Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AllenSakima
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,561 Elo+
Solo
Ullr
Ullr
Chaser1986
Ullr
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
TisTaii
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,433 Elo+
Solo
Neith
Neith
freegolferT1
Neith
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,444 Elo+

VS

Team Averages
Level 97
1,591 SR
1,508 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Aloe64
Medusa
Level 79
God Stats
2W - 1L
1,804 SR
Queue Stats
143W - 127L
1,525 Elo+
Party 1
Khepri
Khepri
Mr_Foxxyyy
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 418L
1,507 Elo+
Party 3
Raijin
Raijin
ToxicSpark13155
Raijin
Level 93
God Stats
5W - 5L
1,559 SR
Queue Stats
500W - 507L
1,487 Elo+
Solo
Rama
Rama
soysauce0422
Rama
Level 89
God Stats
12W - 7L
1,593 SR
Queue Stats
218W - 179L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 2 / 4
8,209
821
10,250
8,644
3,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 3 / 2
8,007
801
6,740
11,350
12,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 2
8,449
845
7,439
7,333
3,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TisTaii
Kuzenbo
14
0 / 2 / 4
8,507
851
5,694
13,654
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 0 / 2
8,480
848
6,379
6,309
2,933
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 2 / 3
8,831
883
9,641
21,369
26,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Aloe64
Medusa
5
0 / 0 / 0
5,588
559
0
0
0
Khepri
Mr_Foxxyyy
Khepri
10
1 / 0 / 1
7,070
707
1,705
4,460
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 4
8,374
837
13,117
8,383
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 4
8,489
849
8,527
4,837
2,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
4
Kills
8
8
Deaths
4
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
2
4
1
L
Kuzenbo
 
Kuzenbo
3
2
3
2.25
W
1
3
2
0.67
L
Medusa
Aloe64
Medusa
0
0
0
0
W
1
1
2
2
L
Khepri
Mr_Foxxyyy
Khepri
1
0
1
1.5
W
Kuzenbo
TisTaii
Kuzenbo
0
2
4
1
L
2
2
4
2
W
2
0
2
3
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
32,990
47,290
Taken
39,049
36,541
Mitigated
38,835
21,446
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,250
5,018
601
2,145
8,644
3,626
1,349
4,233
4,411
0
28,877
L
Kuzenbo
 
Kuzenbo
9,641
2,198
2,291
8,680
21,369
26,875
0
2,397
18,972
16,129
0
W
6,740
2,200
763
2,708
11,350
12,498
324
4,474
6,876
434
10,933
L
Medusa
Aloe64
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
7,439
5,540
0
1,838
7,333
3,479
1,163
4,847
2,486
0
24,283
L
Khepri
Mr_Foxxyyy
Khepri
1,705
181
1,754
1,475
4,460
4,310
0
628
3,832
2,813
0
W
Kuzenbo
TisTaii
Kuzenbo
5,694
1,640
1,912
4,984
13,654
14,005
183
7,107
6,547
15,972
0
L
13,117
737
855
2,052
8,383
4,794
0
1,850
6,533
40,942
0
W
6,379
2,389
2,748
3,747
6,309
2,933
1,777
3,802
2,507
0
17,335
L
8,527
3,745
345
1,005
4,837
2,856
0
1,107
3,730
0
28,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
38,352
149
Minions Killed
123
0
Camps Cleared
0
942,365
Distance Traveled
626,293
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,209
821
44
4
0
192,760
0
L
Kuzenbo
8,831
883
12
1
0
190,267
0
W
Surtr
8,007
801
13
1
0
187,103
0
L
Medusa
5,588
559
0
0
0
0
0
W
Ullr
8,449
845
48
5
0
165,621
0
L
Khepri
7,070
707
4
0
0
120,132
0
W
Kuzenbo
8,507
851
17
2
0
203,266
0
L
Raijin
8,374
837
58
6
0
152,346
0
W
Neith
8,480
848
27
3
0
193,615
1
L
Rama
8,489
849
49
5
0
163,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role