Player Matchup

Izanami
Izanami
Gold III
CapitanBacteria
Izanami
Gold III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,788 MMR
Party 1
Cthulhu
Cthulhu
Gold II
MSTCO
Cthulhu
Gold II
Level 155
God Stats
0W - 2L
1,343 SR
Queue Stats
49W - 42L
1,844 MMR
Party 1
Discordia
Discordia
Platinum III
SoConflicted
Discordia
Platinum III
Level 144
God Stats
5W - 7L
1,724 SR
Queue Stats
139W - 148L
1,889 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,522 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,543 SR
1,739 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
Arisiaxx
Hera
Platinum V
Level 156
God Stats
12W - 6L
1,628 SR
Queue Stats
26W - 25L
1,913 MMR
Solo
Sobek
Sobek
Platinum III
Zedin
Sobek
Platinum III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 170L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,101
758
9,886
12,760
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MSTCO
Cthulhu
12
1 / 5 / 3
8,757
730
8,671
14,599
12,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
SoConflicted
Discordia
12
5 / 6 / 1
9,560
797
11,049
10,986
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThothAthenaAchillesPersephoneCharon

VS

Bans
XbalanqueMulanChironKuzenboBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
12 / 0 / 2
12,307
1,026
18,249
13,451
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
14
4 / 2 / 7
10,497
875
9,182
9,204
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Zedin
Sobek
13
0 / 5 / 13
10,054
838
7,046
18,969
19,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
16
16
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
2
13
W
Hera
4
2
7
3.75
L
1
5
3
0.5
L
Cthulhu
MSTCO
Cthulhu
1
5
3
0.5
L
Discordia
SoConflicted
Discordia
5
6
1
0.92
W
Sobek
Zedin
Sobek
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
34,477
38,345
Taken
41,624
22,515
Mitigated
30,011
5,139
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,249
7,014
0
6,965
13,451
7,079
2,306
8,223
4,650
0
68,759
W
Hera
9,182
2,317
0
2,091
9,204
3,584
1,000
4,698
4,152
36,725
0
L
9,886
4,918
0
2,324
12,760
5,848
0
6,622
5,509
0
42,338
L
Cthulhu
MSTCO
Cthulhu
8,671
772
47
1,063
14,599
12,866
0
5,149
8,702
24,961
0
L
Discordia
SoConflicted
Discordia
11,049
333
0
1,705
10,986
3,801
0
3,636
6,588
29,028
0
W
Sobek
Zedin
Sobek
7,046
393
470
7,223
18,969
19,348
14
5,984
12,080
18,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
32,858
124
Minions Killed
162
0
Camps Cleared
0
651,483
Distance Traveled
722,594
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,307
1,026
87
7
0
250,951
3
W
Hera
10,497
875
55
5
0
217,014
8
L
Izanami
9,101
758
74
6
0
203,331
6
L
Cthulhu
8,757
730
26
2
0
222,984
5
L
Discordia
9,560
797
24
2
0
225,168
2
W
Sobek
10,054
838
20
2
0
254,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role