taken
29,826
12,563
Mitigated
24,112
820
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,210
459
0
260
8,874
2,425
0
5,467
3,116
0
13,998
W
Achilles
 
Achilles
8,930
1,749
0
3,543
11,921
13,199
369
3,217
8,476
0
17,447
W
Hades
BIiqe
Hades
4,231
396
700
1,300
7,897
5,718
472
3,336
4,401
18,354
0
W
Anubis
Kaedie1
Anubis
12,910
499
0
3,543
10,008
5,195
419
3,797
5,987
45,671
0
L
Jormungandr
KllahGlen
Jormungandr
3,876
678
0
0
10,237
7,129
0
6,730
3,156
11,321
0
L
Janus
Poneygee
Janus
6,968
0
0
560
9,543
3,009
0
5,122
4,125
33,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,107
Gold Earned
27,265
83
Minions Killed
102
0
Camps Cleared
0
475,999
Distance Traveled
528,833
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,149
715
24
2
0
142,545
0
W
Achilles
9,514
951
17
2
0
190,406
0
W
Hades
8,470
847
29
3
0
171,893
2
W
Anubis
9,281
928
56
6
0
166,534
0
L
Jormungandr
7,056
706
8
1
0
171,700
0
L
Janus
8,902
890
51
5
0
161,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role