Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Bmarti
Anhur
Gold V
Level 67
God Stats
18W - 19L
1,594 SR
Queue Stats
53W - 62L
1,370 MMR
Party 1
Anubis
Anubis
Gold IV
DubKeyLife
Anubis
Gold IV
Level 90
God Stats
68W - 74L
1,524 SR
Queue Stats
394W - 403L
1,468 MMR
Solo
Bellona
Bellona
Gold IV
FatRaccoooon
Bellona
Gold IV
Level 69
God Stats
6W - 5L
1,670 SR
Queue Stats
67W - 63L
1,434 MMR
Solo
Lancelot
Lancelot
Silver I
firebird011
Lancelot
Silver I
Level 59
God Stats
1W - 3L
1,618 SR
Queue Stats
12W - 15L
1,576 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,581 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,508 SR
1,479 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Aboozle
Ares
Gold III
Level 115
God Stats
4W - 1L
1,877 SR
Queue Stats
37W - 43L
1,468 MMR
Solo
Kukulkan
Kukulkan
Platinum V
TTVTrixy
Kukulkan
Platinum V
Level 120
God Stats
5W - 2L
1,264 SR
Queue Stats
194W - 191L
1,705 MMR
Party 2
Hun Batz
Hun Batz
Gold II
TonyM0ntana7608
Hun Batz
Gold II
Level 67
God Stats
21W - 16L
1,632 SR
Queue Stats
65W - 66L
1,479 MMR
Solo
Chernobog
Chernobog
Gold V
iGrope_n_Choke
Chernobog
Gold V
Level 69
God Stats
1W - 1L
1,270 SR
Queue Stats
35W - 42L
1,242 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 6 / 4
9,325
466
8,282
22,895
21,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Bmarti
Anhur
17
0 / 3 / 1
10,671
534
5,036
14,456
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
DubKeyLife
Anubis
17
2 / 6 / 1
10,909
545
8,695
15,729
7,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
FatRaccoooon
Bellona
17
2 / 6 / 1
11,226
561
12,534
28,303
29,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
firebird011
Lancelot
17
3 / 4 / 2
10,785
539
7,887
14,825
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArachneAchillesMorgan Le Fay

VS

Bans
ThanatosAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 4 / 10
12,110
606
16,677
24,299
28,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
Aboozle
Ares
16
1 / 0 / 15
11,009
550
9,991
17,933
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
TTVTrixy
Kukulkan
20
6 / 1 / 10
12,409
620
22,182
9,388
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
19
9 / 2 / 5
12,188
609
12,363
15,208
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
iGrope_n_Choke
Chernobog
18
6 / 1 / 10
12,120
606
11,301
10,134
5,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
25
25
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
4
0.5
W
Horus
 
Horus
3
4
10
2
W
Ares
Aboozle
Ares
1
0
15
8.5
L
Anhur
Bmarti
Anhur
0
3
1
0.17
L
Anubis
DubKeyLife
Anubis
2
6
1
0.42
L
Bellona
FatRaccoooon
Bellona
2
6
1
0.42
W
Kukulkan
TTVTrixy
Kukulkan
6
1
10
11
W
Hun Batz
9
2
5
5.75
L
Lancelot
firebird011
Lancelot
3
4
2
1
W
Chernobog
iGrope_n_Choke
Chernobog
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,434
Damage
72,514
96,208
Taken
76,962
69,879
Mitigated
67,872
19,160
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,282
568
0
1,997
22,895
21,002
0
12,809
9,868
30,287
0
W
Horus
 
Horus
16,677
5,668
880
7,302
24,299
28,619
513
1,629
22,670
1,162
95,193
W
Ares
Aboozle
Ares
9,991
467
0
4,257
17,933
21,744
221
5,960
11,973
29,058
0
L
Anhur
Bmarti
Anhur
5,036
2,600
0
4,550
14,456
6,111
1,201
3,760
10,640
0
98,714
L
Anubis
DubKeyLife
Anubis
8,695
916
0
5,578
15,729
7,765
749
7,239
8,447
114,771
0
L
Bellona
FatRaccoooon
Bellona
12,534
5,653
0
5,610
28,303
29,145
0
3,371
23,466
0
91,670
W
Kukulkan
TTVTrixy
Kukulkan
22,182
478
0
961
9,388
4,947
1,932
2,861
6,527
136,535
151
W
Hun Batz
12,363
3,209
0
6,229
15,208
7,111
978
5,249
9,959
0
98,361
L
Lancelot
firebird011
Lancelot
7,887
1,692
0
1,425
14,825
5,856
155
5,530
9,295
0
82,909
W
Chernobog
iGrope_n_Choke
Chernobog
11,301
8,307
0
5,604
10,134
5,451
5,248
3,275
6,859
0
104,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
59,836
672
Minions Killed
581
0
Camps Cleared
0
1,964,829
Distance Traveled
2,073,222
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,325
466
25
1
0
389,552
4
W
Horus
12,110
606
118
6
0
383,526
3
W
Ares
11,009
550
30
2
0
404,958
3
L
Anhur
10,671
534
165
8
0
366,960
0
L
Anubis
10,909
545
188
9
0
343,395
0
L
Bellona
11,226
561
174
9
0
382,111
3
W
Kukulkan
12,409
620
180
9
0
403,766
4
W
Hun Batz
12,188
609
109
5
0
480,361
0
L
Lancelot
10,785
539
120
6
0
482,811
1
W
Chernobog
12,120
606
144
7
0
400,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role