Player Matchup

Hun Batz
Hun Batz
AlmightyCeeJ
Hun Batz
Level 146
God Stats
1W - 2L
1,484 SR
Queue Stats
270W - 245L
1,516 Elo+
Solo
Ymir
Ymir
Medic Of Osiris
Ymir
Level 144
God Stats
0W - 1L
1,269 SR
Queue Stats
244W - 270L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
MrMeeka
Danzaburou
Level 84
God Stats
26W - 11L
1,725 SR
Queue Stats
247W - 270L
1,484 Elo+
Party 2
Bellona
Bellona
biga456edu
Bellona
Level 142
God Stats
2W - 4L
1,568 SR
Queue Stats
469W - 477L
1,544 Elo+
Solo
Nu Wa
Nu Wa
hurshy21
Nu Wa
Level 172
God Stats
2W - 1L
1,835 SR
Queue Stats
235W - 242L
1,490 Elo+
Solo
Team Averages
Level 138
1,576 SR
1,504 Elo+

VS

Team Averages
Level 145
1,507 SR
1,505 Elo+
Tiamat
Tiamat
 
Tiamat
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GreenEleven
Bastet
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,516 Elo+
Party 1
Geb
Geb
Jipidou
Geb
Level 89
God Stats
3W - 3L
1,478 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
kroulo
Danzaburou
Level 149
God Stats
19W - 19L
1,555 SR
Queue Stats
177W - 179L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlmightyCeeJ
Hun Batz
8
0 / 1 / 0
4,760
476
2,646
5,795
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,666
467
1,751
7,592
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MrMeeka
Danzaburou
9
0 / 1 / 0
5,409
541
4,192
6,036
2,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
biga456edu
Bellona
9
0 / 2 / 0
5,182
518
5,276
10,186
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
hurshy21
Nu Wa
9
0 / 5 / 0
4,918
492
4,732
6,738
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 0 / 4
5,985
599
5,226
6,097
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
10
2 / 0 / 0
5,816
582
6,303
8,220
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
10
5 / 0 / 3
5,928
593
6,206
7,090
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
9
0 / 0 / 3
5,354
535
1,711
3,760
1,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
kroulo
Danzaburou
9
1 / 0 / 1
5,215
522
3,897
6,457
2,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
4
5
W
Shiva
 
Shiva
2
0
0
2
L
Hun Batz
AlmightyCeeJ
Hun Batz
0
1
0
0
W
Bastet
5
0
3
6.5
W
Geb
0
0
3
1.5
L
0
2
0
0
L
Danzaburou
MrMeeka
Danzaburou
0
1
0
0
L
Bellona
biga456edu
Bellona
0
2
0
0
L
Nu Wa
hurshy21
Nu Wa
0
5
0
0
W
Danzaburou
kroulo
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
23,343
36,347
Taken
31,624
18,547
Mitigated
14,062
9,316
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,226
1,102
0
2,404
6,097
3,385
0
2,831
3,266
41,469
0
W
Shiva
 
Shiva
6,303
1,891
0
3,108
8,220
4,595
0
186
8,034
0
35,080
L
Hun Batz
AlmightyCeeJ
Hun Batz
2,646
976
0
783
5,795
1,908
0
512
5,283
0
33,357
W
Bastet
6,206
1,823
0
1,924
7,090
2,351
0
1,840
5,250
0
34,734
W
Geb
1,711
152
1,613
1,112
3,760
1,503
0
1,107
2,653
13,523
0
L
1,751
409
812
1,431
7,592
3,586
0
1,758
5,834
12,902
0
L
Danzaburou
MrMeeka
Danzaburou
4,192
2,240
0
3,244
6,036
2,370
0
755
5,281
0
41,293
L
Bellona
biga456edu
Bellona
5,276
2,403
0
2,378
10,186
8,500
0
0
9,402
0
31,323
L
Nu Wa
hurshy21
Nu Wa
4,732
1,199
0
668
6,738
2,183
0
3,912
2,826
37,378
0
W
Danzaburou
kroulo
Danzaburou
3,897
1,712
0
3,406
6,457
2,228
770
519
5,938
0
40,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
28,298
260
Minions Killed
260
0
Camps Cleared
0
931,327
Distance Traveled
1,001,502
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,985
599
81
8
0
216,187
4
W
Shiva
5,816
582
59
6
0
192,249
3
L
Hun Batz
4,760
476
59
6
0
207,883
0
W
Bastet
5,928
593
45
5
0
221,866
0
W
Geb
5,354
535
14
1
0
182,226
0
L
Ymir
4,666
467
15
2
0
191,243
4
L
Danzaburou
5,409
541
78
8
0
195,281
0
L
Bellona
5,182
518
40
4
0
181,047
2
L
Nu Wa
4,918
492
68
7
0
155,873
0
W
Danzaburou
5,215
522
61
6
0
188,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role